[Scummvm-git-logs] scummvm master -> f085c8caa7be08acd8063c052ae9f0e237d432b2

sev- noreply at scummvm.org
Tue Jun 24 22:21:33 UTC 2025


This automated email contains information about 92 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
6d72fe4b25 I18N: Consistent wording in "Agressive behaviour" keymapper action in engines
f14d6ebd71 I18N: Consistent wording in "Athletic behaviour" keymapper action in engines
eb6e388778 I18N: Consistent wording in "Debug grid camera up" keymapper action in engines
3567bd7739 I18N: Consistent wording in "Debug grid camera down" keymapper action in engines
2d598572e0 I18N: Consistent wording in "Debug grid camera left" keymapper action in engines
b6e305e542 I18N: Consistent wording in "Debug grid camera right" keymapper action in engines
070d5cf000 I18N: Consistent wording in "Normal behaviour" keymapper action in engines
221702649a I18N: Consistent wording in "Discreet behaviour" keymapper action in engines
073cfd1a84 I18N: Consistent wording in "Change behaviour" keymapper action in engines
609e5a8395 I18N: Consistent wording in "Behaviour action" keymapper action in engines
f48ac273fd I18N: Consistent wording in "Options menu" keymapper action in engines
49c0c2c2ea I18N: Consistent wording in "Use selected object" keymapper action in engines
acaf594550 I18N: Consistent wording in "Throw magic ball" keymapper action in engines
dd4f9a99bb I18N: Consistent wording in "Move forward" keymapper action in engines
4876ec8af9 I18N: Consistent wording in "Move backwards" keymapper action in engines
0de79dd88f I18N: Consistent wording in "Turn right" keymapper action in engines
c00d638876 I18N: Consistent wording in "Turn left" keymapper action in engines
fbe1444a79 I18N: Consistent wording in "Special action" keymapper action in engines
13b7aeef63 I18N: Consistent wording in "Scenery zoom" keymapper action in engines
799f87dd50 I18N: Consistent wording in "Next page" keymapper action in engines
7408df4a6a I18N: Consistent wording in "Change command" keymapper action in engines
e4e58d6f3a I18N: Consistent wording in "Clue database" keymapper action in engines
fcd40e96dd I18N: Consistent wording in "Crime scene database" keymapper action in engines
26b549041d I18N: Consistent wording in "Cycle objects up" keymapper action in engines
a7e6ad0a42 I18N: Consistent wording in "Cycle objects down" keymapper action in engines
edbe42ed56 I18N: Consistent wording in "Access to locations" keymapper action in engines
a972d9ec04 I18N: Consistent wording in "Debug graphics" keymapper action in engines
f2894904a9 I18N: Consistent wording in "Delete selected saved game" keymapper action in engines
7caab60652 I18N: Consistent wording in "Toggle inventory tray" keymapper action in engines
7c3d520b0a I18N: Consistent wording in "Toggle biochip tray" keymapper action in engines
b39f5117dc I18N: Consistent wording in "Toggle info screen" keymapper action in engines
c9901d63b5 I18N: Consistent wording in "Toggle pause menu" keymapper action in engines
a65622038b I18N: Consistent wording in "Down left" keymapper action in engines
5b02962dd2 I18N: Consistent wording in "Down right" keymapper action in engines
b0a59fcafb I18N: Consistent wording in "Zoom out" keymapper action in engines
e46ffa863d I18N: Consistent wording in "Zoom in" keymapper action in engines
abc9f58df6 I18N: Consistent wording in "Game info" keymapper action in engines
d1de0df82e I18N: Consistent wording in "Game options" keymapper action in engines
6b47688551 I18N: Consistent wording in "Left click" keymapper action in engines
0f0b7e7ece I18N: Consistent wording in "Right click" keymapper action in engines
e0eb64c209 I18N: Consistent wording in "Left shoulder" keymapper action in engines
6a17c9e666 I18N: Consistent wording in "Right shoulder" keymapper action in engines
f61df75845 I18N: Consistent wording in "Load game" keymapper action in engines
f064c0bb69 I18N: Consistent wording in "Save game" keymapper action in engines
a6b1922146 I18N: Consistent wording in "Look down" keymapper action in engines
146d38ad15 I18N: Consistent wording in "Look up" keymapper action in engines
953901a7f7 I18N: Consistent wording in "Main menu" keymapper action in engines
f3531d43dc I18N: Consistent wording in "Middle click" keymapper action in engines
c04f52907d I18N: Consistent wording in "Perform default action" keymapper action in engines
dd6bf4bf22 I18N: Consistent wording in "Move down-left" keymapper action in engines
b0afb9369c I18N: Consistent wording in "Move down-right" keymapper action in engines
aacace67f5 I18N: Consistent wording in "Move up-left" keymapper action in engines
a321fdefeb I18N: Consistent wording in "Move up-right" keymapper action in engines
4e5a72d8f9 I18N: Consistent wording in "Open KIA database" keymapper action in engines
d445ecb21b I18N: Consistent wording in "Page up in save/load menu" keymapper action in engines
3fbfffd914 I18N: Consistent wording in "Pause game" keymapper action in engines
2b57547c3a I18N: Consistent wording in "Previous page" keymapper action in engines
4e5f28ccf6 I18N: Consistent wording in "Quick load" keymapper action in engines
bc4795fb9e I18N: Consistent wording in "Quick room exit" keymapper action in engines
7338e94c28 I18N: Consistent wording in "Quick save" keymapper action in engines
b2bff8b89a I18N: Consistent wording in "Quit game" keymapper action in engines
c130668d69 I18N: Consistent wording in "Quit prompt" keymapper action in engines
854cfa6392 I18N: Consistent wording in "Scroll down" keymapper action in engines
9ef2e5eab7 I18N: Consistent wording in "Scroll up" keymapper action in engines
fed24367ef I18N: Consistent wording in "Side step" keymapper action in engines
8f4e6cd01c I18N: Consistent wording in "Skip dialogue" keymapper action in engines
f908819eb8 I18N: Consistent wording in "Speed up cutscene" keymapper action in engines
3c4d7d4498 I18N: Consistent wording in "Suspect database" keymapper action in engines
7f733bbc60 I18N: Consistent wording in "Time advance" keymapper action in engines
77848ab4e4 I18N: Consistent wording in "Toggle center data display" keymapper action in engines
6a5d9fa177 I18N: Consistent wording in "Toggle clue privacy" keymapper action in engines
9a8b745952 I18N: Consistent wording in "Toggle combat" keymapper action in engines
e8e0ed5add I18N: Consistent wording in "Up right" keymapper action in engines
ba9c0412b2 I18N: Consistent wording in "Up left" keymapper action in engines
71126d659c I18N: Consistent wording in "Open door" keymapper action in engines
fda06f868c ULTIMA: NUVIE: Mark keybind descriptions for translation
31fd656197 I18N: ULTIMA: NUVIE: Consistent wording in keymapper action descriptions
c06111f435 ULTIMA4: Mark keybind descriptions for translation
a091a8ffb6 I18N: ULTIMA4: Consistent wording in keymapper action descriptions
bf380494b2 I18N: ULTIMA8: Consistent wording in keymapper action descriptions
f5c34aae73 I18N: GOT: Consistent wording in keymapper action descriptions
9f37265de8 I18N: HPL1: Consistent wording in keymapper action descriptions
146ea9ce56 I18N: KYRA: EOB: Consistent wording in keymapper action descriptions
174630bc78 I18N: KYRA: LOL: Consistent wording in keymapper action descriptions
62471959c4 I18N: MM: MM1: Consistent wording in keymapper action descriptions
e7ed288f1c I18N: TWP: Consistent wording in keymapper action descriptions
183724c0c4 I18N: Consistent use of " / " in keymapper action descriptions in engines
52f1009e7a I18N: ULTIMA: NUVIE: Add I18N comment for "gump" explaination
4dc18448ca I18N: ULTIMA: NUVIE: Add I18N comment for "egg"  explaination
e3b442d3b4 I18N: Replace "dialogue" with "dialog"
6e2958280f I18N: Replace "behaviour" with "behavior"
f085c8caa7 I18N: ULTIMA4: Improve keymapper action descriptions


Commit: 6d72fe4b254688c2194adbb5767af58e836ed788
    https://github.com/scummvm/scummvm/commit/6d72fe4b254688c2194adbb5767af58e836ed788
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Agressive behaviour" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index 4a69f8510e6..0501563eb6e 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -256,7 +256,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("2");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGETOAGGRESSIVEBEHAVIOUR", _("Aggressive Behaviour"));
+		act = new Action("CHANGETOAGGRESSIVEBEHAVIOUR", _("Aggressive behaviour"));
 		act->setCustomEngineActionEvent(TwinEActionType::ChangeBehaviourAggressive);
 		act->addDefaultInputMapping("3");
 		gameKeyMap->addAction(act);
@@ -276,7 +276,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("F2");
 		gameKeyMap->addAction(act);
 
-		act = new Action("AGGRESSIVEBEHAVIOUR", _("Aggressive Behaviour"));
+		act = new Action("AGGRESSIVEBEHAVIOUR", _("Aggressive behaviour"));
 		act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourAggressive);
 		act->addDefaultInputMapping("F3");
 		gameKeyMap->addAction(act);


Commit: f14d6ebd71d53617c8746ddd2e0d4db82eb8fbfd
    https://github.com/scummvm/scummvm/commit/f14d6ebd71d53617c8746ddd2e0d4db82eb8fbfd
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Athletic behaviour" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index 0501563eb6e..d7233f6c596 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -251,7 +251,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("1");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGETOATHLETICBEHAVIOUR", _("Athletic Behaviour"));
+		act = new Action("CHANGETOATHLETICBEHAVIOUR", _("Athletic behaviour"));
 		act->setCustomEngineActionEvent(TwinEActionType::ChangeBehaviourAthletic);
 		act->addDefaultInputMapping("2");
 		gameKeyMap->addAction(act);
@@ -271,7 +271,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("F1");
 		gameKeyMap->addAction(act);
 
-		act = new Action("ATHLETICBEHAVIOUR", _("Athletic Behaviour"));
+		act = new Action("ATHLETICBEHAVIOUR", _("Athletic behaviour"));
 		act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourAthletic);
 		act->addDefaultInputMapping("F2");
 		gameKeyMap->addAction(act);


Commit: eb6e388778b9c20f7adcfaa1d3de499df6c3e4eb
    https://github.com/scummvm/scummvm/commit/eb6e388778b9c20f7adcfaa1d3de499df6c3e4eb
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Debug grid camera up" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index d7233f6c596..5f8dea2e4df 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -225,7 +225,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("p");
 		gameKeyMap->addAction(act);
 
-		act = new Action("DEBUGGRIDCAMERAPRESSUP", _("Debug Grid Camera Up"));
+		act = new Action("DEBUGGRIDCAMERAPRESSUP", _("Debug grid camera up"));
 		act->setCustomEngineActionEvent(TwinEActionType::DebugGridCameraPressUp);
 		act->addDefaultInputMapping("s");
 		gameKeyMap->addAction(act);


Commit: 3567bd77392e778c5faf580cf9bd613fdaf7d8f6
    https://github.com/scummvm/scummvm/commit/3567bd77392e778c5faf580cf9bd613fdaf7d8f6
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Debug grid camera down" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index 5f8dea2e4df..1140b9f25dc 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -230,7 +230,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("s");
 		gameKeyMap->addAction(act);
 
-		act = new Action("DEBUGGRIDCAMERAPRESSDOWN", _("Debug Grid Camera Down"));
+		act = new Action("DEBUGGRIDCAMERAPRESSDOWN", _("Debug grid camera down"));
 		act->setCustomEngineActionEvent(TwinEActionType::DebugGridCameraPressDown);
 		act->addDefaultInputMapping("x");
 		gameKeyMap->addAction(act);


Commit: 2d598572e00da0777d2fa9deca23aa9d6becc41d
    https://github.com/scummvm/scummvm/commit/2d598572e00da0777d2fa9deca23aa9d6becc41d
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Debug grid camera left" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index 1140b9f25dc..8e689c15bdd 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -235,7 +235,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("x");
 		gameKeyMap->addAction(act);
 
-		act = new Action("DEBUGGRIDCAMERAPRESSLEFT", _("Debug Grid Camera Left"));
+		act = new Action("DEBUGGRIDCAMERAPRESSLEFT", _("Debug grid camera left"));
 		act->setCustomEngineActionEvent(TwinEActionType::DebugGridCameraPressLeft);
 		act->addDefaultInputMapping("y");
 		act->addDefaultInputMapping("z");


Commit: b6e305e542c47eaf6647bd84f7bec4b08f5a0715
    https://github.com/scummvm/scummvm/commit/b6e305e542c47eaf6647bd84f7bec4b08f5a0715
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Debug grid camera right" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index 8e689c15bdd..c0bd5160555 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -241,7 +241,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("z");
 		gameKeyMap->addAction(act);
 
-		act = new Action("DEBUGGRIDCAMERAPRESSRIGHT", _("Debug Grid Camera Right"));
+		act = new Action("DEBUGGRIDCAMERAPRESSRIGHT", _("Debug grid camera right"));
 		act->setCustomEngineActionEvent(TwinEActionType::DebugGridCameraPressRight);
 		act->addDefaultInputMapping("c");
 		gameKeyMap->addAction(act);


Commit: 070d5cf000d1fd75e067e53bee359db562233e2c
    https://github.com/scummvm/scummvm/commit/070d5cf000d1fd75e067e53bee359db562233e2c
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Normal behaviour" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index c0bd5160555..4361844cdd4 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -246,7 +246,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("c");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGETONORMALBEHAVIOUR", _("Normal Behaviour"));
+		act = new Action("CHANGETONORMALBEHAVIOUR", _("Normal behaviour"));
 		act->setCustomEngineActionEvent(TwinEActionType::ChangeBehaviourNormal);
 		act->addDefaultInputMapping("1");
 		gameKeyMap->addAction(act);
@@ -266,7 +266,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("4");
 		gameKeyMap->addAction(act);
 
-		act = new Action("NORMALBEHAVIOUR", _("Normal Behaviour"));
+		act = new Action("NORMALBEHAVIOUR", _("Normal behaviour"));
 		act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourNormal);
 		act->addDefaultInputMapping("F1");
 		gameKeyMap->addAction(act);


Commit: 221702649af01f984625d5931b585dfe72047220
    https://github.com/scummvm/scummvm/commit/221702649af01f984625d5931b585dfe72047220
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Discreet behaviour" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index 4361844cdd4..b15624c368c 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -261,7 +261,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("3");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGETODISCREETBEHAVIOUR", _("Discreet Behaviour"));
+		act = new Action("CHANGETODISCREETBEHAVIOUR", _("Discreet behaviour"));
 		act->setCustomEngineActionEvent(TwinEActionType::ChangeBehaviourDiscreet);
 		act->addDefaultInputMapping("4");
 		gameKeyMap->addAction(act);
@@ -281,7 +281,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("F3");
 		gameKeyMap->addAction(act);
 
-		act = new Action("DISCREETBEHAVIOUR", _("Discreet Behaviour"));
+		act = new Action("DISCREETBEHAVIOUR", _("Discreet behaviour"));
 		act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourDiscreet);
 		act->addDefaultInputMapping("F4");
 		gameKeyMap->addAction(act);


Commit: 073cfd1a84aeb7e1bc3814c2125af6284026210f
    https://github.com/scummvm/scummvm/commit/073cfd1a84aeb7e1bc3814c2125af6284026210f
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Change behaviour" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index b15624c368c..eca123530f8 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -292,7 +292,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGEBEHAVIOUR", _("Change Behaviour"));
+		act = new Action("CHANGEBEHAVIOUR", _("Change behaviour"));
 		act->setCustomEngineActionEvent(TwinEActionType::BehaviourMenu);
 		act->addDefaultInputMapping("LCTRL");
 		act->addDefaultInputMapping("RCTRL");


Commit: 609e5a8395db635a0dbb9fb1ad6a4e08f9f5c36e
    https://github.com/scummvm/scummvm/commit/609e5a8395db635a0dbb9fb1ad6a4e08f9f5c36e
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Behaviour action" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index eca123530f8..aa32053ea6f 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -286,7 +286,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("F4");
 		gameKeyMap->addAction(act);
 
-		act = new Action("BEHAVIOURACTION", _("Behaviour Action"));
+		act = new Action("BEHAVIOURACTION", _("Behaviour action"));
 		act->setCustomEngineActionEvent(TwinEActionType::ExecuteBehaviourAction);
 		act->addDefaultInputMapping("SPACE");
 		act->addDefaultInputMapping("JOY_A");


Commit: f48ac273fd835204de0178d9a1f66ea3e00238b0
    https://github.com/scummvm/scummvm/commit/f48ac273fd835204de0178d9a1f66ea3e00238b0
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Options menu" keymapper action in engines

Changed paths:
    engines/hopkins/metaengine.cpp
    engines/tinsel/metaengine.cpp
    engines/twine/metaengine.cpp


diff --git a/engines/hopkins/metaengine.cpp b/engines/hopkins/metaengine.cpp
index a7a7a9563be..bbce7eff0bd 100644
--- a/engines/hopkins/metaengine.cpp
+++ b/engines/hopkins/metaengine.cpp
@@ -245,7 +245,7 @@ Common::KeymapArray HopkinsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 	gameKeyMap->addAction(act);
 
-	act = new Action("OPTIONS", _("Option dialog"));
+	act = new Action("OPTIONS", _("Options menu"));
 	act->setCustomEngineActionEvent(kActionOptions);
 	act->addDefaultInputMapping("o");
 	act->addDefaultInputMapping("F1");
diff --git a/engines/tinsel/metaengine.cpp b/engines/tinsel/metaengine.cpp
index 2ea792a3bd4..faa9f356599 100644
--- a/engines/tinsel/metaengine.cpp
+++ b/engines/tinsel/metaengine.cpp
@@ -304,7 +304,7 @@ Common::KeymapArray TinselMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("RCTRL");
 	gameKeyMap->addAction(act);
 
-	act = new Action("OPTIONSDIALOG", _("Options Dialog"));
+	act = new Action("OPTIONSDIALOG", _("Options menu"));
 	act->setCustomEngineActionEvent(kActionOptionsDialog);
 	act->addDefaultInputMapping("F1");
 	act->addDefaultInputMapping("1");
diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index aa32053ea6f..d4bb6538de6 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -304,7 +304,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->setEvent(EVENT_MAINMENU);
 		gameKeyMap->addAction(act);
 
-		act = new Action("OPTIONSMENU", _("Options Menu"));
+		act = new Action("OPTIONSMENU", _("Options menu"));
 		act->setCustomEngineActionEvent(TwinEActionType::OptionsMenu);
 		act->addDefaultInputMapping("F6");
 		gameKeyMap->addAction(act);


Commit: 49c0c2c2ea1480c9cb9556f4f9c0f0bbd6eff618
    https://github.com/scummvm/scummvm/commit/49c0c2c2ea1480c9cb9556f4f9c0f0bbd6eff618
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Use selected object" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index d4bb6538de6..d6f21335ee3 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -316,7 +316,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_RIGHT_STICK");
 		gameKeyMap->addAction(act);
 
-		act = new Action("USESELECTEDOBJECT", _("Use Selected Object"));
+		act = new Action("USESELECTEDOBJECT", _("Use selected object"));
 		act->setCustomEngineActionEvent(TwinEActionType::UseSelectedObject);
 		act->addDefaultInputMapping("S+RETURN");
 		act->addDefaultInputMapping("S+KP_ENTER");


Commit: acaf59455056fa0f20ba49fee1041a511989b3fb
    https://github.com/scummvm/scummvm/commit/acaf59455056fa0f20ba49fee1041a511989b3fb
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Throw magic ball" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index d6f21335ee3..ce765034d3c 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -322,7 +322,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("S+KP_ENTER");
 		gameKeyMap->addAction(act);
 
-		act = new Action("THROWMAGICBALL", _("Throw Magic Ball"));
+		act = new Action("THROWMAGICBALL", _("Throw magic ball"));
 		act->setCustomEngineActionEvent(TwinEActionType::ThrowMagicBall);
 		act->addDefaultInputMapping("LALT");
 		act->addDefaultInputMapping("RALT");


Commit: dd4f9a99bb7304e87389cb4a7194115882ff90cb
    https://github.com/scummvm/scummvm/commit/dd4f9a99bb7304e87389cb4a7194115882ff90cb
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Move forward" keymapper action in engines

Changed paths:
    engines/kyra/engine/eobcommon.cpp
    engines/kyra/engine/lol.cpp
    engines/mohawk/riven.cpp
    engines/pegasus/pegasus.cpp
    engines/twine/metaengine.cpp
    engines/ultima/ultima8/metaengine.cpp
    engines/wintermute/keymapper_tables.h


diff --git a/engines/kyra/engine/eobcommon.cpp b/engines/kyra/engine/eobcommon.cpp
index b2181f2db5a..52912533e18 100644
--- a/engines/kyra/engine/eobcommon.cpp
+++ b/engines/kyra/engine/eobcommon.cpp
@@ -366,7 +366,7 @@ Common::KeymapArray EoBCoreEngine::initKeymaps(const Common::String &gameId) {
 
 	addKeymapAction(keyMap, Common::kStandardActionLeftClick, _("Interact via Left Click"), &Common::Action::setLeftClickEvent, "MOUSE_LEFT", "JOY_A");
 	addKeymapAction(keyMap, Common::kStandardActionRightClick, _("Interact via Right Click"), &Common::Action::setRightClickEvent, "MOUSE_RIGHT", "JOY_B");
-	addKeymapAction(keyMap, "MVF", _("Move Forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
+	addKeymapAction(keyMap, "MVF", _("Move forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
 	addKeymapAction(keyMap, "MVB", _("Move Backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
 	addKeymapAction(keyMap, "MVL", _("Move Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
 	addKeymapAction(keyMap, "MVR", _("Move Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
diff --git a/engines/kyra/engine/lol.cpp b/engines/kyra/engine/lol.cpp
index c3e2591796e..f7e2a1f677c 100644
--- a/engines/kyra/engine/lol.cpp
+++ b/engines/kyra/engine/lol.cpp
@@ -507,7 +507,7 @@ Common::KeymapArray LoLEngine::initKeymaps() {
 	addKeymapAction(keyMap2, "AT2", _("Attack 2"), Common::KeyState(Common::KEYCODE_F2, Common::ASCII_F2), "F2", "JOY_Y");
 	addKeymapAction(keyMap2, "AT3", _("Attack 3"), Common::KeyState(Common::KEYCODE_F3, Common::ASCII_F3), "F3", "JOY_LEFT_SHOULDER");
 	addKeymapAction(keyMap2, "MAP", _("Show Map"), Common::KeyState(Common::KEYCODE_m, 'm'), "m", "");
-	addKeymapAction(keyMap2, "MVF", _("Move Forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
+	addKeymapAction(keyMap2, "MVF", _("Move forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
 	addKeymapAction(keyMap2, "MVB", _("Move Backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
 	addKeymapAction(keyMap2, "SLL", _("Slide Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
 	addKeymapAction(keyMap2, "SLR", _("Slide Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
diff --git a/engines/mohawk/riven.cpp b/engines/mohawk/riven.cpp
index 07b39c87738..44c038a8c4f 100644
--- a/engines/mohawk/riven.cpp
+++ b/engines/mohawk/riven.cpp
@@ -878,7 +878,7 @@ Common::KeymapArray MohawkEngine_Riven::initKeymaps(const char *target) {
 	act->addDefaultInputMapping("SPACE");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionMoveUp, _("Move Forward"));
+	act = new Action(kStandardActionMoveUp, _("Move forward"));
 	act->setCustomEngineActionEvent(kRivenActionMoveForward);
 	act->addDefaultInputMapping("UP");
 	act->addDefaultInputMapping("JOY_UP");
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 2ac8227bf5a..87d052f3022 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2721,7 +2721,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 
 	Action *act;
 
-	act = new Action(kStandardActionMoveUp, _("Up/Zoom In/Move Forward/Open Doors"));
+	act = new Action(kStandardActionMoveUp, _("Up/Zoom In/Move forward/Open Doors"));
 	act->setCustomEngineActionEvent(kPegasusActionUp);
 	act->addDefaultInputMapping("UP");
 	act->addDefaultInputMapping("KP8");
diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index ce765034d3c..3ff1cfda030 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -329,7 +329,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_LEFT_STICK");
 		gameKeyMap->addAction(act);
 
-		act = new Action("MOVEFORWARD", _("Move Forward"));
+		act = new Action("MOVEFORWARD", _("Move forward"));
 		act->setCustomEngineActionEvent(TwinEActionType::MoveForward);
 		act->addDefaultInputMapping("UP");
 		act->addDefaultInputMapping("KP8");
diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index 8b03fda4dc6..38e4912849b 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -48,7 +48,7 @@ static const KeybindingRecord COMMON_KEYS[] = {
 	{ ACTION_MENU, "MENU", _s("Game Menu"), "ESCAPE", "JOY_Y" },
 	{ ACTION_TURN_LEFT, "TURN_LEFT", _s("Turn Left"), "LEFT", "KP4" },
 	{ ACTION_TURN_RIGHT, "TURN_RIGHT", _s("Turn Right"), "RIGHT", "KP6" },
-	{ ACTION_MOVE_FORWARD, "MOVE_FORWARD", _s("Move Forward"), "UP", "KP8" },
+	{ ACTION_MOVE_FORWARD, "MOVE_FORWARD", _s("Move forward"), "UP", "KP8" },
 	{ ACTION_MOVE_BACK, "MOVE_BACK", _s("Move Back"), "DOWN", "KP2" },
 	{ ACTION_MOVE_UP, "MOVE_UP", _s("Move Up"), nullptr, "JOY_UP" },
 	{ ACTION_MOVE_DOWN, "MOVE_DOWN", _s("Move Down"), nullptr, "JOY_DOWN" },
diff --git a/engines/wintermute/keymapper_tables.h b/engines/wintermute/keymapper_tables.h
index 2c13a3af534..53a4c0131ee 100644
--- a/engines/wintermute/keymapper_tables.h
+++ b/engines/wintermute/keymapper_tables.h
@@ -146,7 +146,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		gameId == "lovmamuta" ||
 		gameId == "wmedemo3d"
 	) {
-		act = new Action(kStandardActionMoveUp, _("Move Forward"));
+		act = new Action(kStandardActionMoveUp, _("Move forward"));
 		act->setKeyEvent(KEYCODE_UP);
 		act->addDefaultInputMapping("UP"); // original keyboard
 		act->addDefaultInputMapping("JOY_UP"); // extra joy
@@ -728,7 +728,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		act->addDefaultInputMapping("C+F11"); // original keyboard
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionMoveUp, _("Move Forward"));
+		act = new Action(kStandardActionMoveUp, _("Move forward"));
 		act->setKeyEvent(KEYCODE_UP);
 		act->addDefaultInputMapping("UP"); // original keyboard
 		gameKeyMap->addAction(act);
@@ -2113,7 +2113,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		act->addDefaultInputMapping("JOY_DOWN"); // extra joy
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionMoveUp, _("Move Forward"));
+		act = new Action(kStandardActionMoveUp, _("Move forward"));
 		act->setKeyEvent(KEYCODE_UP);
 		act->addDefaultInputMapping("UP"); // original keyboard
 		act->addDefaultInputMapping("JOY_UP"); // extra joy
@@ -2213,7 +2213,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		gameId == "rebeccacarlson1" ||
 		gameId == "rhiannon"
 	) {
-		act = new Action(kStandardActionMoveUp, _("Move Forward"));
+		act = new Action(kStandardActionMoveUp, _("Move forward"));
 		act->setCustomEngineActionEvent(kClickAtEntityNearestToCenter);
 		act->addDefaultInputMapping("UP"); // extra keyboard
 		act->addDefaultInputMapping("KP5"); // extra keyboard


Commit: 4876ec8af916da8c70742dc04337f3c0051d23e7
    https://github.com/scummvm/scummvm/commit/4876ec8af916da8c70742dc04337f3c0051d23e7
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Move backwards" keymapper action in engines

Changed paths:
    engines/kyra/engine/eobcommon.cpp
    engines/kyra/engine/lol.cpp
    engines/mohawk/riven.cpp
    engines/twine/metaengine.cpp
    engines/wintermute/keymapper_tables.h


diff --git a/engines/kyra/engine/eobcommon.cpp b/engines/kyra/engine/eobcommon.cpp
index 52912533e18..181d1b61f6d 100644
--- a/engines/kyra/engine/eobcommon.cpp
+++ b/engines/kyra/engine/eobcommon.cpp
@@ -367,7 +367,7 @@ Common::KeymapArray EoBCoreEngine::initKeymaps(const Common::String &gameId) {
 	addKeymapAction(keyMap, Common::kStandardActionLeftClick, _("Interact via Left Click"), &Common::Action::setLeftClickEvent, "MOUSE_LEFT", "JOY_A");
 	addKeymapAction(keyMap, Common::kStandardActionRightClick, _("Interact via Right Click"), &Common::Action::setRightClickEvent, "MOUSE_RIGHT", "JOY_B");
 	addKeymapAction(keyMap, "MVF", _("Move forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
-	addKeymapAction(keyMap, "MVB", _("Move Backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
+	addKeymapAction(keyMap, "MVB", _("Move backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
 	addKeymapAction(keyMap, "MVL", _("Move Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
 	addKeymapAction(keyMap, "MVR", _("Move Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
 	addKeymapAction(keyMap, "TL", _("Turn Left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
diff --git a/engines/kyra/engine/lol.cpp b/engines/kyra/engine/lol.cpp
index f7e2a1f677c..b45de89d9b0 100644
--- a/engines/kyra/engine/lol.cpp
+++ b/engines/kyra/engine/lol.cpp
@@ -508,7 +508,7 @@ Common::KeymapArray LoLEngine::initKeymaps() {
 	addKeymapAction(keyMap2, "AT3", _("Attack 3"), Common::KeyState(Common::KEYCODE_F3, Common::ASCII_F3), "F3", "JOY_LEFT_SHOULDER");
 	addKeymapAction(keyMap2, "MAP", _("Show Map"), Common::KeyState(Common::KEYCODE_m, 'm'), "m", "");
 	addKeymapAction(keyMap2, "MVF", _("Move forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
-	addKeymapAction(keyMap2, "MVB", _("Move Backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
+	addKeymapAction(keyMap2, "MVB", _("Move backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
 	addKeymapAction(keyMap2, "SLL", _("Slide Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
 	addKeymapAction(keyMap2, "SLR", _("Slide Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
 	addKeymapAction(keyMap2, "TL", _("Turn Left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
diff --git a/engines/mohawk/riven.cpp b/engines/mohawk/riven.cpp
index 44c038a8c4f..481d5831725 100644
--- a/engines/mohawk/riven.cpp
+++ b/engines/mohawk/riven.cpp
@@ -892,7 +892,7 @@ Common::KeymapArray MohawkEngine_Riven::initKeymaps(const char *target) {
 	act->setCustomEngineActionEvent(kRivenActionMoveForwardRight);
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionMoveDown, _("Move Backwards"));
+	act = new Action(kStandardActionMoveDown, _("Move backwards"));
 	act->setCustomEngineActionEvent(kRivenActionMoveBack);
 	act->addDefaultInputMapping("DOWN");
 	act->addDefaultInputMapping("JOY_DOWN");
diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index 3ff1cfda030..b855cc65d3d 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -336,7 +336,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_UP");
 		gameKeyMap->addAction(act);
 
-		act = new Action("MOVEBACKWARD", _("Move Backwards"));
+		act = new Action("MOVEBACKWARD", _("Move backwards"));
 		act->setCustomEngineActionEvent(TwinEActionType::MoveBackward);
 		act->addDefaultInputMapping("DOWN");
 		act->addDefaultInputMapping("KP2");
diff --git a/engines/wintermute/keymapper_tables.h b/engines/wintermute/keymapper_tables.h
index 53a4c0131ee..2ca0fe70375 100644
--- a/engines/wintermute/keymapper_tables.h
+++ b/engines/wintermute/keymapper_tables.h
@@ -152,7 +152,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		act->addDefaultInputMapping("JOY_UP"); // extra joy
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionMoveDown, _("Move Backwards"));
+		act = new Action(kStandardActionMoveDown, _("Move backwards"));
 		act->setKeyEvent(KEYCODE_DOWN);
 		act->addDefaultInputMapping("DOWN"); // original keyboard
 		act->addDefaultInputMapping("JOY_DOWN"); // extra joy
@@ -733,7 +733,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		act->addDefaultInputMapping("UP"); // original keyboard
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionMoveDown, _("Move Backwards"));
+		act = new Action(kStandardActionMoveDown, _("Move backwards"));
 		act->setKeyEvent(KEYCODE_DOWN);
 		act->addDefaultInputMapping("DOWN"); // original keyboard
 		gameKeyMap->addAction(act);
@@ -2235,7 +2235,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		extraKeyMap->addAction(act);
 
 		if (gameId != "rhiannon") {
-			act = new Action(kStandardActionMoveDown, _("Move Backwards"));
+			act = new Action(kStandardActionMoveDown, _("Move backwards"));
 			act->setCustomEngineActionEvent(kClickAtBottom);
 			act->addDefaultInputMapping("DOWN"); // extra keyboard
 			act->addDefaultInputMapping("KP2"); // extra keyboard


Commit: 0de79dd88f25531b20c8a090b8d1e9f922b656b8
    https://github.com/scummvm/scummvm/commit/0de79dd88f25531b20c8a090b8d1e9f922b656b8
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Turn right" keymapper action in engines

Changed paths:
    engines/kyra/engine/eobcommon.cpp
    engines/kyra/engine/lol.cpp
    engines/mm/mm1/metaengine.cpp
    engines/pegasus/pegasus.cpp
    engines/tsage/metaengine.cpp
    engines/twine/metaengine.cpp
    engines/ultima/ultima8/metaengine.cpp
    engines/zvision/metaengine.cpp


diff --git a/engines/kyra/engine/eobcommon.cpp b/engines/kyra/engine/eobcommon.cpp
index 181d1b61f6d..9529075ef6e 100644
--- a/engines/kyra/engine/eobcommon.cpp
+++ b/engines/kyra/engine/eobcommon.cpp
@@ -371,7 +371,7 @@ Common::KeymapArray EoBCoreEngine::initKeymaps(const Common::String &gameId) {
 	addKeymapAction(keyMap, "MVL", _("Move Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
 	addKeymapAction(keyMap, "MVR", _("Move Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
 	addKeymapAction(keyMap, "TL", _("Turn Left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
-	addKeymapAction(keyMap, "TR", _("Turn Right"), Common::KeyState(Common::KEYCODE_PAGEUP), "PAGEUP", "JOY_RIGHT");
+	addKeymapAction(keyMap, "TR", _("Turn right"), Common::KeyState(Common::KEYCODE_PAGEUP), "PAGEUP", "JOY_RIGHT");
 	addKeymapAction(keyMap, "INV", _("Open/Close Inventory"), Common::KeyState(Common::KEYCODE_i, 'i'), "i", "JOY_X");
 	addKeymapAction(keyMap, "SCE", _("Switch Inventory/Character screen"), Common::KeyState(Common::KEYCODE_p, 'p'), "p", "JOY_Y");
 	addKeymapAction(keyMap, "CMP", _("Camp"), Common::KeyState(Common::KEYCODE_c, 'c'), "c", "");
diff --git a/engines/kyra/engine/lol.cpp b/engines/kyra/engine/lol.cpp
index b45de89d9b0..d87184f4d97 100644
--- a/engines/kyra/engine/lol.cpp
+++ b/engines/kyra/engine/lol.cpp
@@ -512,7 +512,7 @@ Common::KeymapArray LoLEngine::initKeymaps() {
 	addKeymapAction(keyMap2, "SLL", _("Slide Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
 	addKeymapAction(keyMap2, "SLR", _("Slide Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
 	addKeymapAction(keyMap2, "TL", _("Turn Left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
-	addKeymapAction(keyMap2, "TR", _("Turn Right"), Common::KeyState(Common::KEYCODE_PAGEUP), "PAGEUP", "JOY_RIGHT");
+	addKeymapAction(keyMap2, "TR", _("Turn right"), Common::KeyState(Common::KEYCODE_PAGEUP), "PAGEUP", "JOY_RIGHT");
 	addKeymapAction(keyMap2, "RST", _("Rest"), Common::KeyState(Common::KEYCODE_r, 'r'), "r", "");
 	addKeymapAction(keyMap2, "OPT", _("Options"), Common::KeyState(Common::KEYCODE_o, 'o'), "o", "");
 	addKeymapAction(keyMap2, "SPL", _("Choose Spell"), Common::KeyState(Common::KEYCODE_SLASH, '/'), "SLASH", "");
diff --git a/engines/mm/mm1/metaengine.cpp b/engines/mm/mm1/metaengine.cpp
index 054dc38a6f7..c67cab2d8a7 100644
--- a/engines/mm/mm1/metaengine.cpp
+++ b/engines/mm/mm1/metaengine.cpp
@@ -95,7 +95,7 @@ static const KeybindingRecord NORMAL_KEYS[] = {
 	// I18N: Party arrangement command in Might & Magic 1
 	{ KEYBIND_BACKWARDS, "BACKWARDS", _s("Backwards"), "DOWN", nullptr },
 	{ KEYBIND_TURN_LEFT, "TURN_LEFT", _s("Turn Left"), "LEFT", nullptr },
-	{ KEYBIND_TURN_RIGHT, "TURN_RIGHT", _s("Turn Right"), "RIGHT", nullptr },
+	{ KEYBIND_TURN_RIGHT, "TURN_RIGHT", _s("Turn right"), "RIGHT", nullptr },
 	{ KEYBIND_STRAFE_LEFT, "STRAFE_LEFT", _s("Strafe Left"), "C+LEFT", nullptr },
 	{ KEYBIND_STRAFE_RIGHT, "STRAFE_RIGHT", _s("Strafe Right"), "C+RIGHT", nullptr },
 
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 87d052f3022..53fc51563e4 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2744,7 +2744,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	act->addDefaultInputMapping("JOY_LEFT");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionMoveRight, _("Turn Right"));
+	act = new Action(kStandardActionMoveRight, _("Turn right"));
 	act->setCustomEngineActionEvent(kPegasusActionRight);
 	act->addDefaultInputMapping("RIGHT");
 	act->addDefaultInputMapping("KP6");
diff --git a/engines/tsage/metaengine.cpp b/engines/tsage/metaengine.cpp
index 4c049b1f15e..f525b4a0036 100644
--- a/engines/tsage/metaengine.cpp
+++ b/engines/tsage/metaengine.cpp
@@ -282,7 +282,7 @@ Common::KeymapArray TSageMetaEngine::initKeymaps(const char *target) const {
 		act->allowKbdRepeats();
 		gameKeyMap->addAction(act);
 
-		act = new Common::Action("RIGHT", _("Turn Right/Crawl East"));
+		act = new Common::Action("RIGHT", _("Turn right/Crawl East"));
 		act->setCustomEngineActionEvent(kActionMoveRightCrawlEast);
 		act->addDefaultInputMapping("RIGHT");
 		act->addDefaultInputMapping("KP6");
diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index b855cc65d3d..a16d362ffdf 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -343,7 +343,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_DOWN");
 		gameKeyMap->addAction(act);
 
-		act = new Action("TURNRIGHT", _("Turn Right"));
+		act = new Action("TURNRIGHT", _("Turn right"));
 		act->setCustomEngineActionEvent(TwinEActionType::TurnRight);
 		act->addDefaultInputMapping("RIGHT");
 		act->addDefaultInputMapping("KP6");
diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index 38e4912849b..1fd87b52530 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -47,7 +47,7 @@ static const KeybindingRecord COMMON_KEYS[] = {
 	{ ACTION_COMBAT, "COMBAT", _s("Draw Weapon / Combat"), "c", "JOY_X" },
 	{ ACTION_MENU, "MENU", _s("Game Menu"), "ESCAPE", "JOY_Y" },
 	{ ACTION_TURN_LEFT, "TURN_LEFT", _s("Turn Left"), "LEFT", "KP4" },
-	{ ACTION_TURN_RIGHT, "TURN_RIGHT", _s("Turn Right"), "RIGHT", "KP6" },
+	{ ACTION_TURN_RIGHT, "TURN_RIGHT", _s("Turn right"), "RIGHT", "KP6" },
 	{ ACTION_MOVE_FORWARD, "MOVE_FORWARD", _s("Move forward"), "UP", "KP8" },
 	{ ACTION_MOVE_BACK, "MOVE_BACK", _s("Move Back"), "DOWN", "KP2" },
 	{ ACTION_MOVE_UP, "MOVE_UP", _s("Move Up"), nullptr, "JOY_UP" },
diff --git a/engines/zvision/metaengine.cpp b/engines/zvision/metaengine.cpp
index b75f58535aa..ddda35efa2c 100644
--- a/engines/zvision/metaengine.cpp
+++ b/engines/zvision/metaengine.cpp
@@ -232,7 +232,7 @@ Common::KeymapArray ZVisionMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_LEFT");
 	gameKeymap->addAction(act);
 
-	act = new Action(kStandardActionMoveRight, _("Turn Right"));
+	act = new Action(kStandardActionMoveRight, _("Turn right"));
 	act->setCustomEngineActionEvent(kZVisionActionRight);
 	act->addDefaultInputMapping("RIGHT");
 	act->addDefaultInputMapping("JOY_RIGHT");


Commit: c00d638876212fe4a1c71f04a1887e0cdf7fa6e8
    https://github.com/scummvm/scummvm/commit/c00d638876212fe4a1c71f04a1887e0cdf7fa6e8
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Turn left" keymapper action in engines

Changed paths:
    engines/kyra/engine/eobcommon.cpp
    engines/kyra/engine/lol.cpp
    engines/mm/mm1/metaengine.cpp
    engines/pegasus/pegasus.cpp
    engines/tsage/metaengine.cpp
    engines/twine/metaengine.cpp
    engines/ultima/ultima8/metaengine.cpp
    engines/zvision/metaengine.cpp


diff --git a/engines/kyra/engine/eobcommon.cpp b/engines/kyra/engine/eobcommon.cpp
index 9529075ef6e..8e3380acc82 100644
--- a/engines/kyra/engine/eobcommon.cpp
+++ b/engines/kyra/engine/eobcommon.cpp
@@ -370,7 +370,7 @@ Common::KeymapArray EoBCoreEngine::initKeymaps(const Common::String &gameId) {
 	addKeymapAction(keyMap, "MVB", _("Move backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
 	addKeymapAction(keyMap, "MVL", _("Move Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
 	addKeymapAction(keyMap, "MVR", _("Move Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
-	addKeymapAction(keyMap, "TL", _("Turn Left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
+	addKeymapAction(keyMap, "TL", _("Turn left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
 	addKeymapAction(keyMap, "TR", _("Turn right"), Common::KeyState(Common::KEYCODE_PAGEUP), "PAGEUP", "JOY_RIGHT");
 	addKeymapAction(keyMap, "INV", _("Open/Close Inventory"), Common::KeyState(Common::KEYCODE_i, 'i'), "i", "JOY_X");
 	addKeymapAction(keyMap, "SCE", _("Switch Inventory/Character screen"), Common::KeyState(Common::KEYCODE_p, 'p'), "p", "JOY_Y");
diff --git a/engines/kyra/engine/lol.cpp b/engines/kyra/engine/lol.cpp
index d87184f4d97..770e64501c3 100644
--- a/engines/kyra/engine/lol.cpp
+++ b/engines/kyra/engine/lol.cpp
@@ -511,7 +511,7 @@ Common::KeymapArray LoLEngine::initKeymaps() {
 	addKeymapAction(keyMap2, "MVB", _("Move backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
 	addKeymapAction(keyMap2, "SLL", _("Slide Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
 	addKeymapAction(keyMap2, "SLR", _("Slide Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
-	addKeymapAction(keyMap2, "TL", _("Turn Left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
+	addKeymapAction(keyMap2, "TL", _("Turn left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
 	addKeymapAction(keyMap2, "TR", _("Turn right"), Common::KeyState(Common::KEYCODE_PAGEUP), "PAGEUP", "JOY_RIGHT");
 	addKeymapAction(keyMap2, "RST", _("Rest"), Common::KeyState(Common::KEYCODE_r, 'r'), "r", "");
 	addKeymapAction(keyMap2, "OPT", _("Options"), Common::KeyState(Common::KEYCODE_o, 'o'), "o", "");
diff --git a/engines/mm/mm1/metaengine.cpp b/engines/mm/mm1/metaengine.cpp
index c67cab2d8a7..1c650169592 100644
--- a/engines/mm/mm1/metaengine.cpp
+++ b/engines/mm/mm1/metaengine.cpp
@@ -94,7 +94,7 @@ static const KeybindingRecord NORMAL_KEYS[] = {
 	{ KEYBIND_FORWARDS, "FORWARDS", _s("Forwards"), "UP", nullptr },
 	// I18N: Party arrangement command in Might & Magic 1
 	{ KEYBIND_BACKWARDS, "BACKWARDS", _s("Backwards"), "DOWN", nullptr },
-	{ KEYBIND_TURN_LEFT, "TURN_LEFT", _s("Turn Left"), "LEFT", nullptr },
+	{ KEYBIND_TURN_LEFT, "TURN_LEFT", _s("Turn left"), "LEFT", nullptr },
 	{ KEYBIND_TURN_RIGHT, "TURN_RIGHT", _s("Turn right"), "RIGHT", nullptr },
 	{ KEYBIND_STRAFE_LEFT, "STRAFE_LEFT", _s("Strafe Left"), "C+LEFT", nullptr },
 	{ KEYBIND_STRAFE_RIGHT, "STRAFE_RIGHT", _s("Strafe Right"), "C+RIGHT", nullptr },
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 53fc51563e4..a9eed285dd0 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2737,7 +2737,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	act->addDefaultInputMapping("MOUSE_WHEEL_DOWN");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionMoveLeft, _("Turn Left"));
+	act = new Action(kStandardActionMoveLeft, _("Turn left"));
 	act->setCustomEngineActionEvent(kPegasusActionLeft);
 	act->addDefaultInputMapping("LEFT");
 	act->addDefaultInputMapping("KP4");
diff --git a/engines/tsage/metaengine.cpp b/engines/tsage/metaengine.cpp
index f525b4a0036..93fdb8c31fb 100644
--- a/engines/tsage/metaengine.cpp
+++ b/engines/tsage/metaengine.cpp
@@ -275,7 +275,7 @@ Common::KeymapArray TSageMetaEngine::initKeymaps(const char *target) const {
 		act->allowKbdRepeats();
 		gameKeyMap->addAction(act);
 
-		act = new Common::Action("LEFT", _("Turn Left/Crawl West"));
+		act = new Common::Action("LEFT", _("Turn left/Crawl West"));
 		act->setCustomEngineActionEvent(kActionMoveLeftCrawlWest);
 		act->addDefaultInputMapping("LEFT");
 		act->addDefaultInputMapping("KP4");
diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index a16d362ffdf..c3f985039af 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -350,7 +350,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_RIGHT");
 		gameKeyMap->addAction(act);
 
-		act = new Action("TURNLEFT", _("Turn Left"));
+		act = new Action("TURNLEFT", _("Turn left"));
 		act->setCustomEngineActionEvent(TwinEActionType::TurnLeft);
 		act->addDefaultInputMapping("LEFT");
 		act->addDefaultInputMapping("KP4");
diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index 1fd87b52530..8f7b773cf16 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -46,7 +46,7 @@ static const KeybindingRecord COMMON_KEYS[] = {
 	{ ACTION_LOAD, "LOAD", _s("Load Game"), "F7", nullptr },
 	{ ACTION_COMBAT, "COMBAT", _s("Draw Weapon / Combat"), "c", "JOY_X" },
 	{ ACTION_MENU, "MENU", _s("Game Menu"), "ESCAPE", "JOY_Y" },
-	{ ACTION_TURN_LEFT, "TURN_LEFT", _s("Turn Left"), "LEFT", "KP4" },
+	{ ACTION_TURN_LEFT, "TURN_LEFT", _s("Turn left"), "LEFT", "KP4" },
 	{ ACTION_TURN_RIGHT, "TURN_RIGHT", _s("Turn right"), "RIGHT", "KP6" },
 	{ ACTION_MOVE_FORWARD, "MOVE_FORWARD", _s("Move forward"), "UP", "KP8" },
 	{ ACTION_MOVE_BACK, "MOVE_BACK", _s("Move Back"), "DOWN", "KP2" },
diff --git a/engines/zvision/metaengine.cpp b/engines/zvision/metaengine.cpp
index ddda35efa2c..4c0da556416 100644
--- a/engines/zvision/metaengine.cpp
+++ b/engines/zvision/metaengine.cpp
@@ -226,7 +226,7 @@ Common::KeymapArray ZVisionMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_DOWN");
 	gameKeymap->addAction(act);
 
-	act = new Action(kStandardActionMoveLeft, _("Turn Left"));
+	act = new Action(kStandardActionMoveLeft, _("Turn left"));
 	act->setCustomEngineActionEvent(kZVisionActionLeft);
 	act->addDefaultInputMapping("LEFT");
 	act->addDefaultInputMapping("JOY_LEFT");


Commit: fbe1444a79fb4e643d1b590606652cb5bd70b730
    https://github.com/scummvm/scummvm/commit/fbe1444a79fb4e643d1b590606652cb5bd70b730
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Special action" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index c3f985039af..f2fc8a29034 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -375,7 +375,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("i");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SPECIALACTION", _("Special Action"));
+		act = new Action("SPECIALACTION", _("Special action"));
 		act->setCustomEngineActionEvent(TwinEActionType::SpecialAction);
 		act->addDefaultInputMapping("w");
 		act->addDefaultInputMapping("JOY_LEFT_SHOULDER");


Commit: 13b7aeef63d667cba10f792c6a310f3f9c2c2b9d
    https://github.com/scummvm/scummvm/commit/13b7aeef63d667cba10f792c6a310f3f9c2c2b9d
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Scenery zoom" keymapper action in engines

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index f2fc8a29034..29546ffbf76 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -381,7 +381,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SCENERYZOOM", _("Scenery Zoom"));
+		act = new Action("SCENERYZOOM", _("Scenery zoom"));
 		act->setCustomEngineActionEvent(TwinEActionType::SceneryZoom);
 		gameKeyMap->addAction(act);
 


Commit: 799f87dd5015cc84074d45020a656b2818537d2a
    https://github.com/scummvm/scummvm/commit/799f87dd5015cc84074d45020a656b2818537d2a
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Next page" keymapper action in engines

Changed paths:
    engines/crab/input/input.cpp
    engines/twine/metaengine.cpp


diff --git a/engines/crab/input/input.cpp b/engines/crab/input/input.cpp
index 47b8071d214..62c45ceb69f 100644
--- a/engines/crab/input/input.cpp
+++ b/engines/crab/input/input.cpp
@@ -218,7 +218,7 @@ Common::Keymap* InputManager::getDefaultKeyMapsForUI() {
 	act->addDefaultInputMapping("6");
 	uiKeymap->addAction(act);
 
-	act = new Action("NEXTPAGE", _("Next Page"));
+	act = new Action("NEXTPAGE", _("Next page"));
 	act->setCustomEngineActionEvent(IU_PAGE_NEXT);
 	act->addDefaultInputMapping("PERIOD");
 	uiKeymap->addAction(act);
diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index 29546ffbf76..c8bc7c6d99e 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -457,7 +457,7 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_LEFT");
 		uiKeyMap->addAction(act);
 
-		act = new Action("NEXTPAGE", _("Next Page"));
+		act = new Action("NEXTPAGE", _("Next page"));
 		act->setCustomEngineActionEvent(TwinEActionType::UINextPage);
 		act->addDefaultInputMapping("SPACE");
 		act->addDefaultInputMapping("PAGEDOWN");


Commit: 7408df4a6accb180843c5b8ad3391a282de461c4
    https://github.com/scummvm/scummvm/commit/7408df4a6accb180843c5b8ad3391a282de461c4
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Change command" keymapper action in engines

Changed paths:
    engines/darkseed/metaengine.cpp
    engines/dragons/metaengine.cpp


diff --git a/engines/darkseed/metaengine.cpp b/engines/darkseed/metaengine.cpp
index 0d7b6bf2170..461abf87574 100644
--- a/engines/darkseed/metaengine.cpp
+++ b/engines/darkseed/metaengine.cpp
@@ -78,7 +78,7 @@ Common::KeymapArray DarkseedMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action("CHANGECOMMAND", _("Change Command"));
+	act = new Action("CHANGECOMMAND", _("Change command"));
 	act->setCustomEngineActionEvent(Darkseed::kDarkseedActionChangeCommand);
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/dragons/metaengine.cpp b/engines/dragons/metaengine.cpp
index 896c87e48eb..72ce135d183 100644
--- a/engines/dragons/metaengine.cpp
+++ b/engines/dragons/metaengine.cpp
@@ -139,7 +139,7 @@ Common::KeymapArray DragonsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action("CHANGECOMMAND", _("Change Command"));
+	act = new Action("CHANGECOMMAND", _("Change command"));
 	act->setCustomEngineActionEvent(Dragons::kDragonsActionChangeCommand);
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");


Commit: e4e58d6f3a60c47f6efde3fff197f093fba6dd40
    https://github.com/scummvm/scummvm/commit/e4e58d6f3a60c47f6efde3fff197f093fba6dd40
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Clue database" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 104683bf0a1..4ffcaa43856 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -363,7 +363,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
 	// CLUE DATABASE
-	act = new Action("KIACLUES", _("Clue Database"));
+	act = new Action("KIACLUES", _("Clue database"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionOpenKIATabClueDatabase);
 	act->addDefaultInputMapping("F6");
 	commonKeymap->addAction(act);


Commit: fcd40e96ddaa4fdd67128d1079c219cd4a60abc2
    https://github.com/scummvm/scummvm/commit/fcd40e96ddaa4fdd67128d1079c219cd4a60abc2
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Crime scene database" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 4ffcaa43856..e8f9644c9b1 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -345,7 +345,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
 	// CRIME SCENE DATABASE
-	act = new Action("KIACRIMES", _("Crime Scene Database"));
+	act = new Action("KIACRIMES", _("Crime scene database"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionOpenKIATabCrimeSceneDatabase);
 	act->addDefaultInputMapping("F4");
 	commonKeymap->addAction(act);


Commit: 26b549041d0cae6ddc27267e565088df1bb5a16f
    https://github.com/scummvm/scummvm/commit/26b549041d0cae6ddc27267e565088df1bb5a16f
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Cycle objects up" keymapper action in engines

Changed paths:
    engines/grim/grim.cpp


diff --git a/engines/grim/grim.cpp b/engines/grim/grim.cpp
index c8be75694b5..85e550bed8d 100644
--- a/engines/grim/grim.cpp
+++ b/engines/grim/grim.cpp
@@ -581,7 +581,7 @@ Common::KeymapArray GrimEngine::initKeymapsEMI(const char *target) {
 	engineKeyMap->addAction(act);
 
 	// I18N: Cycle means rotate through
-	act = new Action("COUP", _("Cycle Objects Up"));
+	act = new Action("COUP", _("Cycle objects up"));
 	act->setKeyEvent(KeyState(KEYCODE_PAGEUP));
 	act->addDefaultInputMapping("JOY_LEFT_TRIGGER");
 	engineKeyMap->addAction(act);


Commit: a7e6ad0a422e121ffb276f44b5da271fc8aedaab
    https://github.com/scummvm/scummvm/commit/a7e6ad0a422e121ffb276f44b5da271fc8aedaab
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Cycle objects down" keymapper action in engines

Changed paths:
    engines/grim/grim.cpp


diff --git a/engines/grim/grim.cpp b/engines/grim/grim.cpp
index 85e550bed8d..99e7d8c253f 100644
--- a/engines/grim/grim.cpp
+++ b/engines/grim/grim.cpp
@@ -587,7 +587,7 @@ Common::KeymapArray GrimEngine::initKeymapsEMI(const char *target) {
 	engineKeyMap->addAction(act);
 
 	// I18N: Cycle means rotate through
-	act = new Action("CODW", _("Cycle Objects Down"));
+	act = new Action("CODW", _("Cycle objects down"));
 	act->setKeyEvent(KeyState(KEYCODE_PAGEDOWN));
 	act->addDefaultInputMapping("JOY_RIGHT_TRIGGER");
 	engineKeyMap->addAction(act);


Commit: edbe42ed56354544a4da71e635912975768b0f62
    https://github.com/scummvm/scummvm/commit/edbe42ed56354544a4da71e635912975768b0f62
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Access to locations" keymapper action in engines

Changed paths:
    engines/cge/metaengine.cpp


diff --git a/engines/cge/metaengine.cpp b/engines/cge/metaengine.cpp
index 26a9d7028cd..c590e8866eb 100644
--- a/engines/cge/metaengine.cpp
+++ b/engines/cge/metaengine.cpp
@@ -297,31 +297,31 @@ Common::KeymapArray CGEMetaEngine::initKeymaps(const char *target) const {
 	// I18N: There are 24 single-room/screen locations in the game.
 	// You switch between them from numbered buttons on interface.
 	// Sets the current access to only the first Location
-	act = new Action("DEBUGLOC1", _("DEBUG: Access to Location 1"));
+	act = new Action("DEBUGLOC1", _("DEBUG: Access to location 1"));
 	act->setCustomEngineActionEvent(kActionLevel0);
 	act->addDefaultInputMapping("A+0");
 	keymap->addAction(act);
 
 	// I18N: Sets the current access to Locations 1 to 8.
-	act = new Action("DEBUGLOC18", _("DEBUG: Access to Locations 1-8"));
+	act = new Action("DEBUGLOC18", _("DEBUG: Access to locations 1-8"));
 	act->setCustomEngineActionEvent(kActionLevel1);
 	act->addDefaultInputMapping("A+1");
 	keymap->addAction(act);
 
 	// I18N: Sets the current access to Locations 1 to 16.
-	act = new Action("DEBUGLOC116", _("DEBUG: Access to Locations 1-16"));
+	act = new Action("DEBUGLOC116", _("DEBUG: Access to locations 1-16"));
 	act->setCustomEngineActionEvent(kActionLevel2);
 	act->addDefaultInputMapping("A+2");
 	keymap->addAction(act);
 
 	// I18N: Sets the current access to Locations 1 to 23.
-	act = new Action("DEBUGLOC123", _("DEBUG: Access to Locations 1-23"));
+	act = new Action("DEBUGLOC123", _("DEBUG: Access to locations 1-23"));
 	act->setCustomEngineActionEvent(kActionLevel3);
 	act->addDefaultInputMapping("A+3");
 	keymap->addAction(act);
 
 	// I18N: Sets the current access to Locations 1 to 24.
-	act = new Action("DEBUGLOC124", _("DEBUG: Access to Locations 1-24"));
+	act = new Action("DEBUGLOC124", _("DEBUG: Access to locations 1-24"));
 	act->setCustomEngineActionEvent(kActionLevel4);
 	act->addDefaultInputMapping("A+4");
 	keymap->addAction(act);


Commit: a972d9ec04f4c0e2fa78175aa3eb5abd687ceac4
    https://github.com/scummvm/scummvm/commit/a972d9ec04f4c0e2fa78175aa3eb5abd687ceac4
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Debug graphics" keymapper action in engines

Changed paths:
    engines/dragons/metaengine.cpp


diff --git a/engines/dragons/metaengine.cpp b/engines/dragons/metaengine.cpp
index 72ce135d183..a8860a1f1fb 100644
--- a/engines/dragons/metaengine.cpp
+++ b/engines/dragons/metaengine.cpp
@@ -216,7 +216,7 @@ Common::KeymapArray DragonsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 	engineKeyMap->addAction(act);
 
-	act = new Action("DEBUGGFX", _("Debug Graphics"));
+	act = new Action("DEBUGGFX", _("Debug graphics"));
 	act->setCustomEngineActionEvent(Dragons::kDragonsActionDebugGfx);
 	act->addDefaultInputMapping("TAB");
 	engineKeyMap->addAction(act);


Commit: f2894904a9f35473006a5c882c8e9d04b25449da
    https://github.com/scummvm/scummvm/commit/f2894904a9f35473006a5c882c8e9d04b25449da
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Delete selected saved game" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index e8f9644c9b1..f64b35a43f9 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -279,7 +279,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 
 	// I18N: This keymap works within the KIA Save Game screen
 	// and allows submitting a selected existing save game for deletion.
-	act = new Action("KIADELETESVDGAME", _("Delete Selected Saved Game"));
+	act = new Action("KIADELETESVDGAME", _("Delete selected saved game"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpDeleteSelectedSvdGame);
 	act->addDefaultInputMapping("DELETE");
 	// TODO In the original KP_PERIOD with NUMLOCK on, would work as a normal '.' character.


Commit: 7caab60652e0c11dcd7f4738f73e4b2b2f63cf12
    https://github.com/scummvm/scummvm/commit/7caab60652e0c11dcd7f4738f73e4b2b2f63cf12
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Toggle inventory tray" keymapper action in engines

Changed paths:
    engines/pegasus/pegasus.cpp


diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index a9eed285dd0..047775c6d68 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2771,7 +2771,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	// The original doesn't use KP7 for inventory, but we're using it as an alternative for
 	// num lock. KP9 is used for the biochip drawer to balance things out.
 
-	act = new Action("TIV", _("Display/Hide Inventory Tray"));
+	act = new Action("TIV", _("Toggle inventory tray"));
 	act->setCustomEngineActionEvent(kPegasusActionShowInventory);
 	act->addDefaultInputMapping("BACKQUOTE");
 	act->addDefaultInputMapping("KP7");


Commit: 7c3d520b0a2db1a3659ca9fcadf1673025908ca2
    https://github.com/scummvm/scummvm/commit/7c3d520b0a2db1a3659ca9fcadf1673025908ca2
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Toggle biochip tray" keymapper action in engines

Changed paths:
    engines/pegasus/pegasus.cpp


diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 047775c6d68..b94c2b39d6e 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2778,7 +2778,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 	engineKeyMap->addAction(act);
 
-	act = new Action("TBI", _("Display/Hide Biochip Tray"));
+	act = new Action("TBI", _("Toggle biochip tray"));
 	act->setCustomEngineActionEvent(kPegasusActionShowBiochip);
 	act->addDefaultInputMapping("BACKSPACE");
 	act->addDefaultInputMapping("KP9");


Commit: b39f5117dc30c326ddc6d5c3cd7868826742f4f2
    https://github.com/scummvm/scummvm/commit/b39f5117dc30c326ddc6d5c3cd7868826742f4f2
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Toggle info screen" keymapper action in engines

Changed paths:
    engines/pegasus/pegasus.cpp


diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index b94c2b39d6e..031be4c3300 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2793,7 +2793,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	act->addDefaultInputMapping("JOY_Y");
 	engineKeyMap->addAction(act);
 
-	act = new Action("TIN", _("Display/Hide Info Screen"));
+	act = new Action("TIN", _("Toggle info screen"));
 	act->setCustomEngineActionEvent(kPegasusActionShowInfoScreen);
 	act->addDefaultInputMapping("i");
 	act->addDefaultInputMapping("KP_DIVIDE");


Commit: c9901d63b5fdd977f5e1f43cd08c160c0916dfeb
    https://github.com/scummvm/scummvm/commit/c9901d63b5fdd977f5e1f43cd08c160c0916dfeb
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Toggle pause menu" keymapper action in engines

Changed paths:
    engines/pegasus/pegasus.cpp


diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 031be4c3300..f54072eb077 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2800,7 +2800,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	act->addDefaultInputMapping("JOY_X");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionOpenMainMenu, _("Display/Hide Pause Menu"));
+	act = new Action(kStandardActionOpenMainMenu, _("Toggle pause menu"));
 	act->setCustomEngineActionEvent(kPegasusActionShowPauseMenu);
 	act->addDefaultInputMapping("p");
 	act->addDefaultInputMapping("ESCAPE");


Commit: a65622038b0619117386700ea779d8f0946c64e7
    https://github.com/scummvm/scummvm/commit/a65622038b0619117386700ea779d8f0946c64e7
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Down left" keymapper action in engines

Changed paths:
    engines/scumm/metaengine.cpp


diff --git a/engines/scumm/metaengine.cpp b/engines/scumm/metaengine.cpp
index 9b20b8745de..e555428410c 100644
--- a/engines/scumm/metaengine.cpp
+++ b/engines/scumm/metaengine.cpp
@@ -962,7 +962,7 @@ Common::KeymapArray ScummMetaEngine::initKeymaps(const char *target) const {
 	if (gameId == "ft") {
 		Keymap *insaneKeymap = new Keymap(Keymap::kKeymapTypeGame, insaneKeymapId, "SCUMM - Bike Fights");
 
-		act = new Action("DOWNLEFT", _("Down Left"));
+		act = new Action("DOWNLEFT", _("Down left"));
 		act->setCustomEngineActionEvent(kScummActionInsaneDownLeft);
 		act->addDefaultInputMapping("KP1");
 		act->addDefaultInputMapping("END");


Commit: 5b02962dd299c8ad559308bcb3b594bf01f419dc
    https://github.com/scummvm/scummvm/commit/5b02962dd299c8ad559308bcb3b594bf01f419dc
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Down right" keymapper action in engines

Changed paths:
    engines/scumm/metaengine.cpp


diff --git a/engines/scumm/metaengine.cpp b/engines/scumm/metaengine.cpp
index e555428410c..c22c7e6a42f 100644
--- a/engines/scumm/metaengine.cpp
+++ b/engines/scumm/metaengine.cpp
@@ -975,7 +975,7 @@ Common::KeymapArray ScummMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_DOWN");
 		insaneKeymap->addAction(act);
 
-		act = new Action("DOWNRIGHT", _("Down Right"));
+		act = new Action("DOWNRIGHT", _("Down right"));
 		act->setCustomEngineActionEvent(kScummActionInsaneDownRight);
 		act->addDefaultInputMapping("KP3");
 		act->addDefaultInputMapping("PAGEDOWN");


Commit: b0a59fcafb99fd8108a03c4c85205dc88bf000b6
    https://github.com/scummvm/scummvm/commit/b0a59fcafb99fd8108a03c4c85205dc88bf000b6
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Zoom out" keymapper action in engines

Changed paths:
    engines/pegasus/pegasus.cpp


diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index f54072eb077..2d7a0dacc67 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2729,7 +2729,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	act->addDefaultInputMapping("MOUSE_WHEEL_UP");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionMoveDown, _("Down/Zoom Out"));
+	act = new Action(kStandardActionMoveDown, _("Down/Zoom out"));
 	act->setCustomEngineActionEvent(kPegasusActionDown);
 	act->addDefaultInputMapping("DOWN");
 	act->addDefaultInputMapping("KP5");


Commit: e46ffa863dfdee00e588d5d339507d15acf05d30
    https://github.com/scummvm/scummvm/commit/e46ffa863dfdee00e588d5d339507d15acf05d30
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Zoom in" keymapper action in engines

Changed paths:
    engines/pegasus/pegasus.cpp


diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 2d7a0dacc67..892d8b6a8df 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2721,7 +2721,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 
 	Action *act;
 
-	act = new Action(kStandardActionMoveUp, _("Up/Zoom In/Move forward/Open Doors"));
+	act = new Action(kStandardActionMoveUp, _("Up/Zoom in/Move forward/Open Doors"));
 	act->setCustomEngineActionEvent(kPegasusActionUp);
 	act->addDefaultInputMapping("UP");
 	act->addDefaultInputMapping("KP8");


Commit: abc9f58df6ce3d8c42cbe7f1f934dd35799170d1
    https://github.com/scummvm/scummvm/commit/abc9f58df6ce3d8c42cbe7f1f934dd35799170d1
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Game info" keymapper action in engines

Changed paths:
    engines/cge/metaengine.cpp
    engines/cge2/metaengine.cpp


diff --git a/engines/cge/metaengine.cpp b/engines/cge/metaengine.cpp
index c590e8866eb..1b4717485a3 100644
--- a/engines/cge/metaengine.cpp
+++ b/engines/cge/metaengine.cpp
@@ -231,7 +231,7 @@ Common::KeymapArray CGEMetaEngine::initKeymaps(const char *target) const {
 	keymap->addAction(act);
 
 	// I18N: 3-4 dialogs of game version info, (translation) credits, etc.
-	act = new Action("INFO", _("Game Info"));
+	act = new Action("INFO", _("Game info"));
 	act->setCustomEngineActionEvent(kActionInfo);
 	act->addDefaultInputMapping("F1");
 	act->addDefaultInputMapping("JOY_LEFT_TRIGGER");
diff --git a/engines/cge2/metaengine.cpp b/engines/cge2/metaengine.cpp
index 0004c1bb120..e70c6d8ebc1 100644
--- a/engines/cge2/metaengine.cpp
+++ b/engines/cge2/metaengine.cpp
@@ -245,7 +245,7 @@ Common::KeymapArray CGE2MetaEngine::initKeymaps(const char *target) const {
 	keymap->addAction(act);
 
 	// I18N: 3-4 dialogs of game version info, (translation) credits, etc.
-	act = new Common::Action("INFO", _("Game Info"));
+	act = new Common::Action("INFO", _("Game info"));
 	act->setCustomEngineActionEvent(kActionInfo);
 	act->addDefaultInputMapping("F1");
 	act->addDefaultInputMapping("JOY_LEFT_TRIGGER");


Commit: d1de0df82ec459eec43bd3427d3b4b795f4343b8
    https://github.com/scummvm/scummvm/commit/d1de0df82ec459eec43bd3427d3b4b795f4343b8
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Game options" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index f64b35a43f9..f9f9834e64f 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -250,7 +250,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
 	// GAME OPTIONS
-	act = new Action("KIAOPTS", _("Game Options"));
+	act = new Action("KIAOPTS", _("Game options"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionToggleKiaOptions);
 	act->addDefaultInputMapping("ESCAPE");
 	act->addDefaultInputMapping("JOY_Y");


Commit: 6b47688551484efa657230044473f4b31f1b3a25
    https://github.com/scummvm/scummvm/commit/6b47688551484efa657230044473f4b31f1b3a25
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Left click" keymapper action in engines

Changed paths:
    engines/agos/metaengine.cpp
    engines/asylum/metaengine.cpp
    engines/bbvs/metaengine.cpp
    engines/cge/metaengine.cpp
    engines/cge2/metaengine.cpp
    engines/cine/metaengine.cpp
    engines/composer/metaengine.cpp
    engines/cruise/metaengine.cpp
    engines/draci/metaengine.cpp
    engines/groovie/metaengine.cpp
    engines/hdb/metaengine.cpp
    engines/hopkins/metaengine.cpp
    engines/hugo/metaengine.cpp
    engines/illusions/metaengine.cpp
    engines/kyra/engine/eobcommon.cpp
    engines/kyra/engine/lol.cpp
    engines/lure/metaengine.cpp
    engines/made/metaengine.cpp
    engines/mads/metaengine.cpp
    engines/metaengine.cpp
    engines/mtropolis/metaengine.cpp
    engines/nancy/input.cpp
    engines/parallaction/metaengine.cpp
    engines/saga/metaengine.cpp
    engines/sludge/keymapper_tables.h
    engines/stark/metaengine.cpp
    engines/sword1/metaengine.cpp
    engines/tinsel/metaengine.cpp
    engines/toon/metaengine.cpp
    engines/touche/metaengine.cpp
    engines/trecision/metaengine.cpp
    engines/tsage/metaengine.cpp
    engines/tucker/metaengine.cpp
    engines/ultima/nuvie/metaengine.cpp
    engines/ultima/ultima4/metaengine.cpp
    engines/ultima/ultima8/metaengine.cpp
    engines/vcruise/metaengine.cpp
    engines/wintermute/keymapper_tables.h
    engines/zvision/metaengine.cpp


diff --git a/engines/agos/metaengine.cpp b/engines/agos/metaengine.cpp
index 5a8ba448bd7..229674bf6d8 100644
--- a/engines/agos/metaengine.cpp
+++ b/engines/agos/metaengine.cpp
@@ -229,7 +229,7 @@ Common::KeymapArray AgosMetaEngine::initKeymaps(const char *target) const {
 	Keymap *yesNoKeymap = new Keymap(Keymap::kKeymapTypeGame, "game-Yes/No", _("Yes/No keymapping"));
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/asylum/metaengine.cpp b/engines/asylum/metaengine.cpp
index e09c6e35434..4e71fe7b091 100644
--- a/engines/asylum/metaengine.cpp
+++ b/engines/asylum/metaengine.cpp
@@ -156,7 +156,7 @@ Common::KeymapArray AsylumMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_X");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/bbvs/metaengine.cpp b/engines/bbvs/metaengine.cpp
index 95430ef81f2..d7658c92dfd 100644
--- a/engines/bbvs/metaengine.cpp
+++ b/engines/bbvs/metaengine.cpp
@@ -96,7 +96,7 @@ Common::KeymapArray BbvsMetaEngine::initKeymaps(const char *target) const {
 
 	Common::Action *act;
 
-	act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Common::Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/cge/metaengine.cpp b/engines/cge/metaengine.cpp
index 1b4717485a3..bcc46474b77 100644
--- a/engines/cge/metaengine.cpp
+++ b/engines/cge/metaengine.cpp
@@ -200,7 +200,7 @@ Common::KeymapArray CGEMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/cge2/metaengine.cpp b/engines/cge2/metaengine.cpp
index e70c6d8ebc1..dad2135ebf6 100644
--- a/engines/cge2/metaengine.cpp
+++ b/engines/cge2/metaengine.cpp
@@ -213,7 +213,7 @@ Common::KeymapArray CGE2MetaEngine::initKeymaps(const char *target) const {
 
 	Common::Action *act;
 
-	act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Common::Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/cine/metaengine.cpp b/engines/cine/metaengine.cpp
index 07af26ef951..2f2af0c4141 100644
--- a/engines/cine/metaengine.cpp
+++ b/engines/cine/metaengine.cpp
@@ -261,7 +261,7 @@ Common::KeymapArray CineMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/composer/metaengine.cpp b/engines/composer/metaengine.cpp
index 36e9e378667..4340ca5ed69 100644
--- a/engines/composer/metaengine.cpp
+++ b/engines/composer/metaengine.cpp
@@ -110,7 +110,7 @@ Common::KeymapArray ComposerMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/cruise/metaengine.cpp b/engines/cruise/metaengine.cpp
index 8a27045dc72..52e9fe4c25f 100644
--- a/engines/cruise/metaengine.cpp
+++ b/engines/cruise/metaengine.cpp
@@ -170,7 +170,7 @@ Common::KeymapArray CruiseMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/draci/metaengine.cpp b/engines/draci/metaengine.cpp
index 60d7c3c27aa..c7e54c855e1 100644
--- a/engines/draci/metaengine.cpp
+++ b/engines/draci/metaengine.cpp
@@ -138,7 +138,7 @@ Common::KeymapArray DraciMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/groovie/metaengine.cpp b/engines/groovie/metaengine.cpp
index 470bb07fa67..be244c74f1c 100644
--- a/engines/groovie/metaengine.cpp
+++ b/engines/groovie/metaengine.cpp
@@ -202,7 +202,7 @@ Common::KeymapArray GroovieMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/hdb/metaengine.cpp b/engines/hdb/metaengine.cpp
index 849b9eb3896..e63f538f395 100644
--- a/engines/hdb/metaengine.cpp
+++ b/engines/hdb/metaengine.cpp
@@ -204,7 +204,7 @@ Common::KeymapArray HDBMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/hopkins/metaengine.cpp b/engines/hopkins/metaengine.cpp
index bbce7eff0bd..7a5f6d8786c 100644
--- a/engines/hopkins/metaengine.cpp
+++ b/engines/hopkins/metaengine.cpp
@@ -208,7 +208,7 @@ Common::KeymapArray HopkinsMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/hugo/metaengine.cpp b/engines/hugo/metaengine.cpp
index d1dbdb89385..1caf3afe48d 100644
--- a/engines/hugo/metaengine.cpp
+++ b/engines/hugo/metaengine.cpp
@@ -94,7 +94,7 @@ Common::KeymapArray HugoMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/illusions/metaengine.cpp b/engines/illusions/metaengine.cpp
index f4c7eef9250..8f8c7f03ecc 100644
--- a/engines/illusions/metaengine.cpp
+++ b/engines/illusions/metaengine.cpp
@@ -91,7 +91,7 @@ Common::KeymapArray IllusionsMetaEngine::initKeymaps(const char *target) const {
 
 	Common::Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/kyra/engine/eobcommon.cpp b/engines/kyra/engine/eobcommon.cpp
index 8e3380acc82..2539f57b1e8 100644
--- a/engines/kyra/engine/eobcommon.cpp
+++ b/engines/kyra/engine/eobcommon.cpp
@@ -364,7 +364,7 @@ EoBCoreEngine::~EoBCoreEngine() {
 Common::KeymapArray EoBCoreEngine::initKeymaps(const Common::String &gameId) {
 	Common::Keymap *const keyMap = new Common::Keymap(Common::Keymap::kKeymapTypeGame, kKeymapName, "Eye of the Beholder");
 
-	addKeymapAction(keyMap, Common::kStandardActionLeftClick, _("Interact via Left Click"), &Common::Action::setLeftClickEvent, "MOUSE_LEFT", "JOY_A");
+	addKeymapAction(keyMap, Common::kStandardActionLeftClick, _("Left click"), &Common::Action::setLeftClickEvent, "MOUSE_LEFT", "JOY_A");
 	addKeymapAction(keyMap, Common::kStandardActionRightClick, _("Interact via Right Click"), &Common::Action::setRightClickEvent, "MOUSE_RIGHT", "JOY_B");
 	addKeymapAction(keyMap, "MVF", _("Move forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
 	addKeymapAction(keyMap, "MVB", _("Move backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
diff --git a/engines/kyra/engine/lol.cpp b/engines/kyra/engine/lol.cpp
index 770e64501c3..babb5c4c505 100644
--- a/engines/kyra/engine/lol.cpp
+++ b/engines/kyra/engine/lol.cpp
@@ -499,7 +499,7 @@ Common::KeymapArray LoLEngine::initKeymaps() {
 	Common::Keymap *keyMap2 = new Common::Keymap(Common::Keymap::kKeymapTypeGame, kKeyboardKeymapName, "Lands of Lore - Keyboard");
 	Common::KeymapArray res;
 
-	addKeymapAction(keyMap1, Common::kStandardActionLeftClick, _("Interact via Left Click"), &Common::Action::setLeftClickEvent, "MOUSE_LEFT", "JOY_A");
+	addKeymapAction(keyMap1, Common::kStandardActionLeftClick, _("Left click"), &Common::Action::setLeftClickEvent, "MOUSE_LEFT", "JOY_A");
 	addKeymapAction(keyMap1, Common::kStandardActionRightClick, _("Interact via Right Click"), &Common::Action::setRightClickEvent, "MOUSE_RIGHT", "JOY_B");
 	res.push_back(keyMap1);
 
diff --git a/engines/lure/metaengine.cpp b/engines/lure/metaengine.cpp
index 54724f3b342..f041d2bdf56 100644
--- a/engines/lure/metaengine.cpp
+++ b/engines/lure/metaengine.cpp
@@ -174,7 +174,7 @@ Common::KeymapArray LureMetaEngine::initKeymaps(const char *target) const {
 	Common::Action *act;
 
 	{
-		act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
+		act = new Common::Action(kStandardActionLeftClick, _("Left click"));
 		act->setLeftClickEvent();
 		act->addDefaultInputMapping("MOUSE_LEFT");
 		act->addDefaultInputMapping("JOY_A");
diff --git a/engines/made/metaengine.cpp b/engines/made/metaengine.cpp
index d1ba17e7cda..1f2f41f6627 100644
--- a/engines/made/metaengine.cpp
+++ b/engines/made/metaengine.cpp
@@ -104,7 +104,7 @@ Common::KeymapArray MadeMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/mads/metaengine.cpp b/engines/mads/metaengine.cpp
index e38086054f7..501535b4a3c 100644
--- a/engines/mads/metaengine.cpp
+++ b/engines/mads/metaengine.cpp
@@ -277,7 +277,7 @@ Common::KeymapArray MADSMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/metaengine.cpp b/engines/metaengine.cpp
index ec96298415b..9f2dcebb5a8 100644
--- a/engines/metaengine.cpp
+++ b/engines/metaengine.cpp
@@ -76,7 +76,7 @@ Common::KeymapArray MetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/mtropolis/metaengine.cpp b/engines/mtropolis/metaengine.cpp
index 1ae15bc4b91..dc104810626 100644
--- a/engines/mtropolis/metaengine.cpp
+++ b/engines/mtropolis/metaengine.cpp
@@ -158,7 +158,7 @@ Common::Array<Common::Keymap *> MTropolisMetaEngine::initKeymaps(const char *tar
 	Common::Keymap *keymap = new Common::Keymap(Common::Keymap::kKeymapTypeGame, "mtropolis", "mTropolis");
 	Common::Action *act;
 
-	act = new Common::Action(Common::kStandardActionLeftClick, _("Left Click"));
+	act = new Common::Action(Common::kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/nancy/input.cpp b/engines/nancy/input.cpp
index 92e5a0a869e..8559e0379be 100644
--- a/engines/nancy/input.cpp
+++ b/engines/nancy/input.cpp
@@ -178,7 +178,7 @@ void InputManager::initKeymaps(Common::KeymapArray &keymaps, const char *target)
 	Keymap *mainKeymap = new Keymap(Keymap::kKeymapTypeGame, "nancy-main", _("Nancy Drew"));
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click Interact"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->setCustomEngineActionEvent(kNancyActionLeftClick);
 	act->addDefaultInputMapping("MOUSE_LEFT");
diff --git a/engines/parallaction/metaengine.cpp b/engines/parallaction/metaengine.cpp
index da1d589f308..475086dbc19 100644
--- a/engines/parallaction/metaengine.cpp
+++ b/engines/parallaction/metaengine.cpp
@@ -109,7 +109,7 @@ Common::KeymapArray ParallactionMetaEngine::initKeymaps(const char *target) cons
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/saga/metaengine.cpp b/engines/saga/metaengine.cpp
index befe5a150c8..786df773ecf 100644
--- a/engines/saga/metaengine.cpp
+++ b/engines/saga/metaengine.cpp
@@ -275,7 +275,7 @@ Common::KeymapArray SagaMetaEngine::initKeymaps(const char *target) const {
 	Action *act;
 
 	{
-		act = new Action(kStandardActionLeftClick, _("Left Click"));
+		act = new Action(kStandardActionLeftClick, _("Left click"));
 		act->setLeftClickEvent();
 		act->addDefaultInputMapping("MOUSE_LEFT");
 		act->addDefaultInputMapping("JOY_A");
diff --git a/engines/sludge/keymapper_tables.h b/engines/sludge/keymapper_tables.h
index a26640b46c3..886fa28b47f 100644
--- a/engines/sludge/keymapper_tables.h
+++ b/engines/sludge/keymapper_tables.h
@@ -558,7 +558,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		// Default keymap for other games
 		warning("Game-specific keymap is not defined. Using default SLUDGE engine keymap");
 
-		act = new Action(kStandardActionLeftClick, _("Left Click"));
+		act = new Action(kStandardActionLeftClick, _("Left click"));
 		act->setLeftClickEvent();
 		act->addDefaultInputMapping("MOUSE_LEFT");
 		act->addDefaultInputMapping("JOY_A");
@@ -577,7 +577,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		gameKeyMap->addAction(act);
 	}
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/stark/metaengine.cpp b/engines/stark/metaengine.cpp
index 2b6b49f81af..79246504d4f 100644
--- a/engines/stark/metaengine.cpp
+++ b/engines/stark/metaengine.cpp
@@ -186,7 +186,7 @@ Common::KeymapArray StarkMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/sword1/metaengine.cpp b/engines/sword1/metaengine.cpp
index aaee6d94b8a..f53107b6435 100644
--- a/engines/sword1/metaengine.cpp
+++ b/engines/sword1/metaengine.cpp
@@ -268,7 +268,7 @@ Common::KeymapArray SwordMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/tinsel/metaengine.cpp b/engines/tinsel/metaengine.cpp
index faa9f356599..1771edb5eb7 100644
--- a/engines/tinsel/metaengine.cpp
+++ b/engines/tinsel/metaengine.cpp
@@ -243,7 +243,7 @@ Common::KeymapArray TinselMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/toon/metaengine.cpp b/engines/toon/metaengine.cpp
index fd9bd43feb1..dda8b10fda9 100644
--- a/engines/toon/metaengine.cpp
+++ b/engines/toon/metaengine.cpp
@@ -83,7 +83,7 @@ Common::KeymapArray ToonMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/touche/metaengine.cpp b/engines/touche/metaengine.cpp
index b7b48e3f6b0..526e175e08f 100644
--- a/engines/touche/metaengine.cpp
+++ b/engines/touche/metaengine.cpp
@@ -119,7 +119,7 @@ Common::KeymapArray ToucheMetaEngine::initKeymaps(const char *target) const {
 	Keymap *gameKeyMap = new Keymap(Keymap::kKeymapTypeGame, "game-shortcuts", _("Game keymappings"));
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/trecision/metaengine.cpp b/engines/trecision/metaengine.cpp
index 776f4878769..18a6facfb5d 100644
--- a/engines/trecision/metaengine.cpp
+++ b/engines/trecision/metaengine.cpp
@@ -122,7 +122,7 @@ Common::KeymapArray TrecisionMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/tsage/metaengine.cpp b/engines/tsage/metaengine.cpp
index 93fdb8c31fb..8e37b465a3f 100644
--- a/engines/tsage/metaengine.cpp
+++ b/engines/tsage/metaengine.cpp
@@ -175,7 +175,7 @@ Common::KeymapArray TSageMetaEngine::initKeymaps(const char *target) const {
 	Common::String extra = ConfMan.get("extra", target);
 	const bool isDemo = extra.contains("Demo");
 
-	act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Common::Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/tucker/metaengine.cpp b/engines/tucker/metaengine.cpp
index 1e1b953bcbb..7709b84bb05 100644
--- a/engines/tucker/metaengine.cpp
+++ b/engines/tucker/metaengine.cpp
@@ -169,7 +169,7 @@ Common::KeymapArray TuckerMetaEngine::initKeymaps(const char *target) const {
 
 	Common::Action *act;
 
-	act = new Common::Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Common::Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/ultima/nuvie/metaengine.cpp b/engines/ultima/nuvie/metaengine.cpp
index 644837bcffd..9a78297d33a 100644
--- a/engines/ultima/nuvie/metaengine.cpp
+++ b/engines/ultima/nuvie/metaengine.cpp
@@ -219,7 +219,7 @@ Common::KeymapArray MetaEngine::initKeymaps(const Common::String &gameId) {
 
 	Common::Action *act;
 
-	act = new Common::Action(Common::kStandardActionLeftClick, _("Interact via Left Click"));
+	act = new Common::Action(Common::kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/ultima/ultima4/metaengine.cpp b/engines/ultima/ultima4/metaengine.cpp
index 93143699e21..89210673c54 100644
--- a/engines/ultima/ultima4/metaengine.cpp
+++ b/engines/ultima/ultima4/metaengine.cpp
@@ -221,7 +221,7 @@ Common::KeymapArray MetaEngine::initKeymaps(KeybindingMode mode) {
 void MetaEngine::addMouseClickActions(Common::Keymap &keyMap) {
 	Common::Action *act;
 
-	act = new Common::Action(Common::kStandardActionLeftClick, _("Interact via Left Click"));
+	act = new Common::Action(Common::kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index 8f7b773cf16..ea3b808348c 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -136,7 +136,7 @@ Common::KeymapArray MetaEngine::initKeymaps(const Common::String &gameId) {
 
 	Common::Action *act;
 
-	act = new Common::Action(Common::kStandardActionLeftClick, _("Interact via Left Click"));
+	act = new Common::Action(Common::kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/vcruise/metaengine.cpp b/engines/vcruise/metaengine.cpp
index a1aeacaf1c1..3e952e84f0b 100644
--- a/engines/vcruise/metaengine.cpp
+++ b/engines/vcruise/metaengine.cpp
@@ -155,7 +155,7 @@ Common::Array<Common::Keymap *> VCruiseMetaEngine::initKeymaps(const char *targe
 	Common::Keymap *keymap = new Common::Keymap(Common::Keymap::kKeymapTypeGame, "vcruise", "V-Cruise");
 	Common::Action *act;
 
-	act = new Common::Action(Common::kStandardActionLeftClick, _("Left Click"));
+	act = new Common::Action(Common::kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/wintermute/keymapper_tables.h b/engines/wintermute/keymapper_tables.h
index 2ca0fe70375..6b40df6b6ab 100644
--- a/engines/wintermute/keymapper_tables.h
+++ b/engines/wintermute/keymapper_tables.h
@@ -39,7 +39,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT"); // original mouse
 	act->addDefaultInputMapping("JOY_A"); // extra joy
diff --git a/engines/zvision/metaengine.cpp b/engines/zvision/metaengine.cpp
index 4c0da556416..2f461d37732 100644
--- a/engines/zvision/metaengine.cpp
+++ b/engines/zvision/metaengine.cpp
@@ -200,7 +200,7 @@ Common::KeymapArray ZVisionMetaEngine::initKeymaps(const char *target) const {
 
 	Action *act;
 
-	act = new Action(kStandardActionLeftClick, _("Left Click"));
+	act = new Action(kStandardActionLeftClick, _("Left click"));
 	act->setLeftClickEvent();
 	act->addDefaultInputMapping("MOUSE_LEFT");
 	act->addDefaultInputMapping("JOY_A");


Commit: 0f0b7e7ece1417a3c394a2f7957ed13f1f6e292c
    https://github.com/scummvm/scummvm/commit/0f0b7e7ece1417a3c394a2f7957ed13f1f6e292c
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Right click" keymapper action in engines

Changed paths:
    engines/agos/metaengine.cpp
    engines/asylum/metaengine.cpp
    engines/bbvs/metaengine.cpp
    engines/cge/metaengine.cpp
    engines/cge2/metaengine.cpp
    engines/cine/metaengine.cpp
    engines/composer/metaengine.cpp
    engines/cruise/metaengine.cpp
    engines/draci/metaengine.cpp
    engines/groovie/metaengine.cpp
    engines/hopkins/metaengine.cpp
    engines/hugo/metaengine.cpp
    engines/illusions/metaengine.cpp
    engines/kyra/engine/eobcommon.cpp
    engines/kyra/engine/lol.cpp
    engines/lure/metaengine.cpp
    engines/made/metaengine.cpp
    engines/mads/metaengine.cpp
    engines/metaengine.cpp
    engines/mtropolis/metaengine.cpp
    engines/nancy/input.cpp
    engines/parallaction/metaengine.cpp
    engines/saga/metaengine.cpp
    engines/sludge/keymapper_tables.h
    engines/stark/metaengine.cpp
    engines/sword1/metaengine.cpp
    engines/tinsel/metaengine.cpp
    engines/toon/metaengine.cpp
    engines/touche/metaengine.cpp
    engines/trecision/metaengine.cpp
    engines/tsage/metaengine.cpp
    engines/tucker/metaengine.cpp
    engines/ultima/nuvie/metaengine.cpp
    engines/ultima/ultima4/metaengine.cpp
    engines/ultima/ultima8/metaengine.cpp
    engines/wintermute/keymapper_tables.h
    engines/zvision/metaengine.cpp


diff --git a/engines/agos/metaengine.cpp b/engines/agos/metaengine.cpp
index 229674bf6d8..acc5dbefad2 100644
--- a/engines/agos/metaengine.cpp
+++ b/engines/agos/metaengine.cpp
@@ -235,7 +235,7 @@ Common::KeymapArray AgosMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/asylum/metaengine.cpp b/engines/asylum/metaengine.cpp
index 4e71fe7b091..f739413c6f0 100644
--- a/engines/asylum/metaengine.cpp
+++ b/engines/asylum/metaengine.cpp
@@ -162,7 +162,7 @@ Common::KeymapArray AsylumMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/bbvs/metaengine.cpp b/engines/bbvs/metaengine.cpp
index d7658c92dfd..3d5cae41dae 100644
--- a/engines/bbvs/metaengine.cpp
+++ b/engines/bbvs/metaengine.cpp
@@ -102,7 +102,7 @@ Common::KeymapArray BbvsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Common::Action(kStandardActionRightClick, _("Right Click"));
+	act = new Common::Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/cge/metaengine.cpp b/engines/cge/metaengine.cpp
index bcc46474b77..df72001dcbc 100644
--- a/engines/cge/metaengine.cpp
+++ b/engines/cge/metaengine.cpp
@@ -206,7 +206,7 @@ Common::KeymapArray CGEMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	keymap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/cge2/metaengine.cpp b/engines/cge2/metaengine.cpp
index dad2135ebf6..9a7aaf5d89c 100644
--- a/engines/cge2/metaengine.cpp
+++ b/engines/cge2/metaengine.cpp
@@ -219,7 +219,7 @@ Common::KeymapArray CGE2MetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	keymap->addAction(act);
 
-	act = new Common::Action(kStandardActionRightClick, _("Right Click"));
+	act = new Common::Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/cine/metaengine.cpp b/engines/cine/metaengine.cpp
index 2f2af0c4141..46db8d824cf 100644
--- a/engines/cine/metaengine.cpp
+++ b/engines/cine/metaengine.cpp
@@ -267,7 +267,7 @@ Common::KeymapArray CineMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/composer/metaengine.cpp b/engines/composer/metaengine.cpp
index 4340ca5ed69..ae10aa4ce50 100644
--- a/engines/composer/metaengine.cpp
+++ b/engines/composer/metaengine.cpp
@@ -116,7 +116,7 @@ Common::KeymapArray ComposerMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/cruise/metaengine.cpp b/engines/cruise/metaengine.cpp
index 52e9fe4c25f..053974af7f7 100644
--- a/engines/cruise/metaengine.cpp
+++ b/engines/cruise/metaengine.cpp
@@ -176,7 +176,7 @@ Common::KeymapArray CruiseMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/draci/metaengine.cpp b/engines/draci/metaengine.cpp
index c7e54c855e1..2a6d1d0f606 100644
--- a/engines/draci/metaengine.cpp
+++ b/engines/draci/metaengine.cpp
@@ -144,7 +144,7 @@ Common::KeymapArray DraciMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/groovie/metaengine.cpp b/engines/groovie/metaengine.cpp
index be244c74f1c..80a5721b44b 100644
--- a/engines/groovie/metaengine.cpp
+++ b/engines/groovie/metaengine.cpp
@@ -208,7 +208,7 @@ Common::KeymapArray GroovieMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/hopkins/metaengine.cpp b/engines/hopkins/metaengine.cpp
index 7a5f6d8786c..262ba735a72 100644
--- a/engines/hopkins/metaengine.cpp
+++ b/engines/hopkins/metaengine.cpp
@@ -214,7 +214,7 @@ Common::KeymapArray HopkinsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/hugo/metaengine.cpp b/engines/hugo/metaengine.cpp
index 1caf3afe48d..e1e572a6c09 100644
--- a/engines/hugo/metaengine.cpp
+++ b/engines/hugo/metaengine.cpp
@@ -101,7 +101,7 @@ Common::KeymapArray HugoMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("KP_PLUS");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/illusions/metaengine.cpp b/engines/illusions/metaengine.cpp
index 8f8c7f03ecc..42fd89ba869 100644
--- a/engines/illusions/metaengine.cpp
+++ b/engines/illusions/metaengine.cpp
@@ -98,7 +98,7 @@ Common::KeymapArray IllusionsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("RETURN");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/kyra/engine/eobcommon.cpp b/engines/kyra/engine/eobcommon.cpp
index 2539f57b1e8..f16667c175d 100644
--- a/engines/kyra/engine/eobcommon.cpp
+++ b/engines/kyra/engine/eobcommon.cpp
@@ -365,7 +365,7 @@ Common::KeymapArray EoBCoreEngine::initKeymaps(const Common::String &gameId) {
 	Common::Keymap *const keyMap = new Common::Keymap(Common::Keymap::kKeymapTypeGame, kKeymapName, "Eye of the Beholder");
 
 	addKeymapAction(keyMap, Common::kStandardActionLeftClick, _("Left click"), &Common::Action::setLeftClickEvent, "MOUSE_LEFT", "JOY_A");
-	addKeymapAction(keyMap, Common::kStandardActionRightClick, _("Interact via Right Click"), &Common::Action::setRightClickEvent, "MOUSE_RIGHT", "JOY_B");
+	addKeymapAction(keyMap, Common::kStandardActionRightClick, _("Right click"), &Common::Action::setRightClickEvent, "MOUSE_RIGHT", "JOY_B");
 	addKeymapAction(keyMap, "MVF", _("Move forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
 	addKeymapAction(keyMap, "MVB", _("Move backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
 	addKeymapAction(keyMap, "MVL", _("Move Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
diff --git a/engines/kyra/engine/lol.cpp b/engines/kyra/engine/lol.cpp
index babb5c4c505..444945897f2 100644
--- a/engines/kyra/engine/lol.cpp
+++ b/engines/kyra/engine/lol.cpp
@@ -500,7 +500,7 @@ Common::KeymapArray LoLEngine::initKeymaps() {
 	Common::KeymapArray res;
 
 	addKeymapAction(keyMap1, Common::kStandardActionLeftClick, _("Left click"), &Common::Action::setLeftClickEvent, "MOUSE_LEFT", "JOY_A");
-	addKeymapAction(keyMap1, Common::kStandardActionRightClick, _("Interact via Right Click"), &Common::Action::setRightClickEvent, "MOUSE_RIGHT", "JOY_B");
+	addKeymapAction(keyMap1, Common::kStandardActionRightClick, _("Right click"), &Common::Action::setRightClickEvent, "MOUSE_RIGHT", "JOY_B");
 	res.push_back(keyMap1);
 
 	addKeymapAction(keyMap2, "AT1", _("Attack 1"), Common::KeyState(Common::KEYCODE_F1, Common::ASCII_F1), "F1", "JOY_X");
diff --git a/engines/lure/metaengine.cpp b/engines/lure/metaengine.cpp
index f041d2bdf56..30b5ba778c4 100644
--- a/engines/lure/metaengine.cpp
+++ b/engines/lure/metaengine.cpp
@@ -180,7 +180,7 @@ Common::KeymapArray LureMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_A");
 		engineKeyMap->addAction(act);
 
-		act = new Common::Action(kStandardActionRightClick, _("Right Click"));
+		act = new Common::Action(kStandardActionRightClick, _("Right click"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
diff --git a/engines/made/metaengine.cpp b/engines/made/metaengine.cpp
index 1f2f41f6627..91b3649fe94 100644
--- a/engines/made/metaengine.cpp
+++ b/engines/made/metaengine.cpp
@@ -111,7 +111,7 @@ Common::KeymapArray MadeMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("KP_PLUS");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/mads/metaengine.cpp b/engines/mads/metaengine.cpp
index 501535b4a3c..90d5cb9f7fd 100644
--- a/engines/mads/metaengine.cpp
+++ b/engines/mads/metaengine.cpp
@@ -283,7 +283,7 @@ Common::KeymapArray MADSMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/metaengine.cpp b/engines/metaengine.cpp
index 9f2dcebb5a8..3dc6589aa79 100644
--- a/engines/metaengine.cpp
+++ b/engines/metaengine.cpp
@@ -87,7 +87,7 @@ Common::KeymapArray MetaEngine::initKeymaps(const char *target) const {
 	act->setMiddleClickEvent();
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/mtropolis/metaengine.cpp b/engines/mtropolis/metaengine.cpp
index dc104810626..ea5ccd3c517 100644
--- a/engines/mtropolis/metaengine.cpp
+++ b/engines/mtropolis/metaengine.cpp
@@ -164,7 +164,7 @@ Common::Array<Common::Keymap *> MTropolisMetaEngine::initKeymaps(const char *tar
 	act->addDefaultInputMapping("JOY_A");
 	keymap->addAction(act);
 
-	act = new Common::Action(Common::kStandardActionRightClick, _("Right Click"));
+	act = new Common::Action(Common::kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/nancy/input.cpp b/engines/nancy/input.cpp
index 8559e0379be..430bcf1c51b 100644
--- a/engines/nancy/input.cpp
+++ b/engines/nancy/input.cpp
@@ -185,7 +185,7 @@ void InputManager::initKeymaps(Common::KeymapArray &keymaps, const char *target)
 	act->addDefaultInputMapping("JOY_A");
 	mainKeymap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click Interact"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->setCustomEngineActionEvent(kNancyActionRightClick);
 	act->addDefaultInputMapping("MOUSE_RIGHT");
diff --git a/engines/parallaction/metaengine.cpp b/engines/parallaction/metaengine.cpp
index 475086dbc19..04d9b7c07f0 100644
--- a/engines/parallaction/metaengine.cpp
+++ b/engines/parallaction/metaengine.cpp
@@ -115,7 +115,7 @@ Common::KeymapArray ParallactionMetaEngine::initKeymaps(const char *target) cons
 	act->addDefaultInputMapping("JOY_A");
 	engineKeymap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/saga/metaengine.cpp b/engines/saga/metaengine.cpp
index 786df773ecf..11be0c0a146 100644
--- a/engines/saga/metaengine.cpp
+++ b/engines/saga/metaengine.cpp
@@ -286,7 +286,7 @@ Common::KeymapArray SagaMetaEngine::initKeymaps(const char *target) const {
 		act->setMiddleClickEvent();
 		engineKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Right Click"));
+		act = new Action(kStandardActionRightClick, _("Right click"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
diff --git a/engines/sludge/keymapper_tables.h b/engines/sludge/keymapper_tables.h
index 886fa28b47f..3c6208031c7 100644
--- a/engines/sludge/keymapper_tables.h
+++ b/engines/sludge/keymapper_tables.h
@@ -564,7 +564,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Right Click"));
+		act = new Action(kStandardActionRightClick, _("Right click"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
@@ -583,7 +583,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 	act->addDefaultInputMapping("JOY_A");
 	menuKeymap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/stark/metaengine.cpp b/engines/stark/metaengine.cpp
index 79246504d4f..5766f62a4e9 100644
--- a/engines/stark/metaengine.cpp
+++ b/engines/stark/metaengine.cpp
@@ -192,7 +192,7 @@ Common::KeymapArray StarkMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/sword1/metaengine.cpp b/engines/sword1/metaengine.cpp
index f53107b6435..4358583986d 100644
--- a/engines/sword1/metaengine.cpp
+++ b/engines/sword1/metaengine.cpp
@@ -274,7 +274,7 @@ Common::KeymapArray SwordMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/tinsel/metaengine.cpp b/engines/tinsel/metaengine.cpp
index 1771edb5eb7..75c9a06e0cb 100644
--- a/engines/tinsel/metaengine.cpp
+++ b/engines/tinsel/metaengine.cpp
@@ -249,7 +249,7 @@ Common::KeymapArray TinselMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/toon/metaengine.cpp b/engines/toon/metaengine.cpp
index dda8b10fda9..9b24ee38b2c 100644
--- a/engines/toon/metaengine.cpp
+++ b/engines/toon/metaengine.cpp
@@ -89,7 +89,7 @@ Common::KeymapArray ToonMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/touche/metaengine.cpp b/engines/touche/metaengine.cpp
index 526e175e08f..ab602499c5f 100644
--- a/engines/touche/metaengine.cpp
+++ b/engines/touche/metaengine.cpp
@@ -125,7 +125,7 @@ Common::KeymapArray ToucheMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/trecision/metaengine.cpp b/engines/trecision/metaengine.cpp
index 18a6facfb5d..69d2f105f95 100644
--- a/engines/trecision/metaengine.cpp
+++ b/engines/trecision/metaengine.cpp
@@ -128,7 +128,7 @@ Common::KeymapArray TrecisionMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/tsage/metaengine.cpp b/engines/tsage/metaengine.cpp
index 8e37b465a3f..2b2a49826d5 100644
--- a/engines/tsage/metaengine.cpp
+++ b/engines/tsage/metaengine.cpp
@@ -181,7 +181,7 @@ Common::KeymapArray TSageMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Common::Action(kStandardActionRightClick, _("Right Click"));
+	act = new Common::Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/tucker/metaengine.cpp b/engines/tucker/metaengine.cpp
index 7709b84bb05..b8796c0cb7a 100644
--- a/engines/tucker/metaengine.cpp
+++ b/engines/tucker/metaengine.cpp
@@ -175,7 +175,7 @@ Common::KeymapArray TuckerMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Common::Action(kStandardActionRightClick, _("Right Click"));
+	act = new Common::Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/ultima/nuvie/metaengine.cpp b/engines/ultima/nuvie/metaengine.cpp
index 9a78297d33a..3c1838d3ac6 100644
--- a/engines/ultima/nuvie/metaengine.cpp
+++ b/engines/ultima/nuvie/metaengine.cpp
@@ -225,7 +225,7 @@ Common::KeymapArray MetaEngine::initKeymaps(const Common::String &gameId) {
 	act->addDefaultInputMapping("JOY_A");
 	keyMap->addAction(act);
 
-	act = new Common::Action(Common::kStandardActionRightClick, _("Interact via Right Click"));
+	act = new Common::Action(Common::kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/ultima/ultima4/metaengine.cpp b/engines/ultima/ultima4/metaengine.cpp
index 89210673c54..21b0b690194 100644
--- a/engines/ultima/ultima4/metaengine.cpp
+++ b/engines/ultima/ultima4/metaengine.cpp
@@ -227,7 +227,7 @@ void MetaEngine::addMouseClickActions(Common::Keymap &keyMap) {
 	act->addDefaultInputMapping("JOY_A");
 	keyMap.addAction(act);
 
-	act = new Common::Action(Common::kStandardActionRightClick, _("Interact via Right Click"));
+	act = new Common::Action(Common::kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index ea3b808348c..6153ecc9729 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -142,7 +142,7 @@ Common::KeymapArray MetaEngine::initKeymaps(const Common::String &gameId) {
 	act->addDefaultInputMapping("JOY_A");
 	keyMap->addAction(act);
 
-	act = new Common::Action(Common::kStandardActionRightClick, _("Interact via Right Click"));
+	act = new Common::Action(Common::kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/wintermute/keymapper_tables.h b/engines/wintermute/keymapper_tables.h
index 6b40df6b6ab..9254b15208a 100644
--- a/engines/wintermute/keymapper_tables.h
+++ b/engines/wintermute/keymapper_tables.h
@@ -45,7 +45,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 	act->addDefaultInputMapping("JOY_A"); // extra joy
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT"); // original mouse
 	act->addDefaultInputMapping("JOY_B"); // extra joy
diff --git a/engines/zvision/metaengine.cpp b/engines/zvision/metaengine.cpp
index 2f461d37732..953bb69ab03 100644
--- a/engines/zvision/metaengine.cpp
+++ b/engines/zvision/metaengine.cpp
@@ -206,7 +206,7 @@ Common::KeymapArray ZVisionMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	mainKeymap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Right Click"));
+	act = new Action(kStandardActionRightClick, _("Right click"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");


Commit: e0eb64c2096d76e427ecb9f677d7e2a3cf85b49d
    https://github.com/scummvm/scummvm/commit/e0eb64c2096d76e427ecb9f677d7e2a3cf85b49d
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Left shoulder" keymapper action in engines

Changed paths:
    engines/dragons/metaengine.cpp


diff --git a/engines/dragons/metaengine.cpp b/engines/dragons/metaengine.cpp
index a8860a1f1fb..6a9506d71cf 100644
--- a/engines/dragons/metaengine.cpp
+++ b/engines/dragons/metaengine.cpp
@@ -204,7 +204,7 @@ Common::KeymapArray DragonsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action("L1", _("Left Shoulder"));
+	act = new Action("L1", _("Left shoulder"));
 	act->setCustomEngineActionEvent(Dragons::kDragonsActionL1);
 	act->addDefaultInputMapping("o");
 	act->addDefaultInputMapping("JOY_LEFT_SHOULDER");


Commit: 6a17c9e666c6fbeace02e9f51925ef37ff407445
    https://github.com/scummvm/scummvm/commit/6a17c9e666c6fbeace02e9f51925ef37ff407445
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Right shoulder" keymapper action in engines

Changed paths:
    engines/dragons/metaengine.cpp


diff --git a/engines/dragons/metaengine.cpp b/engines/dragons/metaengine.cpp
index 6a9506d71cf..fefb33ba72d 100644
--- a/engines/dragons/metaengine.cpp
+++ b/engines/dragons/metaengine.cpp
@@ -210,7 +210,7 @@ Common::KeymapArray DragonsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 	engineKeyMap->addAction(act);
 
-	act = new Action("R1", _("Right Shoulder"));
+	act = new Action("R1", _("Right shoulder"));
 	act->setCustomEngineActionEvent(Dragons::kDragonsActionR1);
 	act->addDefaultInputMapping("p");
 	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");


Commit: f61df75845ab891efdab3f415345ba7b057c77bd
    https://github.com/scummvm/scummvm/commit/f61df75845ab891efdab3f415345ba7b057c77bd
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Load game" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp
    engines/dgds/metaengine.cpp
    engines/freescape/games/castle/castle.cpp
    engines/freescape/games/dark/dark.cpp
    engines/freescape/games/driller/driller.cpp
    engines/freescape/games/eclipse/eclipse.cpp
    engines/pegasus/pegasus.cpp
    engines/ultima/ultima8/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index f9f9834e64f..0e15d2c3098 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -336,7 +336,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
 	// LOAD GAME
-	act = new Action("KIALOAD", _("Load Game"));
+	act = new Action("KIALOAD", _("Load game"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionOpenKIATabLoadGame);
 	act->addDefaultInputMapping("F3");
 	commonKeymap->addAction(act);
diff --git a/engines/dgds/metaengine.cpp b/engines/dgds/metaengine.cpp
index daa373cd8ca..be25c601136 100644
--- a/engines/dgds/metaengine.cpp
+++ b/engines/dgds/metaengine.cpp
@@ -71,7 +71,7 @@ struct KeybindingRecord {
 
 Common::KeymapArray DgdsMetaEngine::initKeymaps(const char *target) const {
 	const KeybindingRecord DGDS_KEYS[] = {
-		{ Dgds::kDgdsKeyLoad, "LOAD", _("Load Game"), "F7", "C+l" },
+		{ Dgds::kDgdsKeyLoad, "LOAD", _("Load game"), "F7", "C+l" },
 		{ Dgds::kDgdsKeySave, "SAVE", _("Save Game"), "F5", "C+s" },
 		{ Dgds::kDgdsKeyToggleMenu, "TOGGLE_MENU", _("Toggle Menu"), "ESCAPE", nullptr },
 		{ Dgds::kDgdsKeyToggleClock, "TOGGLE_CLOCK", _("Toggle Clock"), "c", nullptr },
diff --git a/engines/freescape/games/castle/castle.cpp b/engines/freescape/games/castle/castle.cpp
index 2fa06afd68d..eaf23bb8c4f 100644
--- a/engines/freescape/games/castle/castle.cpp
+++ b/engines/freescape/games/castle/castle.cpp
@@ -248,7 +248,7 @@ void CastleEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *inf
 	act->addDefaultInputMapping("s");
 	infoScreenKeyMap->addAction(act);
 
-	act = new Common::Action("LOAD", _("Load Game"));
+	act = new Common::Action("LOAD", _("Load game"));
 	act->setCustomEngineActionEvent(kActionLoad);
 	if (_language == Common::ES_ESP)
 		act->addDefaultInputMapping("c");
diff --git a/engines/freescape/games/dark/dark.cpp b/engines/freescape/games/dark/dark.cpp
index 20f7854b082..eda98e6d42e 100644
--- a/engines/freescape/games/dark/dark.cpp
+++ b/engines/freescape/games/dark/dark.cpp
@@ -188,7 +188,7 @@ void DarkEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *infoS
 	act->addDefaultInputMapping("s");
 	infoScreenKeyMap->addAction(act);
 
-	act = new Common::Action("LOAD", _("Load Game"));
+	act = new Common::Action("LOAD", _("Load game"));
 	act->setCustomEngineActionEvent(kActionLoad);
 	act->addDefaultInputMapping("l");
 	infoScreenKeyMap->addAction(act);
diff --git a/engines/freescape/games/driller/driller.cpp b/engines/freescape/games/driller/driller.cpp
index 942fba09be4..ae77a75e414 100644
--- a/engines/freescape/games/driller/driller.cpp
+++ b/engines/freescape/games/driller/driller.cpp
@@ -137,7 +137,7 @@ void DrillerEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *in
 		act->addDefaultInputMapping("s");
 		infoScreenKeyMap->addAction(act);
 
-		act = new Common::Action("LOAD", _("Load Game"));
+		act = new Common::Action("LOAD", _("Load game"));
 		act->setCustomEngineActionEvent(kActionLoad);
 		act->addDefaultInputMapping("l");
 		infoScreenKeyMap->addAction(act);
diff --git a/engines/freescape/games/eclipse/eclipse.cpp b/engines/freescape/games/eclipse/eclipse.cpp
index 296f4e5b02b..6bc1445aa60 100644
--- a/engines/freescape/games/eclipse/eclipse.cpp
+++ b/engines/freescape/games/eclipse/eclipse.cpp
@@ -233,7 +233,7 @@ void EclipseEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *in
 	act->addDefaultInputMapping("s");
 	infoScreenKeyMap->addAction(act);
 
-	act = new Common::Action("LOAD", _("Load Game"));
+	act = new Common::Action("LOAD", _("Load game"));
 	act->setCustomEngineActionEvent(kActionLoad);
 	act->addDefaultInputMapping("l");
 	infoScreenKeyMap->addAction(act);
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 892d8b6a8df..45fb9ca464b 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2828,7 +2828,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	act->addDefaultInputMapping("M+s");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionLoad, _("Load Game"));
+	act = new Action(kStandardActionLoad, _("Load game"));
 	act->setCustomEngineActionEvent(kPegasusActionLoadGameState);
 	act->addDefaultInputMapping("C+o"); // o for open (original)
 	act->addDefaultInputMapping("M+o");
diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index 6153ecc9729..30e3361f7ea 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -43,7 +43,7 @@ struct KeybindingRecord {
 static const KeybindingRecord COMMON_KEYS[] = {
 	{ ACTION_QUICKSAVE, "QUICKSAVE", _s("Quick Save"), "F1", nullptr },
 	{ ACTION_SAVE, "SAVE", _s("Save Game"), "F5", nullptr },
-	{ ACTION_LOAD, "LOAD", _s("Load Game"), "F7", nullptr },
+	{ ACTION_LOAD, "LOAD", _s("Load game"), "F7", nullptr },
 	{ ACTION_COMBAT, "COMBAT", _s("Draw Weapon / Combat"), "c", "JOY_X" },
 	{ ACTION_MENU, "MENU", _s("Game Menu"), "ESCAPE", "JOY_Y" },
 	{ ACTION_TURN_LEFT, "TURN_LEFT", _s("Turn left"), "LEFT", "KP4" },


Commit: f064c0bb69243af148d2bb607022b091526e6541
    https://github.com/scummvm/scummvm/commit/f064c0bb69243af148d2bb607022b091526e6541
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Save game" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp
    engines/dgds/metaengine.cpp
    engines/freescape/games/castle/castle.cpp
    engines/freescape/games/dark/dark.cpp
    engines/freescape/games/driller/driller.cpp
    engines/freescape/games/eclipse/eclipse.cpp
    engines/pegasus/pegasus.cpp
    engines/ultima/ultima8/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 0e15d2c3098..658fcf4b1ff 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -327,7 +327,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
 	// SAVE GAME
-	act = new Action("KIASAVE", _("Save Game"));
+	act = new Action("KIASAVE", _("Save game"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionOpenKIATabSaveGame);
 	act->addDefaultInputMapping("F2");
 	commonKeymap->addAction(act);
diff --git a/engines/dgds/metaengine.cpp b/engines/dgds/metaengine.cpp
index be25c601136..0ef2da51bf0 100644
--- a/engines/dgds/metaengine.cpp
+++ b/engines/dgds/metaengine.cpp
@@ -72,7 +72,7 @@ struct KeybindingRecord {
 Common::KeymapArray DgdsMetaEngine::initKeymaps(const char *target) const {
 	const KeybindingRecord DGDS_KEYS[] = {
 		{ Dgds::kDgdsKeyLoad, "LOAD", _("Load game"), "F7", "C+l" },
-		{ Dgds::kDgdsKeySave, "SAVE", _("Save Game"), "F5", "C+s" },
+		{ Dgds::kDgdsKeySave, "SAVE", _("Save game"), "F5", "C+s" },
 		{ Dgds::kDgdsKeyToggleMenu, "TOGGLE_MENU", _("Toggle Menu"), "ESCAPE", nullptr },
 		{ Dgds::kDgdsKeyToggleClock, "TOGGLE_CLOCK", _("Toggle Clock"), "c", nullptr },
 		{ Dgds::kDgdsKeyNextChoice, "NEXT_CHOICE", _("Next dialog / menu item"), "DOWN", "s" },
diff --git a/engines/freescape/games/castle/castle.cpp b/engines/freescape/games/castle/castle.cpp
index eaf23bb8c4f..8fda39920f6 100644
--- a/engines/freescape/games/castle/castle.cpp
+++ b/engines/freescape/games/castle/castle.cpp
@@ -243,7 +243,7 @@ void CastleEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *inf
 	act->addDefaultInputMapping("2");
 	infoScreenKeyMap->addAction(act);
 
-	act = new Common::Action("SAVE", _("Save Game"));
+	act = new Common::Action("SAVE", _("Save game"));
 	act->setCustomEngineActionEvent(kActionSave);
 	act->addDefaultInputMapping("s");
 	infoScreenKeyMap->addAction(act);
diff --git a/engines/freescape/games/dark/dark.cpp b/engines/freescape/games/dark/dark.cpp
index eda98e6d42e..6597723db52 100644
--- a/engines/freescape/games/dark/dark.cpp
+++ b/engines/freescape/games/dark/dark.cpp
@@ -183,7 +183,7 @@ void DarkEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *infoS
 	FreescapeEngine::initKeymaps(engineKeyMap, infoScreenKeyMap, target);
 	Common::Action *act;
 
-	act = new Common::Action("SAVE", _("Save Game"));
+	act = new Common::Action("SAVE", _("Save game"));
 	act->setCustomEngineActionEvent(kActionSave);
 	act->addDefaultInputMapping("s");
 	infoScreenKeyMap->addAction(act);
diff --git a/engines/freescape/games/driller/driller.cpp b/engines/freescape/games/driller/driller.cpp
index ae77a75e414..3e9d0a19667 100644
--- a/engines/freescape/games/driller/driller.cpp
+++ b/engines/freescape/games/driller/driller.cpp
@@ -132,7 +132,7 @@ void DrillerEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *in
 	Common::Action *act;
 
 	if (!(isAmiga() || isAtariST())) {
-		act = new Common::Action("SAVE", _("Save Game"));
+		act = new Common::Action("SAVE", _("Save game"));
 		act->setCustomEngineActionEvent(kActionSave);
 		act->addDefaultInputMapping("s");
 		infoScreenKeyMap->addAction(act);
diff --git a/engines/freescape/games/eclipse/eclipse.cpp b/engines/freescape/games/eclipse/eclipse.cpp
index 6bc1445aa60..a05c14a356c 100644
--- a/engines/freescape/games/eclipse/eclipse.cpp
+++ b/engines/freescape/games/eclipse/eclipse.cpp
@@ -228,7 +228,7 @@ void EclipseEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *in
 	FreescapeEngine::initKeymaps(engineKeyMap, infoScreenKeyMap, target);
 	Common::Action *act;
 
-	act = new Common::Action("SAVE", _("Save Game"));
+	act = new Common::Action("SAVE", _("Save game"));
 	act->setCustomEngineActionEvent(kActionSave);
 	act->addDefaultInputMapping("s");
 	infoScreenKeyMap->addAction(act);
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 45fb9ca464b..e0b3a22f5ed 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2822,7 +2822,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	engineKeyMap->addAction(act);
 
 	// We support meta where available and control elsewhere
-	act = new Action(kStandardActionSave, _("Save Game"));
+	act = new Action(kStandardActionSave, _("Save game"));
 	act->setCustomEngineActionEvent(kPegasusActionSaveGameState);
 	act->addDefaultInputMapping("C+s");
 	act->addDefaultInputMapping("M+s");
diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index 30e3361f7ea..219af60193a 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -42,7 +42,7 @@ struct KeybindingRecord {
 
 static const KeybindingRecord COMMON_KEYS[] = {
 	{ ACTION_QUICKSAVE, "QUICKSAVE", _s("Quick Save"), "F1", nullptr },
-	{ ACTION_SAVE, "SAVE", _s("Save Game"), "F5", nullptr },
+	{ ACTION_SAVE, "SAVE", _s("Save game"), "F5", nullptr },
 	{ ACTION_LOAD, "LOAD", _s("Load game"), "F7", nullptr },
 	{ ACTION_COMBAT, "COMBAT", _s("Draw Weapon / Combat"), "c", "JOY_X" },
 	{ ACTION_MENU, "MENU", _s("Game Menu"), "ESCAPE", "JOY_Y" },


Commit: a6b1922146b267c466a1df984069d5bc1ca108c8
    https://github.com/scummvm/scummvm/commit/a6b1922146b267c466a1df984069d5bc1ca108c8
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Look down" keymapper action in engines

Changed paths:
    engines/zvision/metaengine.cpp


diff --git a/engines/zvision/metaengine.cpp b/engines/zvision/metaengine.cpp
index 953bb69ab03..0e20cdb4511 100644
--- a/engines/zvision/metaengine.cpp
+++ b/engines/zvision/metaengine.cpp
@@ -220,7 +220,7 @@ Common::KeymapArray ZVisionMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_UP");
 	gameKeymap->addAction(act);
 
-	act = new Action(kStandardActionMoveDown, _("Look Down"));
+	act = new Action(kStandardActionMoveDown, _("Look down"));
 	act->setCustomEngineActionEvent(kZVisionActionDown);
 	act->addDefaultInputMapping("DOWN");
 	act->addDefaultInputMapping("JOY_DOWN");


Commit: 146d38ad1541ccb9e8321b9bfcd0a463f724d584
    https://github.com/scummvm/scummvm/commit/146d38ad1541ccb9e8321b9bfcd0a463f724d584
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Look up" keymapper action in engines

Changed paths:
    engines/zvision/metaengine.cpp


diff --git a/engines/zvision/metaengine.cpp b/engines/zvision/metaengine.cpp
index 0e20cdb4511..5cd291ebc5e 100644
--- a/engines/zvision/metaengine.cpp
+++ b/engines/zvision/metaengine.cpp
@@ -214,7 +214,7 @@ Common::KeymapArray ZVisionMetaEngine::initKeymaps(const char *target) const {
 
 	Keymap *gameKeymap = new Keymap(Keymap::kKeymapTypeGame, gameKeymapId, "Z-Vision - Game");
 
-	act = new Action(kStandardActionMoveUp, _("Look Up"));
+	act = new Action(kStandardActionMoveUp, _("Look up"));
 	act->setCustomEngineActionEvent(kZVisionActionUp);
 	act->addDefaultInputMapping("UP");
 	act->addDefaultInputMapping("JOY_UP");


Commit: 953901a7f75f98ffa64bc36db3bff0760b2e8f0d
    https://github.com/scummvm/scummvm/commit/953901a7f75f98ffa64bc36db3bff0760b2e8f0d
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Main menu" keymapper action in engines

Changed paths:
    engines/sword1/metaengine.cpp


diff --git a/engines/sword1/metaengine.cpp b/engines/sword1/metaengine.cpp
index 4358583986d..92991b67f19 100644
--- a/engines/sword1/metaengine.cpp
+++ b/engines/sword1/metaengine.cpp
@@ -298,7 +298,7 @@ Common::KeymapArray SwordMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_CENTER");
 	gameKeyMap->addAction(act);
 
-	act = new Action("MAINPANEL", _("Main Menu"));
+	act = new Action("MAINPANEL", _("Main menu"));
 	act->setCustomEngineActionEvent(kActionMainPanel);
 	act->addDefaultInputMapping("F5");
 	act->addDefaultInputMapping("JOY_Y");


Commit: f3531d43dcfd5da66b8ccfd461a30e2b036b2df4
    https://github.com/scummvm/scummvm/commit/f3531d43dcfd5da66b8ccfd461a30e2b036b2df4
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Middle click" keymapper action in engines

Changed paths:
    engines/metaengine.cpp
    engines/mtropolis/metaengine.cpp
    engines/saga/metaengine.cpp
    engines/wintermute/keymapper_tables.h


diff --git a/engines/metaengine.cpp b/engines/metaengine.cpp
index 3dc6589aa79..2be50081a56 100644
--- a/engines/metaengine.cpp
+++ b/engines/metaengine.cpp
@@ -82,7 +82,7 @@ Common::KeymapArray MetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionMiddleClick, _("Middle Click"));
+	act = new Action(kStandardActionMiddleClick, _("Middle click"));
 	act->addDefaultInputMapping("MOUSE_MIDDLE");
 	act->setMiddleClickEvent();
 	engineKeyMap->addAction(act);
diff --git a/engines/mtropolis/metaengine.cpp b/engines/mtropolis/metaengine.cpp
index ea5ccd3c517..32caad94fde 100644
--- a/engines/mtropolis/metaengine.cpp
+++ b/engines/mtropolis/metaengine.cpp
@@ -170,7 +170,7 @@ Common::Array<Common::Keymap *> MTropolisMetaEngine::initKeymaps(const char *tar
 	act->addDefaultInputMapping("JOY_B");
 	keymap->addAction(act);
 
-	act = new Common::Action(Common::kStandardActionMiddleClick, _("Middle Click"));
+	act = new Common::Action(Common::kStandardActionMiddleClick, _("Middle click"));
 	act->setMiddleClickEvent();
 	act->addDefaultInputMapping("MOUSE_MIDDLE");
 	act->addDefaultInputMapping("JOY_X");
diff --git a/engines/saga/metaengine.cpp b/engines/saga/metaengine.cpp
index 11be0c0a146..f62ced78df3 100644
--- a/engines/saga/metaengine.cpp
+++ b/engines/saga/metaengine.cpp
@@ -281,7 +281,7 @@ Common::KeymapArray SagaMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_A");
 		engineKeyMap->addAction(act);
 
-		act = new Action(kStandardActionMiddleClick, _("Middle Click"));
+		act = new Action(kStandardActionMiddleClick, _("Middle click"));
 		act->addDefaultInputMapping("MOUSE_MIDDLE");
 		act->setMiddleClickEvent();
 		engineKeyMap->addAction(act);
diff --git a/engines/wintermute/keymapper_tables.h b/engines/wintermute/keymapper_tables.h
index 9254b15208a..efe4f0c06e8 100644
--- a/engines/wintermute/keymapper_tables.h
+++ b/engines/wintermute/keymapper_tables.h
@@ -253,7 +253,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		act->addDefaultInputMapping("JOY_Y"); // extra joy
 		gameKeyMap->addAction(act);
 	} else if (gameId == "bookofgron") {
-		act = new Action(kStandardActionMiddleClick, _("Middle Click"));
+		act = new Action(kStandardActionMiddleClick, _("Middle click"));
 		act->setMiddleClickEvent();
 		act->addDefaultInputMapping("MOUSE_MIDDLE"); // original mouse
 		act->addDefaultInputMapping("JOY_Y"); // extra joy
@@ -297,7 +297,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		act->addDefaultInputMapping("JOY_DOWN"); // extra joy
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionMiddleClick, _("Middle Click"));
+		act = new Action(kStandardActionMiddleClick, _("Middle click"));
 		act->setMiddleClickEvent();
 		act->addDefaultInputMapping("MOUSE_MIDDLE"); // original mouse
 		gameKeyMap->addAction(act);
@@ -2163,7 +2163,7 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		act->addDefaultInputMapping("JOY_DOWN"); // extra joy
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionMiddleClick, _("Middle Click"));
+		act = new Action(kStandardActionMiddleClick, _("Middle click"));
 		act->setMiddleClickEvent();
 		act->addDefaultInputMapping("MOUSE_MIDDLE"); // original mouse
 		gameKeyMap->addAction(act);


Commit: c04f52907d0af5b29c7de7e90c510c618c894a22
    https://github.com/scummvm/scummvm/commit/c04f52907d0af5b29c7de7e90c510c618c894a22
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Perform default action" keymapper action in engines

Changed paths:
    engines/supernova/metaengine.cpp
    engines/toltecs/metaengine.cpp


diff --git a/engines/supernova/metaengine.cpp b/engines/supernova/metaengine.cpp
index b7f5730a6b3..040d804aa37 100644
--- a/engines/supernova/metaengine.cpp
+++ b/engines/supernova/metaengine.cpp
@@ -229,7 +229,7 @@ Common::KeymapArray SupernovaMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeymap->addAction(act);
 
-	act = new Common::Action(kStandardActionRightClick, _("Perform Default Action"));
+	act = new Common::Action(kStandardActionRightClick, _("Perform default action"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");
diff --git a/engines/toltecs/metaengine.cpp b/engines/toltecs/metaengine.cpp
index 5d928e68c70..11f3515647e 100644
--- a/engines/toltecs/metaengine.cpp
+++ b/engines/toltecs/metaengine.cpp
@@ -219,7 +219,7 @@ Common::KeymapArray ToltecsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionRightClick, _("Move / Perform Default Action"));
+	act = new Action(kStandardActionRightClick, _("Move / Perform default action"));
 	act->setRightClickEvent();
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_B");


Commit: dd6bf4bf226e79b0df81cb2cdf9fd339207920d7
    https://github.com/scummvm/scummvm/commit/dd6bf4bf226e79b0df81cb2cdf9fd339207920d7
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Move down-left" keymapper action in engines

Changed paths:
    engines/efh/metaengine.cpp


diff --git a/engines/efh/metaengine.cpp b/engines/efh/metaengine.cpp
index c1cecf5cd17..4a36513d4e7 100644
--- a/engines/efh/metaengine.cpp
+++ b/engines/efh/metaengine.cpp
@@ -262,7 +262,7 @@ Common::KeymapArray EfhMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("PAGEUP");
 	keymap->addAction(act);
 
-	act = new Action("MOVEDOWNLEFT", _("Move down left"));
+	act = new Action("MOVEDOWNLEFT", _("Move down-left"));
 	act->setCustomEngineActionEvent(kActionMoveDownLeft);
 	act->addDefaultInputMapping("END");
 	keymap->addAction(act);


Commit: b0afb9369c960388e152a8d75205e783a6484b43
    https://github.com/scummvm/scummvm/commit/b0afb9369c960388e152a8d75205e783a6484b43
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Move down-right" keymapper action in engines

Changed paths:
    engines/efh/metaengine.cpp


diff --git a/engines/efh/metaengine.cpp b/engines/efh/metaengine.cpp
index 4a36513d4e7..624b27059fb 100644
--- a/engines/efh/metaengine.cpp
+++ b/engines/efh/metaengine.cpp
@@ -267,7 +267,7 @@ Common::KeymapArray EfhMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("END");
 	keymap->addAction(act);
 
-	act = new Action("MOVEDOWNRIGHT", _("Move down right"));
+	act = new Action("MOVEDOWNRIGHT", _("Move down-right"));
 	act->setCustomEngineActionEvent(kActionMoveDownRight);
 	act->addDefaultInputMapping("PAGEDOWN");
 	keymap->addAction(act);


Commit: aacace67f54e5cd04d71bd4437e57ecea55c8350
    https://github.com/scummvm/scummvm/commit/aacace67f54e5cd04d71bd4437e57ecea55c8350
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Move up-left" keymapper action in engines

Changed paths:
    engines/efh/metaengine.cpp


diff --git a/engines/efh/metaengine.cpp b/engines/efh/metaengine.cpp
index 624b27059fb..7df11dd6d5c 100644
--- a/engines/efh/metaengine.cpp
+++ b/engines/efh/metaengine.cpp
@@ -252,7 +252,7 @@ Common::KeymapArray EfhMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_RIGHT");
 	keymap->addAction(act);
 
-	act = new Action("MOVEUPLEFT", _("Move up left"));
+	act = new Action("MOVEUPLEFT", _("Move up-left"));
 	act->setCustomEngineActionEvent(kActionMoveUpLeft);
 	act->addDefaultInputMapping("HOME");
 	keymap->addAction(act);


Commit: a321fdefebc6ef47a227f9ab10cd0f59006b6bb9
    https://github.com/scummvm/scummvm/commit/a321fdefebc6ef47a227f9ab10cd0f59006b6bb9
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Move up-right" keymapper action in engines

Changed paths:
    engines/efh/metaengine.cpp


diff --git a/engines/efh/metaengine.cpp b/engines/efh/metaengine.cpp
index 7df11dd6d5c..44811a59f34 100644
--- a/engines/efh/metaengine.cpp
+++ b/engines/efh/metaengine.cpp
@@ -257,7 +257,7 @@ Common::KeymapArray EfhMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("HOME");
 	keymap->addAction(act);
 
-	act = new Action("MOVEUPRIGHT", _("Move up right"));
+	act = new Action("MOVEUPRIGHT", _("Move up-right"));
 	act->setCustomEngineActionEvent(kActionMoveUpRight);
 	act->addDefaultInputMapping("PAGEUP");
 	keymap->addAction(act);


Commit: 4e5a72d8f9c6af9ba514992c8dec05a724134576
    https://github.com/scummvm/scummvm/commit/4e5a72d8f9c6af9ba514992c8dec05a724134576
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Open KIA database" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 658fcf4b1ff..7b6d74f3f9e 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -261,7 +261,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
 	// ACTIVATE KIA CLUE DATABASE SYSTEM
-	act = new Action("KIADB", _("Open KIA Database"));
+	act = new Action("KIADB", _("Open KIA database"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionOpenKiaDatabase);
 	act->addDefaultInputMapping("TAB");
 	act->addDefaultInputMapping("JOY_LEFT_SHOULDER");


Commit: d445ecb21b107c59bc52f3d9b4bfc64b39f247e2
    https://github.com/scummvm/scummvm/commit/d445ecb21b107c59bc52f3d9b4bfc64b39f247e2
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Page up in save/load menu" keymapper action in engines

Changed paths:
    engines/tinsel/metaengine.cpp


diff --git a/engines/tinsel/metaengine.cpp b/engines/tinsel/metaengine.cpp
index 75c9a06e0cb..5d66f6caa71 100644
--- a/engines/tinsel/metaengine.cpp
+++ b/engines/tinsel/metaengine.cpp
@@ -338,7 +338,7 @@ Common::KeymapArray TinselMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("A+q");
 	gameKeyMap->addAction(act);
 
-	act = new Action("PGUPMENU", _("Page Up in save/load menu"));
+	act = new Action("PGUPMENU", _("Page up in save/load menu"));
 	act->setCustomEngineActionEvent(kActionPageUp);
 	act->addDefaultInputMapping("PAGEUP");
 	act->addDefaultInputMapping("KP9");


Commit: 3fbfffd9144e515dc3a43c50acd29db386dff9f7
    https://github.com/scummvm/scummvm/commit/3fbfffd9144e515dc3a43c50acd29db386dff9f7
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Pause game" keymapper action in engines

Changed paths:
    engines/sludge/keymapper_tables.h


diff --git a/engines/sludge/keymapper_tables.h b/engines/sludge/keymapper_tables.h
index 3c6208031c7..44affa5f0ec 100644
--- a/engines/sludge/keymapper_tables.h
+++ b/engines/sludge/keymapper_tables.h
@@ -570,7 +570,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_B");
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionPause, _("Pause Game"));
+		act = new Action(kStandardActionPause, _("Pause game"));
 		act->setKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE));
 		act->addDefaultInputMapping("ESCAPE");
 		act->addDefaultInputMapping("JOY_RIGHT");


Commit: 2b57547c3ac62c93332a2b9a5db0f4584fd4b9c8
    https://github.com/scummvm/scummvm/commit/2b57547c3ac62c93332a2b9a5db0f4584fd4b9c8
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Previous page" keymapper action in engines

Changed paths:
    engines/crab/input/input.cpp


diff --git a/engines/crab/input/input.cpp b/engines/crab/input/input.cpp
index 62c45ceb69f..72eaa0daf9a 100644
--- a/engines/crab/input/input.cpp
+++ b/engines/crab/input/input.cpp
@@ -223,7 +223,7 @@ Common::Keymap* InputManager::getDefaultKeyMapsForUI() {
 	act->addDefaultInputMapping("PERIOD");
 	uiKeymap->addAction(act);
 
-	act = new Action("PREVPAGE", _("Previous Page"));
+	act = new Action("PREVPAGE", _("Previous page"));
 	act->setCustomEngineActionEvent(IU_PAGE_PREV);
 	act->addDefaultInputMapping("COMMA");
 	uiKeymap->addAction(act);


Commit: 4e5f28ccf61669ddb3b36665bc31897173627cd1
    https://github.com/scummvm/scummvm/commit/4e5f28ccf61669ddb3b36665bc31897173627cd1
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Quick load" keymapper action in engines

Changed paths:
    engines/crab/input/input.cpp
    engines/sludge/keymapper_tables.h


diff --git a/engines/crab/input/input.cpp b/engines/crab/input/input.cpp
index 72eaa0daf9a..682050f1883 100644
--- a/engines/crab/input/input.cpp
+++ b/engines/crab/input/input.cpp
@@ -268,7 +268,7 @@ Common::Keymap* InputManager::getDefaultKeyMapsForHUD() {
 	act->addDefaultInputMapping("F5");
 	hudKeymap->addAction(act);
 
-	act = new Action("QUICKLOAD", _("Quick Load"));
+	act = new Action("QUICKLOAD", _("Quick load"));
 	act->setCustomEngineActionEvent(IG_QUICKLOAD);
 	act->addDefaultInputMapping("F9");
 	hudKeymap->addAction(act);
diff --git a/engines/sludge/keymapper_tables.h b/engines/sludge/keymapper_tables.h
index 44affa5f0ec..4a8d088f4fc 100644
--- a/engines/sludge/keymapper_tables.h
+++ b/engines/sludge/keymapper_tables.h
@@ -401,7 +401,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_RIGHT");
 		gameKeyMap->addAction(act);
 
-		act = new Action("LOAD", _("Quick Load"));
+		act = new Action("LOAD", _("Quick load"));
 		act->setKeyEvent(KeyState(KEYCODE_l, 'l'));
 		act->addDefaultInputMapping("l");
 		act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");


Commit: bc4795fb9e774d40e14b4cb9406b16ac00f15f66
    https://github.com/scummvm/scummvm/commit/bc4795fb9e774d40e14b4cb9406b16ac00f15f66
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Quick room exit" keymapper action in engines

Changed paths:
    engines/grim/grim.cpp


diff --git a/engines/grim/grim.cpp b/engines/grim/grim.cpp
index 99e7d8c253f..12c4c6e1f2a 100644
--- a/engines/grim/grim.cpp
+++ b/engines/grim/grim.cpp
@@ -598,7 +598,7 @@ Common::KeymapArray GrimEngine::initKeymapsEMI(const char *target) {
 	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 	engineKeyMap->addAction(act);
 
-	act = new Action("QEXT", _("Quick Room Exit"));
+	act = new Action("QEXT", _("Quick room exit"));
 	act->setKeyEvent(KeyState(KEYCODE_o, 'o'));
 	act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 	engineKeyMap->addAction(act);


Commit: 7338e94c282d22b99b719ffe9a9361f3699f5e1c
    https://github.com/scummvm/scummvm/commit/7338e94c282d22b99b719ffe9a9361f3699f5e1c
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Quick save" keymapper action in engines

Changed paths:
    engines/crab/input/input.cpp
    engines/sludge/keymapper_tables.h
    engines/ultima/ultima8/metaengine.cpp


diff --git a/engines/crab/input/input.cpp b/engines/crab/input/input.cpp
index 682050f1883..ac5991be8e4 100644
--- a/engines/crab/input/input.cpp
+++ b/engines/crab/input/input.cpp
@@ -263,7 +263,7 @@ Common::Keymap* InputManager::getDefaultKeyMapsForHUD() {
 	act->addDefaultInputMapping("p");
 	hudKeymap->addAction(act);
 
-	act = new Action("QUICKSAVE", _("Quick Save"));
+	act = new Action("QUICKSAVE", _("Quick save"));
 	act->setCustomEngineActionEvent(IG_QUICKSAVE);
 	act->addDefaultInputMapping("F5");
 	hudKeymap->addAction(act);
diff --git a/engines/sludge/keymapper_tables.h b/engines/sludge/keymapper_tables.h
index 4a8d088f4fc..f2f420c02c9 100644
--- a/engines/sludge/keymapper_tables.h
+++ b/engines/sludge/keymapper_tables.h
@@ -407,7 +407,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SAVE", _("Quick Save"));
+		act = new Action("SAVE", _("Quick save"));
 		act->setKeyEvent(KeyState(KEYCODE_s, 's'));
 		act->addDefaultInputMapping("s");
 		act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index 219af60193a..2011fb659ac 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -41,7 +41,7 @@ struct KeybindingRecord {
 };
 
 static const KeybindingRecord COMMON_KEYS[] = {
-	{ ACTION_QUICKSAVE, "QUICKSAVE", _s("Quick Save"), "F1", nullptr },
+	{ ACTION_QUICKSAVE, "QUICKSAVE", _s("Quick save"), "F1", nullptr },
 	{ ACTION_SAVE, "SAVE", _s("Save game"), "F5", nullptr },
 	{ ACTION_LOAD, "LOAD", _s("Load game"), "F7", nullptr },
 	{ ACTION_COMBAT, "COMBAT", _s("Draw Weapon / Combat"), "c", "JOY_X" },


Commit: b2bff8b89aadbc9c736d12adc7772a06dc3c10fe
    https://github.com/scummvm/scummvm/commit/b2bff8b89aadbc9c736d12adc7772a06dc3c10fe
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Quit game" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp
    engines/darkseed/metaengine.cpp
    engines/dragons/metaengine.cpp
    engines/freescape/games/castle/castle.cpp
    engines/freescape/games/dark/dark.cpp
    engines/freescape/games/driller/driller.cpp
    engines/freescape/games/eclipse/eclipse.cpp
    engines/sword1/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 7b6d74f3f9e..961e65d1aa2 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -372,7 +372,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
 	// QUIT GAME
-	act = new Action("KIAQUIT", _("Quit Game"));
+	act = new Action("KIAQUIT", _("Quit game"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionOpenKIATabQuitGame);
 	act->addDefaultInputMapping("F10");
 	commonKeymap->addAction(act);
diff --git a/engines/darkseed/metaengine.cpp b/engines/darkseed/metaengine.cpp
index 461abf87574..67506548a82 100644
--- a/engines/darkseed/metaengine.cpp
+++ b/engines/darkseed/metaengine.cpp
@@ -90,7 +90,7 @@ Common::KeymapArray DarkseedMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_Y");
 	engineKeyMap->addAction(act);
 
-	act = new Action("QUIT", _("Quit Game"));
+	act = new Action("QUIT", _("Quit game"));
 	act->setCustomEngineActionEvent(Darkseed::kDarkseedActionQuit);
 	act->addDefaultInputMapping("C+q");
 	engineKeyMap->addAction(act);
diff --git a/engines/dragons/metaengine.cpp b/engines/dragons/metaengine.cpp
index fefb33ba72d..dd6158d7e30 100644
--- a/engines/dragons/metaengine.cpp
+++ b/engines/dragons/metaengine.cpp
@@ -221,7 +221,7 @@ Common::KeymapArray DragonsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("TAB");
 	engineKeyMap->addAction(act);
 
-	act = new Action("QUIT", _("Quit Game"));
+	act = new Action("QUIT", _("Quit game"));
 	act->setCustomEngineActionEvent(Dragons::kDragonsActionQuit);
 	act->addDefaultInputMapping("C+q");
 	engineKeyMap->addAction(act);
diff --git a/engines/freescape/games/castle/castle.cpp b/engines/freescape/games/castle/castle.cpp
index 8fda39920f6..08c77d72086 100644
--- a/engines/freescape/games/castle/castle.cpp
+++ b/engines/freescape/games/castle/castle.cpp
@@ -256,7 +256,7 @@ void CastleEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *inf
 		act->addDefaultInputMapping("l");
 	infoScreenKeyMap->addAction(act);
 
-	act = new Common::Action("QUIT", _("Quit Game"));
+	act = new Common::Action("QUIT", _("Quit game"));
 	act->setCustomEngineActionEvent(kActionQuit);
 	act->addDefaultInputMapping("q");
 	infoScreenKeyMap->addAction(act);
diff --git a/engines/freescape/games/dark/dark.cpp b/engines/freescape/games/dark/dark.cpp
index 6597723db52..3fa8e20b428 100644
--- a/engines/freescape/games/dark/dark.cpp
+++ b/engines/freescape/games/dark/dark.cpp
@@ -193,7 +193,7 @@ void DarkEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *infoS
 	act->addDefaultInputMapping("l");
 	infoScreenKeyMap->addAction(act);
 
-	act = new Common::Action("QUIT", _("Quit Game"));
+	act = new Common::Action("QUIT", _("Quit game"));
 	act->setCustomEngineActionEvent(kActionEscape);
 	if (isSpectrum())
 		act->addDefaultInputMapping("1");
diff --git a/engines/freescape/games/driller/driller.cpp b/engines/freescape/games/driller/driller.cpp
index 3e9d0a19667..062ee4b7be6 100644
--- a/engines/freescape/games/driller/driller.cpp
+++ b/engines/freescape/games/driller/driller.cpp
@@ -142,7 +142,7 @@ void DrillerEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *in
 		act->addDefaultInputMapping("l");
 		infoScreenKeyMap->addAction(act);
 
-		act = new Common::Action("QUIT", _("Quit Game"));
+		act = new Common::Action("QUIT", _("Quit game"));
 		act->setCustomEngineActionEvent(kActionEscape);
 		if (isSpectrum())
 			act->addDefaultInputMapping("1");
diff --git a/engines/freescape/games/eclipse/eclipse.cpp b/engines/freescape/games/eclipse/eclipse.cpp
index a05c14a356c..fccbcb3848c 100644
--- a/engines/freescape/games/eclipse/eclipse.cpp
+++ b/engines/freescape/games/eclipse/eclipse.cpp
@@ -238,7 +238,7 @@ void EclipseEngine::initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *in
 	act->addDefaultInputMapping("l");
 	infoScreenKeyMap->addAction(act);
 
-	act = new Common::Action("QUIT", _("Quit Game"));
+	act = new Common::Action("QUIT", _("Quit game"));
 	act->setCustomEngineActionEvent(kActionEscape);
 	if (isSpectrum())
 		act->addDefaultInputMapping("1");
diff --git a/engines/sword1/metaengine.cpp b/engines/sword1/metaengine.cpp
index 92991b67f19..7f2a5457668 100644
--- a/engines/sword1/metaengine.cpp
+++ b/engines/sword1/metaengine.cpp
@@ -292,7 +292,7 @@ Common::KeymapArray SwordMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_X");
 	gameKeyMap->addAction(act);
 
-	act = new Action("QUIT", _("Quit Game"));
+	act = new Action("QUIT", _("Quit game"));
 	act->setCustomEngineActionEvent(kActionQuit);
 	act->addDefaultInputMapping("C+q");
 	act->addDefaultInputMapping("JOY_CENTER");


Commit: c130668d695881c612fdbdcc8a284e3e84d6a354
    https://github.com/scummvm/scummvm/commit/c130668d695881c612fdbdcc8a284e3e84d6a354
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Quit prompt" keymapper action in engines

Changed paths:
    engines/cge/metaengine.cpp
    engines/cge2/metaengine.cpp


diff --git a/engines/cge/metaengine.cpp b/engines/cge/metaengine.cpp
index df72001dcbc..73396165b8d 100644
--- a/engines/cge/metaengine.cpp
+++ b/engines/cge/metaengine.cpp
@@ -239,7 +239,7 @@ Common::KeymapArray CGEMetaEngine::initKeymaps(const char *target) const {
 
 	// I18N: This opens a Quit Prompt where you have to choose
 	// [Confirm] or [Continue Playing] lines with Left Click.
-	act = new Action("QUIT", _("Quit Prompt"));
+	act = new Action("QUIT", _("Quit prompt"));
 	act->setCustomEngineActionEvent(kActionQuit);
 	act->addDefaultInputMapping("A+x");
 	act->addDefaultInputMapping("JOY_RIGHT_TRIGGER");
diff --git a/engines/cge2/metaengine.cpp b/engines/cge2/metaengine.cpp
index 9a7aaf5d89c..0ec2c1b4df8 100644
--- a/engines/cge2/metaengine.cpp
+++ b/engines/cge2/metaengine.cpp
@@ -253,7 +253,7 @@ Common::KeymapArray CGE2MetaEngine::initKeymaps(const char *target) const {
 
 	// I18N: This opens a Quit Prompt where you have to choose
 	// [Confirm] or [Continue Playing] lines with Left Click.
-	act = new Common::Action("QUIT", _("Quit Prompt"));
+	act = new Common::Action("QUIT", _("Quit prompt"));
 	act->setCustomEngineActionEvent(kActionQuit);
 	act->addDefaultInputMapping("A+x");
 	act->addDefaultInputMapping("JOY_RIGHT_TRIGGER");


Commit: 854cfa63923c5b1563011ee1bda609b96b420c98
    https://github.com/scummvm/scummvm/commit/854cfa63923c5b1563011ee1bda609b96b420c98
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Scroll down" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 961e65d1aa2..53cefb558dc 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -300,7 +300,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	kiaOnlyKeymap->addAction(act);
 
 	// I18N: This keymap allows scrolling texts and lists downwards
-	act = new Action("KIASCROLLDOWN", _("Scroll Down"));
+	act = new Action("KIASCROLLDOWN", _("Scroll down"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionScrollDown);
 	act->addDefaultInputMapping("MOUSE_WHEEL_DOWN");
 	act->addDefaultInputMapping("JOY_DOWN");


Commit: 9ef2e5eab70212b369f87fcf3d3cb72ebd2d6b00
    https://github.com/scummvm/scummvm/commit/9ef2e5eab70212b369f87fcf3d3cb72ebd2d6b00
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Scroll up" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 53cefb558dc..72cb48039ea 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -293,7 +293,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	kiaOnlyKeymap->addAction(act);
 
 	// I18N: This keymap allows scrolling texts and lists upwards
-	act = new Action("KIASCROLLUP", _("Scroll Up"));
+	act = new Action("KIASCROLLUP", _("Scroll up"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionScrollUp);
 	act->addDefaultInputMapping("MOUSE_WHEEL_UP");
 	act->addDefaultInputMapping("JOY_UP");


Commit: fed24367efbbe99731951778a015e344dc895ddd
    https://github.com/scummvm/scummvm/commit/fed24367efbbe99731951778a015e344dc895ddd
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Side step" keymapper action in engines

Changed paths:
    engines/icb/icb.cpp
    engines/ultima/ultima8/metaengine.cpp


diff --git a/engines/icb/icb.cpp b/engines/icb/icb.cpp
index 185747ea486..ef810116ec3 100644
--- a/engines/icb/icb.cpp
+++ b/engines/icb/icb.cpp
@@ -122,7 +122,7 @@ Common::KeymapArray IcbEngine::initKeymapsIcb(const char *target) {
 	engineKeyMap->addAction(act);
 
 	// I18N: Action in In Cold Blood
-	act = new Action("BSID", _("Side Step"));
+	act = new Action("BSID", _("Side step"));
 	act->setKeyEvent(KeyState(KEYCODE_LSHIFT));
 	act->addDefaultInputMapping("JOY_RIGHT_TRIGGER");
 	engineKeyMap->addAction(act);
@@ -188,7 +188,7 @@ Common::KeymapArray IcbEngine::initKeymapsEldorado(const char *target) {
 	engineKeyMap->addAction(act);
 
 	// I18N: Action in In Cold Blood
-	act = new Action("BSID", _("Side Step"));
+	act = new Action("BSID", _("Side step"));
 	act->setKeyEvent(KeyState(KEYCODE_LSHIFT));
 	act->addDefaultInputMapping("JOY_RIGHT_TRIGGER");
 	engineKeyMap->addAction(act);
diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index 2011fb659ac..7a24f416976 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -98,7 +98,7 @@ static const KeybindingRecord CRUSADER_KEYS[] = {
 	{ ACTION_ROLL_LEFT, "ROLL_LEFT", _s("Roll Left"), "INSERT", "KP1" },
 	{ ACTION_ROLL_RIGHT, "ROLL_RIGHT", _s("Roll Right"), "PAGEUP", "KP3" },
 	{ ACTION_TOGGLE_CROUCH, "TOGGLE_CROUCH", _s("Toggle Crouch"), "KP5", nullptr },
-	{ ACTION_MOVE_STEP, "MOVE_STEP", _s("Side Step / Advance / Retreat"), "LALT", "JOY_RIGHT_SHOULDER" },
+	{ ACTION_MOVE_STEP, "MOVE_STEP", _s("Side step / Advance / Retreat"), "LALT", "JOY_RIGHT_SHOULDER" },
 	{ ACTION_NONE, nullptr, nullptr, nullptr, nullptr }
 };
 


Commit: 8f4e6cd01ce3200a7fbb25060d553dcd8498d78c
    https://github.com/scummvm/scummvm/commit/8f4e6cd01ce3200a7fbb25060d553dcd8498d78c
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Skip dialogue" keymapper action in engines

Changed paths:
    engines/touche/metaengine.cpp


diff --git a/engines/touche/metaengine.cpp b/engines/touche/metaengine.cpp
index ab602499c5f..6b4380b5c57 100644
--- a/engines/touche/metaengine.cpp
+++ b/engines/touche/metaengine.cpp
@@ -138,7 +138,7 @@ Common::KeymapArray ToucheMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SKIPDILOG", _("Skip Dialogue"));
+		act = new Action("SKIPDILOG", _("Skip dialogue"));
 		act->setCustomEngineActionEvent(kToucheActionSkipDialogue);
 		act->addDefaultInputMapping("SPACE");
 		act->addDefaultInputMapping("JOY_X");


Commit: f908819eb877503b565639742d10d06fefb28cbc
    https://github.com/scummvm/scummvm/commit/f908819eb877503b565639742d10d06fefb28cbc
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Speed up cutscene" keymapper action in engines

Changed paths:
    engines/griffon/metaengine.cpp


diff --git a/engines/griffon/metaengine.cpp b/engines/griffon/metaengine.cpp
index f5817dc5a21..ae4be091c35 100644
--- a/engines/griffon/metaengine.cpp
+++ b/engines/griffon/metaengine.cpp
@@ -156,7 +156,7 @@ Common::KeymapArray GriffonMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
 
-	act = new Action("SPEEDUP", _("Speed Up Cutscene"));
+	act = new Action("SPEEDUP", _("Speed up cutscene"));
 	act->setCustomEngineActionEvent(Griffon::kGriffonCutsceneSpeedUp);
 	act->addDefaultInputMapping("LSHIFT");
 	act->addDefaultInputMapping("RSHIFT");


Commit: 3c4d7d44982eae8e183f727b349d93253f8589ab
    https://github.com/scummvm/scummvm/commit/3c4d7d44982eae8e183f727b349d93253f8589ab
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Suspect database" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 72cb48039ea..200abb93b84 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -354,7 +354,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
 	// SUSPECT DATABASE
-	act = new Action("KIASUSPECTS", _("Suspect Database"));
+	act = new Action("KIASUSPECTS", _("Suspect database"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionOpenKIATabSuspectDatabase);
 	act->addDefaultInputMapping("F5");
 	commonKeymap->addAction(act);


Commit: 7f733bbc60b73ce73482534a8f3df765556db97b
    https://github.com/scummvm/scummvm/commit/7f733bbc60b73ce73482534a8f3df765556db97b
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Time advance" keymapper action in engines

Changed paths:
    engines/darkseed/metaengine.cpp


diff --git a/engines/darkseed/metaengine.cpp b/engines/darkseed/metaengine.cpp
index 67506548a82..2b0f9958aaa 100644
--- a/engines/darkseed/metaengine.cpp
+++ b/engines/darkseed/metaengine.cpp
@@ -84,7 +84,7 @@ Common::KeymapArray DarkseedMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
 
-	act = new Action("TIMEADVANCE", _("Time Advance"));
+	act = new Action("TIMEADVANCE", _("Time advance"));
 	act->setCustomEngineActionEvent(Darkseed::kDarkseedActionTimeAdvance);
 	act->addDefaultInputMapping("t");
 	act->addDefaultInputMapping("JOY_Y");


Commit: 77848ab4e4422ff12d64434062e9b65cf77a5026
    https://github.com/scummvm/scummvm/commit/77848ab4e4422ff12d64434062e9b65cf77a5026
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Toggle center data display" keymapper action in engines

Changed paths:
    engines/pegasus/pegasus.cpp


diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index e0b3a22f5ed..fd4023d3e6b 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2786,7 +2786,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 	engineKeyMap->addAction(act);
 
-	act = new Action("TMA", _("Toggle Center Data Display"));
+	act = new Action("TMA", _("Toggle center data display"));
 	act->setCustomEngineActionEvent(kPegasusActionToggleCenterDisplay);
 	act->addDefaultInputMapping("t");
 	act->addDefaultInputMapping("KP_EQUALS");


Commit: 6a5d9fa177336dfde3caf9c335c84e12280b8766
    https://github.com/scummvm/scummvm/commit/6a5d9fa177336dfde3caf9c335c84e12280b8766
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Toggle clue privacy" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 200abb93b84..a15ed713af9 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -308,7 +308,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 
 	// I18N: This keymap allows (in KIA only) for a clue to be set as private or public
 	// (only when the KIA is upgraded).
-	act = new Action("KIATOGGLECLUEPRIVACY", _("Toggle Clue Privacy"));
+	act = new Action("KIATOGGLECLUEPRIVACY", _("Toggle clue privacy"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionToggleCluePrivacy);
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");


Commit: 9a8b745952fcc6fca8d44dde1a180a1e174cd5c2
    https://github.com/scummvm/scummvm/commit/9a8b745952fcc6fca8d44dde1a180a1e174cd5c2
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Toggle combat" keymapper action in engines

Changed paths:
    engines/bladerunner/metaengine.cpp


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index a15ed713af9..2a7d749a4c0 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -217,7 +217,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
 	// TOGGLE MCCOY'S COMBAT MODE
-	act = new Action("COMBAT", _("Toggle Combat"));
+	act = new Action("COMBAT", _("Toggle combat"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionToggleCombat);
 	act->addDefaultInputMapping("MOUSE_RIGHT");
 	act->addDefaultInputMapping("MOUSE_MIDDLE");


Commit: e8e0ed5adde0d3c3da4a28aa176780c751764c09
    https://github.com/scummvm/scummvm/commit/e8e0ed5adde0d3c3da4a28aa176780c751764c09
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Up right" keymapper action in engines

Changed paths:
    engines/scumm/metaengine.cpp


diff --git a/engines/scumm/metaengine.cpp b/engines/scumm/metaengine.cpp
index c22c7e6a42f..a2dccaf8de0 100644
--- a/engines/scumm/metaengine.cpp
+++ b/engines/scumm/metaengine.cpp
@@ -1008,7 +1008,7 @@ Common::KeymapArray ScummMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_UP");
 		insaneKeymap->addAction(act);
 
-		act = new Action("UPRIGHT", _("Up Right"));
+		act = new Action("UPRIGHT", _("Up right"));
 		act->setCustomEngineActionEvent(kScummActionInsaneUpRight);
 		act->addDefaultInputMapping("KP9");
 		act->addDefaultInputMapping("PAGEUP");


Commit: ba9c0412b2ad4eb3f31a984f35d7520591b6d3b6
    https://github.com/scummvm/scummvm/commit/ba9c0412b2ad4eb3f31a984f35d7520591b6d3b6
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Up left" keymapper action in engines

Changed paths:
    engines/scumm/metaengine.cpp


diff --git a/engines/scumm/metaengine.cpp b/engines/scumm/metaengine.cpp
index a2dccaf8de0..d53d9ddf379 100644
--- a/engines/scumm/metaengine.cpp
+++ b/engines/scumm/metaengine.cpp
@@ -995,7 +995,7 @@ Common::KeymapArray ScummMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_RIGHT");
 		insaneKeymap->addAction(act);
 
-		act = new Action("UPLEFT", _("Up Left"));
+		act = new Action("UPLEFT", _("Up left"));
 		act->setCustomEngineActionEvent(kScummActionInsaneUpLeft);
 		act->addDefaultInputMapping("KP7");
 		act->addDefaultInputMapping("INSERT");


Commit: 71126d659c9671797897d899221e6da937eec414
    https://github.com/scummvm/scummvm/commit/71126d659c9671797897d899221e6da937eec414
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent wording in "Open door" keymapper action in engines

Changed paths:
    engines/pegasus/pegasus.cpp
    engines/ultima/ultima4/metaengine.cpp


diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index fd4023d3e6b..17074f8849d 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2721,7 +2721,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 
 	Action *act;
 
-	act = new Action(kStandardActionMoveUp, _("Up/Zoom in/Move forward/Open Doors"));
+	act = new Action(kStandardActionMoveUp, _("Up/Zoom in/Move forward/Open door"));
 	act->setCustomEngineActionEvent(kPegasusActionUp);
 	act->addDefaultInputMapping("UP");
 	act->addDefaultInputMapping("KP8");
diff --git a/engines/ultima/ultima4/metaengine.cpp b/engines/ultima/ultima4/metaengine.cpp
index 21b0b690194..c4649c8ca04 100644
--- a/engines/ultima/ultima4/metaengine.cpp
+++ b/engines/ultima/ultima4/metaengine.cpp
@@ -60,7 +60,7 @@ static const KeybindingRecord NORMAL_KEYS[] = {
 	{ KEYBIND_LOCATE, "LOCATE", "Locate Position", "locate", "l", nullptr },
 	{ KEYBIND_MIX, "MIX", "Mix Reagents", "mix", "m", nullptr },
 	{ KEYBIND_NEW_ORDER, "NEW-ORDER", "New Order", "order", "n", nullptr },
-	{ KEYBIND_OPEN_DOOR, "OPEN-DOOR", "Open Door", "open", "o", nullptr },
+	{ KEYBIND_OPEN_DOOR, "OPEN-DOOR", "Open door", "open", "o", nullptr },
 	{ KEYBIND_PASS, "PASS", "Pass", "pass", "SPACE", nullptr },
 	{ KEYBIND_PEER, "PEER", "Peer", "peer", "p", nullptr },
 	{ KEYBIND_QUIT_SAVE, "QUIT-SAVE", "Quit and Save", "quitAndSave", "q", nullptr },


Commit: fda06f868cc40bf89be5d1f73980c766838b7521
    https://github.com/scummvm/scummvm/commit/fda06f868cc40bf89be5d1f73980c766838b7521
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
ULTIMA: NUVIE: Mark keybind descriptions for translation

Changed paths:
    engines/ultima/nuvie/metaengine.cpp


diff --git a/engines/ultima/nuvie/metaengine.cpp b/engines/ultima/nuvie/metaengine.cpp
index 3c1838d3ac6..3dee18c89c6 100644
--- a/engines/ultima/nuvie/metaengine.cpp
+++ b/engines/ultima/nuvie/metaengine.cpp
@@ -56,133 +56,133 @@ struct NuvieActionDescription {
 // keybinding/keys.cpp
 //
 static const NuvieActionDescription NuvieActionDescriptions[] = {
-	{ "WALK_WEST", "Walk west", "LEFT", "KP4" },
-	{ "WALK_EAST", "Walk east", "RIGHT", "KP6" },
-	{ "WALK_NORTH", "Walk north", "UP", "KP8" },
-	{ "WALK_SOUTH", "Walk south", "DOWN", "KP2" },
-	{ "WALK_NORTH_EAST", "Walk north-east", "KP9", nullptr },
-	{ "WALK_SOUTH_EAST", "Walk south-east", "KP3", nullptr },
-	{ "WALK_NORTH_WEST", "Walk north-west", "KP7", nullptr },
-	{ "WALK_SOUTH_WEST", "Walk south-west", "KP1", nullptr },
-	{ "LOOK", "Look", "l", nullptr },
-	{ "TALK", "Talk", "t", nullptr },
-	{ "USE", "Use", "u", nullptr },
-	{ "GET", "Get", "g", nullptr },
-	{ "MOVE", "Move", "m", nullptr },
-	{ "DROP", "Drop", "d", nullptr },
-	{ "TOGGLE_COMBAT", "Toggle combat", "b", nullptr },
-	{ "ATTACK", "Attack", "a", nullptr },
-	{ "MULTI_USE", "Multi-use", "SEMICOLON", nullptr },
-	{ "SELECT_COMMAND_BAR", "Select Command Bar", nullptr, nullptr },
-	{ "NEW_COMMAND_BAR", "Select New Command Bar", "COMMA", nullptr },
-	{ "DOLL_GUMP", "Doll gump", "i", nullptr },
-	{ "PREVIOUS_PARTY_MEMBER", "Previous party member", "MINUS", "KP_MINUS" },
-	{ "NEXT_PARTY_MEMBER", "Next party member", "PLUS", "KP_PLUS" },
-	{ "HOME_KEY", "Home key", "HOME", nullptr },
-	{ "END_KEY", "End key", "END", nullptr },
-	{ "TOGGLE_VIEW", "Toggle between inventory and actor view", "KP_ASTERISK", "ASTERISK" },
-	{ "PARTY_VIEW", "Party view", "F10", "SLASH" },
-	{ "PARTY_MODE", "Party mode", "0", nullptr },
-	{ "SAVE_MENU", "Save menu", "s", nullptr },
-	{ "LOAD_LATEST_SAVE", "Load latest save", "C+l", "C+r" },
-	{ "QUICK_SAVE", "Quick save", nullptr, nullptr },
-	{ "QUICK_LOAD", "Quick load", nullptr, nullptr },
-	{ "QUIT", "Quit", "q", "C+q" },
-	//{ "QUIT_NO_DIALOG", "Quit without confirmation", "M+q", nullptr },
-	{ "GAME_MENU_DIALOG", "Show game menu; Cancel action if in middle of action", "ESCAPE", nullptr },
-	//{ "TOGGLE_FULLSCREEN", "Toggle Fullscreen", "M+RETURN", nullptr },
-	{ "TOGGLE_CURSOR", "Toggle Cursor", "TAB", nullptr },
-	{ "TOGGLE_COMBAT_STRATEGY", "Toggle combat strategy", "BACKQUOTE", nullptr },
-	{ "TOGGLE_FPS_DISPLAY", "Toggle frames per second display", "C+PLUS", nullptr },
-	{ "TOGGLE_AUDIO", "Toggle audio", "C+a", nullptr },
-	{ "TOGGLE_MUSIC", "Toggle music", "C+m", nullptr },
-	{ "TOGGLE_SFX", "Toggle sfx", "C+s", nullptr },
-	{ "TOGGLE_ORIGINAL_STYLE_COMMAND_BAR", "Show/hide original style command bar", nullptr, nullptr },
-	{ "DO_ACTION", "Do action", "RETURN", "KP_ENTER" },
-	{ "CANCEL_ACTION", "Cancel action", "SPACE", nullptr },
-	{ "MSG_SCROLL_UP", "Msg scroll up", "PAGEUP", nullptr },
-	{ "MSG_SCROLL_DOWN", "Msg scroll down", "PAGEDOWN", nullptr },
-	{ "SHOW_KEYS", "Show keys", "h", nullptr },
-	{ "DECREASE_DEBUG", "Decrease debug", "C+d", nullptr },
-	{ "INCREASE_DEBUG", "Increase debug", "C+i", nullptr },
-	{ "CLOSE_GUMPS", "Close gumps", "z", nullptr },
-	//{ "USE_ITEM", "Use item", nullptr, nullptr }, // TODO: this takes an item no parameter
-	{ "TOGGLE_ALT_CODE_MODE", "Enter ALT code (hold)", "LALT", nullptr },
-	{ "ALT_CODE_0", "ALT Code 0", "A+KP0", "A+0" },
-	{ "ALT_CODE_1", "ALT Code 1", "A+KP1", "A+1" },
-	{ "ALT_CODE_2", "ALT Code 2", "A+KP2", "A+2" },
-	{ "ALT_CODE_3", "ALT Code 3", "A+KP3", "A+3" },
-	{ "ALT_CODE_4", "ALT Code 4", "A+KP4", "A+4" },
-	{ "ALT_CODE_5", "ALT Code 5", "A+KP5", "A+5" },
-	{ "ALT_CODE_6", "ALT Code 6", "A+KP6", "A+6" },
-	{ "ALT_CODE_7", "ALT Code 7", "A+KP7", "A+7" },
-	{ "ALT_CODE_8", "ALT Code 8", "A+KP8", "A+8" },
-	{ "ALT_CODE_9", "ALT Code 9", "A+KP9", "A+9" },
+	{ "WALK_WEST", _s("Walk west"), "LEFT", "KP4" },
+	{ "WALK_EAST", _s("Walk east"), "RIGHT", "KP6" },
+	{ "WALK_NORTH", _s("Walk north"), "UP", "KP8" },
+	{ "WALK_SOUTH", _s("Walk south"), "DOWN", "KP2" },
+	{ "WALK_NORTH_EAST", _s("Walk north-east"), "KP9", nullptr },
+	{ "WALK_SOUTH_EAST", _s("Walk south-east"), "KP3", nullptr },
+	{ "WALK_NORTH_WEST", _s("Walk north-west"), "KP7", nullptr },
+	{ "WALK_SOUTH_WEST", _s("Walk south-west"), "KP1", nullptr },
+	{ "LOOK", _s("Look"), "l", nullptr },
+	{ "TALK", _s("Talk"), "t", nullptr },
+	{ "USE", _s("Use"), "u", nullptr },
+	{ "GET", _s("Get"), "g", nullptr },
+	{ "MOVE", _s("Move"), "m", nullptr },
+	{ "DROP", _s("Drop"), "d", nullptr },
+	{ "TOGGLE_COMBAT", _s("Toggle combat"), "b", nullptr },
+	{ "ATTACK", _s("Attack"), "a", nullptr },
+	{ "MULTI_USE", _s("Multi-use"), "SEMICOLON", nullptr },
+	{ "SELECT_COMMAND_BAR", _s("Select Command Bar"), nullptr, nullptr },
+	{ "NEW_COMMAND_BAR", _s("Select New Command Bar"), "COMMA", nullptr },
+	{ "DOLL_GUMP", _s("Doll gump"), "i", nullptr },
+	{ "PREVIOUS_PARTY_MEMBER", _s("Previous party member"), "MINUS", "KP_MINUS" },
+	{ "NEXT_PARTY_MEMBER", _s("Next party member"), "PLUS", "KP_PLUS" },
+	{ "HOME_KEY", _s("Home key"), "HOME", nullptr },
+	{ "END_KEY", _s("End key"), "END", nullptr },
+	{ "TOGGLE_VIEW", _s("Toggle between inventory and actor view"), "KP_ASTERISK", "ASTERISK" },
+	{ "PARTY_VIEW", _s("Party view"), "F10", "SLASH" },
+	{ "PARTY_MODE", _s("Party mode"), "0", nullptr },
+	{ "SAVE_MENU", _s("Save menu"), "s", nullptr },
+	{ "LOAD_LATEST_SAVE", _s("Load latest save"), "C+l", "C+r" },
+	{ "QUICK_SAVE", _s("Quick save"), nullptr, nullptr },
+	{ "QUICK_LOAD", _s("Quick load"), nullptr, nullptr },
+	{ "QUIT", _s("Quit"), "q", "C+q" },
+	//{ "QUIT_NO_DIALOG", "_s(Quit without confirmation"), "M+q", nullptr },
+	{ "GAME_MENU_DIALOG", _s("Show game menu; Cancel action if in middle of action"), "ESCAPE", nullptr },
+	//{ "TOGGLE_FULLSCREEN", "_s(Toggle Fullscreen"), "M+RETURN", nullptr },
+	{ "TOGGLE_CURSOR", _s("Toggle Cursor"), "TAB", nullptr },
+	{ "TOGGLE_COMBAT_STRATEGY", _s("Toggle combat strategy"), "BACKQUOTE", nullptr },
+	{ "TOGGLE_FPS_DISPLAY", _s("Toggle frames per second display"), "C+PLUS", nullptr },
+	{ "TOGGLE_AUDIO", _s("Toggle audio"), "C+a", nullptr },
+	{ "TOGGLE_MUSIC", _s("Toggle music"), "C+m", nullptr },
+	{ "TOGGLE_SFX", _s("Toggle sfx"), "C+s", nullptr },
+	{ "TOGGLE_ORIGINAL_STYLE_COMMAND_BAR", _s("Show/hide original style command bar"), nullptr, nullptr },
+	{ "DO_ACTION", _s("Do action"), "RETURN", "KP_ENTER" },
+	{ "CANCEL_ACTION", _s("Cancel action"), "SPACE", nullptr },
+	{ "MSG_SCROLL_UP", _s("Msg scroll up"), "PAGEUP", nullptr },
+	{ "MSG_SCROLL_DOWN", _s("Msg scroll down"), "PAGEDOWN", nullptr },
+	{ "SHOW_KEYS", _s("Show keys"), "h", nullptr },
+	{ "DECREASE_DEBUG", _s("Decrease debug"), "C+d", nullptr },
+	{ "INCREASE_DEBUG", _s("Increase debug"), "C+i", nullptr },
+	{ "CLOSE_GUMPS", _s("Close gumps"), "z", nullptr },
+	//{ "USE_ITEM", _s("Use item"), nullptr, nullptr }, // TODO: this takes an item no parameter
+	{ "TOGGLE_ALT_CODE_MODE", _s("Enter ALT code (hold)"), "LALT", nullptr },
+	{ "ALT_CODE_0", _s("ALT Code 0"), "A+KP0", "A+0" },
+	{ "ALT_CODE_1", _s("ALT Code 1"), "A+KP1", "A+1" },
+	{ "ALT_CODE_2", _s("ALT Code 2"), "A+KP2", "A+2" },
+	{ "ALT_CODE_3", _s("ALT Code 3"), "A+KP3", "A+3" },
+	{ "ALT_CODE_4", _s("ALT Code 4"), "A+KP4", "A+4" },
+	{ "ALT_CODE_5", _s("ALT Code 5"), "A+KP5", "A+5" },
+	{ "ALT_CODE_6", _s("ALT Code 6"), "A+KP6", "A+6" },
+	{ "ALT_CODE_7", _s("ALT Code 7"), "A+KP7", "A+7" },
+	{ "ALT_CODE_8", _s("ALT Code 8"), "A+KP8", "A+8" },
+	{ "ALT_CODE_9", _s("ALT Code 9"), "A+KP9", "A+9" },
 };
 
 static const NuvieActionDescription CheatKeyDescriptions[] = {
-	{ "ASSET_VIEWER", "Open the asset viewer", nullptr, nullptr },
-	{ "SHOW_EGGS", "Show eggs", "e", nullptr },
-	{ "TOGGLE_HACKMOVE", "Toggle hack move", "A+h", nullptr },
-	{ "TOGGLE_EGG_SPAWN", "Toggle egg spawn", "A+C+e", nullptr },
-	{ "TOGGLE_NO_DARKNESS", "Toggle no darkness", "A+i", nullptr },
-	{ "TOGGLE_PICKPOCKET_MODE", "Toggle pickpocket mode", "A+C+p", nullptr },
-	{ "TOGGLE_GOD_MODE", "Toggle god mode", "A+C+g", nullptr },
-	{ "TOGGLE_ETHEREAL", "Toggle ethereal mode", "A+e", nullptr},
-	{ "TOGGLE_X_RAY", "Toggle X-ray mode", "x", nullptr },
-	{ "HEAL_PARTY", "Heal party", "A+C+h", nullptr },
-	{ "TELEPORT_TO_CURSOR", "Teleport to cursor", "C+t", nullptr },
-	{ "TOGGLE_CHEATS", "Toggle cheats", "C+c", nullptr },
+	{ "ASSET_VIEWER", _s("Open the asset viewer"), nullptr, nullptr },
+	{ "SHOW_EGGS", _s("Show eggs"), "e", nullptr },
+	{ "TOGGLE_HACKMOVE", _s("Toggle hack move"), "A+h", nullptr },
+	{ "TOGGLE_EGG_SPAWN", _s("Toggle egg spawn"), "A+C+e", nullptr },
+	{ "TOGGLE_NO_DARKNESS", _s("Toggle no darkness"), "A+i", nullptr },
+	{ "TOGGLE_PICKPOCKET_MODE", _s("Toggle pickpocket mode"), "A+C+p", nullptr },
+	{ "TOGGLE_GOD_MODE", _s("Toggle god mode"), "A+C+g", nullptr },
+	{ "TOGGLE_ETHEREAL", _s("Toggle ethereal mode"), "A+e", nullptr},
+	{ "TOGGLE_X_RAY", _s("Toggle X-ray mode"), "x", nullptr },
+	{ "HEAL_PARTY", _s("Heal party"), "A+C+h", nullptr },
+	{ "TELEPORT_TO_CURSOR", _s("Teleport to cursor"), "C+t", nullptr },
+	{ "TOGGLE_CHEATS", _s("Toggle cheats"), "C+c", nullptr },
 };
 
 static const NuvieActionDescription PerPartyMemberActionDescriptions[] {
-	{ "SOLO_MODE_1", "Solo mode as Avatar", "1", nullptr },
-	{ "SOLO_MODE_2", "Solo mode as party member 2", "2", nullptr },
-	{ "SOLO_MODE_3", "Solo mode as party member 3", "3", nullptr },
-	{ "SOLO_MODE_4", "Solo mode as party member 4", "4", nullptr },
-	{ "SOLO_MODE_5", "Solo mode as party member 5", "5", nullptr },
-	{ "SOLO_MODE_6", "Solo mode as party member 6", "6", nullptr },
-	{ "SOLO_MODE_7", "Solo mode as party member 7", "7", nullptr },
-	{ "SOLO_MODE_8", "Solo mode as party member 8", "8", nullptr },
-	{ "SOLO_MODE_9", "Solo mode as party member 9", "9", nullptr },
-	{ "SHOW_STATS_1", "Show stats for Avatar", "C+1", nullptr },
-	{ "SHOW_STATS_2", "Show stats for party member 2", "C+2", nullptr },
-	{ "SHOW_STATS_3", "Show stats for party member 3", "C+3", nullptr },
-	{ "SHOW_STATS_4", "Show stats for party member 4", "C+4", nullptr },
-	{ "SHOW_STATS_5", "Show stats for party member 5", "C+5", nullptr },
-	{ "SHOW_STATS_6", "Show stats for party member 6", "C+6", nullptr },
-	{ "SHOW_STATS_7", "Show stats for party member 7", "C+7", nullptr },
-	{ "SHOW_STATS_8", "Show stats for party member 8", "C+8", nullptr },
-	{ "SHOW_STATS_9", "Show stats for party member 9", "C+9", nullptr },
-	{ "INVENTORY_1", "Show inventory for Avatar", "F1", nullptr },
-	{ "INVENTORY_2", "Show inventory for party member 2", "F2", nullptr },
-	{ "INVENTORY_3", "Show inventory for party member 3", "F3", nullptr },
-	{ "INVENTORY_4", "Show inventory for party member 4", "F4", nullptr },
-	{ "INVENTORY_5", "Show inventory for party member 5", "F5", nullptr },
-	{ "INVENTORY_6", "Show inventory for party member 6", "F6", nullptr },
-	{ "INVENTORY_7", "Show inventory for party member 7", "F7", nullptr },
-	{ "INVENTORY_8", "Show inventory for party member 8", "F8", nullptr },
-	{ "INVENTORY_9", "Show inventory for party member 9", "F9", nullptr },
-	{ "DOLL_GUMP_1", "Show doll gump for Avatar", "S+F1", nullptr },
-	{ "DOLL_GUMP_2", "Show doll gump for party member 2", "S+F2", nullptr },
-	{ "DOLL_GUMP_3", "Show doll gump for party member 3", "S+F3", nullptr },
-	{ "DOLL_GUMP_4", "Show doll gump for party member 4", "S+F4", nullptr },
-	{ "DOLL_GUMP_5", "Show doll gump for party member 5", "S+F5", nullptr },
-	{ "DOLL_GUMP_6", "Show doll gump for party member 6", "S+F6", nullptr },
-	{ "DOLL_GUMP_7", "Show doll gump for party member 7", "S+F7", nullptr },
-	{ "DOLL_GUMP_8", "Show doll gump for party member 8", "S+F8", nullptr },
-	{ "DOLL_GUMP_9", "Show doll gump for party member 9", "S+F9", nullptr },
+	{ "SOLO_MODE_1", _s("Solo mode as Avatar"), "1", nullptr },
+	{ "SOLO_MODE_2", _s("Solo mode as party member 2"), "2", nullptr },
+	{ "SOLO_MODE_3", _s("Solo mode as party member 3"), "3", nullptr },
+	{ "SOLO_MODE_4", _s("Solo mode as party member 4"), "4", nullptr },
+	{ "SOLO_MODE_5", _s("Solo mode as party member 5"), "5", nullptr },
+	{ "SOLO_MODE_6", _s("Solo mode as party member 6"), "6", nullptr },
+	{ "SOLO_MODE_7", _s("Solo mode as party member 7"), "7", nullptr },
+	{ "SOLO_MODE_8", _s("Solo mode as party member 8"), "8", nullptr },
+	{ "SOLO_MODE_9", _s("Solo mode as party member 9"), "9", nullptr },
+	{ "SHOW_STATS_1", _s("Show stats for Avatar"), "C+1", nullptr },
+	{ "SHOW_STATS_2", _s("Show stats for party member 2"), "C+2", nullptr },
+	{ "SHOW_STATS_3", _s("Show stats for party member 3"), "C+3", nullptr },
+	{ "SHOW_STATS_4", _s("Show stats for party member 4"), "C+4", nullptr },
+	{ "SHOW_STATS_5", _s("Show stats for party member 5"), "C+5", nullptr },
+	{ "SHOW_STATS_6", _s("Show stats for party member 6"), "C+6", nullptr },
+	{ "SHOW_STATS_7", _s("Show stats for party member 7"), "C+7", nullptr },
+	{ "SHOW_STATS_8", _s("Show stats for party member 8"), "C+8", nullptr },
+	{ "SHOW_STATS_9", _s("Show stats for party member 9"), "C+9", nullptr },
+	{ "INVENTORY_1", _s("Show inventory for Avatar"), "F1", nullptr },
+	{ "INVENTORY_2", _s("Show inventory for party member 2"), "F2", nullptr },
+	{ "INVENTORY_3", _s("Show inventory for party member 3"), "F3", nullptr },
+	{ "INVENTORY_4", _s("Show inventory for party member 4"), "F4", nullptr },
+	{ "INVENTORY_5", _s("Show inventory for party member 5"), "F5", nullptr },
+	{ "INVENTORY_6", _s("Show inventory for party member 6"), "F6", nullptr },
+	{ "INVENTORY_7", _s("Show inventory for party member 7"), "F7", nullptr },
+	{ "INVENTORY_8", _s("Show inventory for party member 8"), "F8", nullptr },
+	{ "INVENTORY_9", _s("Show inventory for party member 9"), "F9", nullptr },
+	{ "DOLL_GUMP_1", _s("Show doll gump for Avatar"), "S+F1", nullptr },
+	{ "DOLL_GUMP_2", _s("Show doll gump for party member 2"), "S+F2", nullptr },
+	{ "DOLL_GUMP_3", _s("Show doll gump for party member 3"), "S+F3", nullptr },
+	{ "DOLL_GUMP_4", _s("Show doll gump for party member 4"), "S+F4", nullptr },
+	{ "DOLL_GUMP_5", _s("Show doll gump for party member 5"), "S+F5", nullptr },
+	{ "DOLL_GUMP_6", _s("Show doll gump for party member 6"), "S+F6", nullptr },
+	{ "DOLL_GUMP_7", _s("Show doll gump for party member 7"), "S+F7", nullptr },
+	{ "DOLL_GUMP_8", _s("Show doll gump for party member 8"), "S+F8", nullptr },
+	{ "DOLL_GUMP_9", _s("Show doll gump for party member 9"), "S+F9", nullptr },
 };
 
 static const NuvieActionDescription U6ActionDescriptions[] = {
-	{ "CAST", "Cast", "c", nullptr },
-	{ "REST", "Rest", "r", nullptr },
-	{ "TOGGLE_UNLIMITED_CASTING", "Toggle unlimited casting", "A+w", nullptr },
+	{ "CAST", _s("Cast"), "c", nullptr },
+	{ "REST", _s("Rest"), "r", nullptr },
+	{ "TOGGLE_UNLIMITED_CASTING", _s("Toggle unlimited casting"), "A+w", nullptr },
 };
 
 static const NuvieActionDescription SEActionDescriptions[] = {
-	{ "REST", "Rest", "r", nullptr },
-	{ "TOGGLE_UNLIMITED_CASTING", "Toggle unlimited casting", "A+w", nullptr },
+	{ "REST", _s("Rest"), "r", nullptr },
+	{ "TOGGLE_UNLIMITED_CASTING", _s("Toggle unlimited casting"), "A+w", nullptr },
 };
 
 


Commit: 31fd656197474e79d2a4fadb5d364b67d5fa3f1b
    https://github.com/scummvm/scummvm/commit/31fd656197474e79d2a4fadb5d364b67d5fa3f1b
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: ULTIMA: NUVIE: Consistent wording in keymapper action descriptions

Changed paths:
    engines/ultima/nuvie/metaengine.cpp


diff --git a/engines/ultima/nuvie/metaengine.cpp b/engines/ultima/nuvie/metaengine.cpp
index 3dee18c89c6..bb2174262a7 100644
--- a/engines/ultima/nuvie/metaengine.cpp
+++ b/engines/ultima/nuvie/metaengine.cpp
@@ -73,8 +73,8 @@ static const NuvieActionDescription NuvieActionDescriptions[] = {
 	{ "TOGGLE_COMBAT", _s("Toggle combat"), "b", nullptr },
 	{ "ATTACK", _s("Attack"), "a", nullptr },
 	{ "MULTI_USE", _s("Multi-use"), "SEMICOLON", nullptr },
-	{ "SELECT_COMMAND_BAR", _s("Select Command Bar"), nullptr, nullptr },
-	{ "NEW_COMMAND_BAR", _s("Select New Command Bar"), "COMMA", nullptr },
+	{ "SELECT_COMMAND_BAR", _s("Select command bar"), nullptr, nullptr },
+	{ "NEW_COMMAND_BAR", _s("Select new command bar"), "COMMA", nullptr },
 	{ "DOLL_GUMP", _s("Doll gump"), "i", nullptr },
 	{ "PREVIOUS_PARTY_MEMBER", _s("Previous party member"), "MINUS", "KP_MINUS" },
 	{ "NEXT_PARTY_MEMBER", _s("Next party member"), "PLUS", "KP_PLUS" },
@@ -90,14 +90,14 @@ static const NuvieActionDescription NuvieActionDescriptions[] = {
 	{ "QUIT", _s("Quit"), "q", "C+q" },
 	//{ "QUIT_NO_DIALOG", "_s(Quit without confirmation"), "M+q", nullptr },
 	{ "GAME_MENU_DIALOG", _s("Show game menu; Cancel action if in middle of action"), "ESCAPE", nullptr },
-	//{ "TOGGLE_FULLSCREEN", "_s(Toggle Fullscreen"), "M+RETURN", nullptr },
+	//{ "TOGGLE_FULLSCREEN", "_s(Toggle fullscreen"), "M+RETURN", nullptr },
 	{ "TOGGLE_CURSOR", _s("Toggle Cursor"), "TAB", nullptr },
 	{ "TOGGLE_COMBAT_STRATEGY", _s("Toggle combat strategy"), "BACKQUOTE", nullptr },
 	{ "TOGGLE_FPS_DISPLAY", _s("Toggle frames per second display"), "C+PLUS", nullptr },
 	{ "TOGGLE_AUDIO", _s("Toggle audio"), "C+a", nullptr },
 	{ "TOGGLE_MUSIC", _s("Toggle music"), "C+m", nullptr },
 	{ "TOGGLE_SFX", _s("Toggle sfx"), "C+s", nullptr },
-	{ "TOGGLE_ORIGINAL_STYLE_COMMAND_BAR", _s("Show/hide original style command bar"), nullptr, nullptr },
+	{ "TOGGLE_ORIGINAL_STYLE_COMMAND_BAR", _s("Toggle original style command bar"), nullptr, nullptr },
 	{ "DO_ACTION", _s("Do action"), "RETURN", "KP_ENTER" },
 	{ "CANCEL_ACTION", _s("Cancel action"), "SPACE", nullptr },
 	{ "MSG_SCROLL_UP", _s("Msg scroll up"), "PAGEUP", nullptr },
@@ -108,16 +108,16 @@ static const NuvieActionDescription NuvieActionDescriptions[] = {
 	{ "CLOSE_GUMPS", _s("Close gumps"), "z", nullptr },
 	//{ "USE_ITEM", _s("Use item"), nullptr, nullptr }, // TODO: this takes an item no parameter
 	{ "TOGGLE_ALT_CODE_MODE", _s("Enter ALT code (hold)"), "LALT", nullptr },
-	{ "ALT_CODE_0", _s("ALT Code 0"), "A+KP0", "A+0" },
-	{ "ALT_CODE_1", _s("ALT Code 1"), "A+KP1", "A+1" },
-	{ "ALT_CODE_2", _s("ALT Code 2"), "A+KP2", "A+2" },
-	{ "ALT_CODE_3", _s("ALT Code 3"), "A+KP3", "A+3" },
-	{ "ALT_CODE_4", _s("ALT Code 4"), "A+KP4", "A+4" },
-	{ "ALT_CODE_5", _s("ALT Code 5"), "A+KP5", "A+5" },
-	{ "ALT_CODE_6", _s("ALT Code 6"), "A+KP6", "A+6" },
-	{ "ALT_CODE_7", _s("ALT Code 7"), "A+KP7", "A+7" },
-	{ "ALT_CODE_8", _s("ALT Code 8"), "A+KP8", "A+8" },
-	{ "ALT_CODE_9", _s("ALT Code 9"), "A+KP9", "A+9" },
+	{ "ALT_CODE_0", _s("ALT code 0"), "A+KP0", "A+0" },
+	{ "ALT_CODE_1", _s("ALT code 1"), "A+KP1", "A+1" },
+	{ "ALT_CODE_2", _s("ALT code 2"), "A+KP2", "A+2" },
+	{ "ALT_CODE_3", _s("ALT code 3"), "A+KP3", "A+3" },
+	{ "ALT_CODE_4", _s("ALT code 4"), "A+KP4", "A+4" },
+	{ "ALT_CODE_5", _s("ALT code 5"), "A+KP5", "A+5" },
+	{ "ALT_CODE_6", _s("ALT code 6"), "A+KP6", "A+6" },
+	{ "ALT_CODE_7", _s("ALT code 7"), "A+KP7", "A+7" },
+	{ "ALT_CODE_8", _s("ALT code 8"), "A+KP8", "A+8" },
+	{ "ALT_CODE_9", _s("ALT code 9"), "A+KP9", "A+9" },
 };
 
 static const NuvieActionDescription CheatKeyDescriptions[] = {


Commit: c06111f435a926cf4b760d80e721aab539432aca
    https://github.com/scummvm/scummvm/commit/c06111f435a926cf4b760d80e721aab539432aca
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
ULTIMA4: Mark keybind descriptions for translation

Changed paths:
    engines/ultima/ultima4/metaengine.cpp


diff --git a/engines/ultima/ultima4/metaengine.cpp b/engines/ultima/ultima4/metaengine.cpp
index c4649c8ca04..782021203ff 100644
--- a/engines/ultima/ultima4/metaengine.cpp
+++ b/engines/ultima/ultima4/metaengine.cpp
@@ -39,114 +39,114 @@ struct KeybindingRecord {
 };
 
 static const KeybindingRecord NORMAL_KEYS[] = {
-	{ KEYBIND_INTERACT, "INTERACT", "Interact", "interact", "RETURN", nullptr },
-	{ KEYBIND_ESCAPE, "ESCAPE", "Abort Action", "", "ESCAPE", nullptr },
-	{ KEYBIND_UP, "UP", "Up", "move up", "UP", nullptr },
-	{ KEYBIND_DOWN, "DOWN", "Down", "move down", "DOWN", nullptr },
-	{ KEYBIND_LEFT, "LEFT", "Left", "move left", "LEFT", nullptr },
-	{ KEYBIND_RIGHT, "RIGHT", "Right", "move right", "RIGHT", nullptr },
-	{ KEYBIND_ATTACK, "ATTACK", "Attack", "attack", "a", nullptr },
-	{ KEYBIND_BOARD, "BOARD", "Board", "board", "b", nullptr },
-	{ KEYBIND_CAST, "CAST", "Cast", "cast", "c", nullptr },
-	{ KEYBIND_CLIMB, "CLIMB", "Climb", "climb", "k", nullptr },
-	{ KEYBIND_DESCEND, "DESCEND", "Descend", "descend", "d", nullptr },
-	{ KEYBIND_ENTER, "ENTER", "Enter", "enter", "e", nullptr },
-	{ KEYBIND_EXIT, "EXIT", "Exit", "exit", "x", nullptr },
-	{ KEYBIND_FIRE, "FIRE", "Fire", "fire", "f", nullptr },
-	{ KEYBIND_GET, "GET", "Get Chest", "get", "g", nullptr },
-	{ KEYBIND_HOLE_UP, "HOLE-UP", "Hole Up & Camp", "camp", "h", nullptr },
-	{ KEYBIND_JIMMY, "JIMMY", "Jimmy", "jimmy", "j", nullptr },
-	{ KEYBIND_IGNITE, "IGNITE", "Ignite", "ignite", "i", nullptr },
-	{ KEYBIND_LOCATE, "LOCATE", "Locate Position", "locate", "l", nullptr },
-	{ KEYBIND_MIX, "MIX", "Mix Reagents", "mix", "m", nullptr },
-	{ KEYBIND_NEW_ORDER, "NEW-ORDER", "New Order", "order", "n", nullptr },
-	{ KEYBIND_OPEN_DOOR, "OPEN-DOOR", "Open door", "open", "o", nullptr },
-	{ KEYBIND_PASS, "PASS", "Pass", "pass", "SPACE", nullptr },
-	{ KEYBIND_PEER, "PEER", "Peer", "peer", "p", nullptr },
-	{ KEYBIND_QUIT_SAVE, "QUIT-SAVE", "Quit and Save", "quitAndSave", "q", nullptr },
-	{ KEYBIND_READY_WEAPON, "READY-WEAPON", "Ready Weapon", "ready", "r", nullptr },
-	{ KEYBIND_SEARCH, "SEARCH", "Search", "search", "s", nullptr },
-	{ KEYBIND_STATS, "STATS", "Stats", "stats", "z", nullptr },
-	{ KEYBIND_TALK, "TALK", "Talk", "talk", "t", nullptr },
-	{ KEYBIND_USE, "USE", "Use", "use", "u", nullptr },
-	{ KEYBIND_WEAR, "WEAR", "Wear Armor", "wear", "w", nullptr },
-	{ KEYBIND_YELL, "YELL", "Yell", "yell", "y", nullptr },
+	{ KEYBIND_INTERACT, "INTERACT", _s("Interact"), "interact", "RETURN", nullptr },
+	{ KEYBIND_ESCAPE, "ESCAPE", _s("Abort Action"), "", "ESCAPE", nullptr },
+	{ KEYBIND_UP, "UP", _s("Up"), "move up", "UP", nullptr },
+	{ KEYBIND_DOWN, "DOWN", _s("Down"), "move down", "DOWN", nullptr },
+	{ KEYBIND_LEFT, "LEFT", _s("Left"), "move left", "LEFT", nullptr },
+	{ KEYBIND_RIGHT, "RIGHT", _s("Right"), "move right", "RIGHT", nullptr },
+	{ KEYBIND_ATTACK, "ATTACK", _s("Attack"), "attack", "a", nullptr },
+	{ KEYBIND_BOARD, "BOARD", _s("Board"), "board", "b", nullptr },
+	{ KEYBIND_CAST, "CAST", _s("Cast"), "cast", "c", nullptr },
+	{ KEYBIND_CLIMB, "CLIMB", _s("Climb"), "climb", "k", nullptr },
+	{ KEYBIND_DESCEND, "DESCEND", _s("Descend"), "descend", "d", nullptr },
+	{ KEYBIND_ENTER, "ENTER", _s("Enter"), "enter", "e", nullptr },
+	{ KEYBIND_EXIT, "EXIT", _s("Exit"), "exit", "x", nullptr },
+	{ KEYBIND_FIRE, "FIRE", _s("Fire"), "fire", "f", nullptr },
+	{ KEYBIND_GET, "GET", _s("Get Chest"), "get", "g", nullptr },
+	{ KEYBIND_HOLE_UP, "HOLE-UP", _s("Hole Up & Camp"), "camp", "h", nullptr },
+	{ KEYBIND_JIMMY, "JIMMY", _s("Jimmy"), "jimmy", "j", nullptr },
+	{ KEYBIND_IGNITE, "IGNITE", _s("Ignite"), "ignite", "i", nullptr },
+	{ KEYBIND_LOCATE, "LOCATE", _s("Locate Position"), "locate", "l", nullptr },
+	{ KEYBIND_MIX, "MIX", _s("Mix Reagents"), "mix", "m", nullptr },
+	{ KEYBIND_NEW_ORDER, "NEW-ORDER", _s("New Order"), "order", "n", nullptr },
+	{ KEYBIND_OPEN_DOOR, "OPEN-DOOR", _s("Open door"), "open", "o", nullptr },
+	{ KEYBIND_PASS, "PASS", _s("Pass"), "pass", "SPACE", nullptr },
+	{ KEYBIND_PEER, "PEER", _s("Peer"), "peer", "p", nullptr },
+	{ KEYBIND_QUIT_SAVE, "QUIT-SAVE", _s("Quit and Save"), "quitAndSave", "q", nullptr },
+	{ KEYBIND_READY_WEAPON, "READY-WEAPON", _s("Ready Weapon"), "ready", "r", nullptr },
+	{ KEYBIND_SEARCH, "SEARCH", _s("Search"), "search", "s", nullptr },
+	{ KEYBIND_STATS, "STATS", _s("Stats"), "stats", "z", nullptr },
+	{ KEYBIND_TALK, "TALK", _s("Talk"), "talk", "t", nullptr },
+	{ KEYBIND_USE, "USE", _s("Use"), "use", "u", nullptr },
+	{ KEYBIND_WEAR, "WEAR", _s("Wear Armor"), "wear", "w", nullptr },
+	{ KEYBIND_YELL, "YELL", _s("Yell"), "yell", "y", nullptr },
 
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord CONFIG_KEYS[] = {
-	{ KEYBIND_SPEED_UP, "SPEED-UP", "Speed Up", "speed up", "KP_PLUS", nullptr },
-	{ KEYBIND_SPEED_DOWN, "SPEED-DOWN", "Speed Down", "speed down", "KP_MINUS", nullptr },
-	{ KEYBIND_SPEED_NORMAL, "SPEED-NORMAL", "Speed Normal", "speed normal", "KP_ENTER", nullptr },
-	{ KEYBIND_COMBATSPEED_UP, "COMBATSPEED-UP", "Combat Speed Up", "combat_speed up", "A+KP_PLUS", nullptr },
-	{ KEYBIND_COMBATSPEED_DOWN, "COMBATSPEED-DOWN", "Combat Speed Down", "combat_speed down", "A+KP_MINUS", nullptr },
-	{ KEYBIND_COMBATSPEED_NORMAL, "COMBATSPEED-NORMAL", "Combat Speed Normal", "combat_speed normal", "A+KP_ENTER", nullptr },
+	{ KEYBIND_SPEED_UP, "SPEED-UP", _s("Speed Up"), "speed up", "KP_PLUS", nullptr },
+	{ KEYBIND_SPEED_DOWN, "SPEED-DOWN", _s("Speed Down"), "speed down", "KP_MINUS", nullptr },
+	{ KEYBIND_SPEED_NORMAL, "SPEED-NORMAL", _s("Speed Normal"), "speed normal", "KP_ENTER", nullptr },
+	{ KEYBIND_COMBATSPEED_UP, "COMBATSPEED-UP", _s("Combat Speed Up"), "combat_speed up", "A+KP_PLUS", nullptr },
+	{ KEYBIND_COMBATSPEED_DOWN, "COMBATSPEED-DOWN", _s("Combat Speed Down"), "combat_speed down", "A+KP_MINUS", nullptr },
+	{ KEYBIND_COMBATSPEED_NORMAL, "COMBATSPEED-NORMAL", _s("Combat Speed Normal"), "combat_speed normal", "A+KP_ENTER", nullptr },
 
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord PARTY_KEYS[] = {
-	{ KEYBIND_PARTY0, "PARTY0", "Party - None", "party 0", "0", nullptr },
-	{ KEYBIND_PARTY1, "PARTY1", "Party - Character #1", "party 1", "1", nullptr },
-	{ KEYBIND_PARTY2, "PARTY2", "Party - Character #2", "party 2", "2", nullptr },
-	{ KEYBIND_PARTY3, "PARTY3", "Party - Character #3", "party 3", "3", nullptr },
-	{ KEYBIND_PARTY4, "PARTY4", "Party - Character #4", "party 4", "4", nullptr },
-	{ KEYBIND_PARTY5, "PARTY5", "Party - Character #5", "party 5", "5", nullptr },
-	{ KEYBIND_PARTY6, "PARTY6", "Party - Character #6", "party 6", "6", nullptr },
-	{ KEYBIND_PARTY7, "PARTY7", "Party - Character #7", "party 7", "7", nullptr },
-	{ KEYBIND_PARTY8, "PARTY8", "Party - Character #8", "party 8", "8", nullptr },
+	{ KEYBIND_PARTY0, "PARTY0", _s("Party - None"), "party 0", "0", nullptr },
+	{ KEYBIND_PARTY1, "PARTY1", _s("Party - Character #1"), "party 1", "1", nullptr },
+	{ KEYBIND_PARTY2, "PARTY2", _s("Party - Character #2"), "party 2", "2", nullptr },
+	{ KEYBIND_PARTY3, "PARTY3", _s("Party - Character #3"), "party 3", "3", nullptr },
+	{ KEYBIND_PARTY4, "PARTY4", _s("Party - Character #4"), "party 4", "4", nullptr },
+	{ KEYBIND_PARTY5, "PARTY5", _s("Party - Character #5"), "party 5", "5", nullptr },
+	{ KEYBIND_PARTY6, "PARTY6", _s("Party - Character #6"), "party 6", "6", nullptr },
+	{ KEYBIND_PARTY7, "PARTY7", _s("Party - Character #7"), "party 7", "7", nullptr },
+	{ KEYBIND_PARTY8, "PARTY8", _s("Party - Character #8"), "party 8", "8", nullptr },
 
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord CHEAT_KEYS[] = {
-	{ KEYBIND_CHEAT_DESTROY_CREATURES, "CHEAT-DESTROY_CREATURES", "Destroy All Creatures", "destroy_creatures", "A+a", nullptr },
-	{ KEYBIND_CHEAT_COLLISIONS, "CHEAT-COLLISIONS", "Toggle Collision Handling", "collisions", "A+c", nullptr },
-	{ KEYBIND_CHEAT_DESTROY, "CHEAT-DESTROY", "Destroy Object", "destroy", "A+d", nullptr },
-	{ KEYBIND_CHEAT_EQUIPMENT, "CHEAT-EQUIPMENT", "Full Equipment", "equipment", "A+e", nullptr },
-	{ KEYBIND_CHEAT_FLEE, "CHEAT_FLEE", "Flee Combat", "flee", "A+f", nullptr },
-	{ KEYBIND_CHEAT_GOTO, "CHEAT-GOTO", "Goto location", "goto", "A+g", nullptr },
-	{ KEYBIND_CHEAT_HELP, "CHEAT-HELP", "Help - Teleport to Lord British", "goto", "A+h", nullptr },
-	{ KEYBIND_CHEAT_ITEMS, "CHEAT-ITEMS", "Give Items", "items", "A+i", nullptr },
-	{ KEYBIND_CHEAT_KARMA, "CHEAT-KARMA", "List Karma", "karma", "A+k", nullptr },
-	{ KEYBIND_CHEAT_LEAVE, "CHEAT-LEAVE", "Leave Location", "leave", "A+l", nullptr },
-	{ KEYBIND_CHEAT_MIXTURES, "CHEAT-MIXTURES", "Give Mixtures", "mixtures", "A+m", nullptr },
-	{ KEYBIND_CHEAT_NO_COMBAT, "CHEAT-NOCOMBAT", "Combat Encounters", "combat", "A+n", nullptr },
-	{ KEYBIND_CHEAT_OVERHEAD, "CHEAT_OVERHEAD", "Toggle Overhead View", "overhead", "A+o", nullptr },
-	{ KEYBIND_CHEAT_PARTY, "CHEAT-PARTY", "Full Party", "companions", "A+p", nullptr },
-	{ KEYBIND_CHEAT_REAGENTS, "CHEAT-REAGENTS", "Give Reagents", "reagents", "A+r", nullptr },
-	{ KEYBIND_CHEAT_STATS, "CHEAT-STATS", "Full Stats", "fullstats", "A+s", nullptr },
-	{ KEYBIND_CHEAT_TRANSPORT, "CHEAT-TRANSPORT", "Create Transport", "transport", "A+t", nullptr },
-	{ KEYBIND_CHEAT_UP, "CHEAT-UP", "Up Level", "up", "A+UP", nullptr },
-	{ KEYBIND_CHEAT_DOWN, "CHEAT-DOWN", "Down Level", "down", "A+DOWN", nullptr },
-	{ KEYBIND_CHEAT_VIRTUE, "CHEAT-VIRTUE", "Grant Virtue", "virtue", "A+v", nullptr },
- 	{ KEYBIND_CHEAT_WIND, "CHEAT-WIND", "Change Wind", "wind", "A+w", nullptr },
+	{ KEYBIND_CHEAT_DESTROY_CREATURES, "CHEAT-DESTROY_CREATURES", _s("Destroy All Creatures"), "destroy_creatures", "A+a", nullptr },
+	{ KEYBIND_CHEAT_COLLISIONS, "CHEAT-COLLISIONS", _s("Toggle Collision Handling"), "collisions", "A+c", nullptr },
+	{ KEYBIND_CHEAT_DESTROY, "CHEAT-DESTROY", _s("Destroy Object"), "destroy", "A+d", nullptr },
+	{ KEYBIND_CHEAT_EQUIPMENT, "CHEAT-EQUIPMENT", _s("Full Equipment"), "equipment", "A+e", nullptr },
+	{ KEYBIND_CHEAT_FLEE, "CHEAT_FLEE", _s("Flee Combat"), "flee", "A+f", nullptr },
+	{ KEYBIND_CHEAT_GOTO, "CHEAT-GOTO", _s("Goto location"), "goto", "A+g", nullptr },
+	{ KEYBIND_CHEAT_HELP, "CHEAT-HELP", _s("Help - Teleport to Lord British"), "goto", "A+h", nullptr },
+	{ KEYBIND_CHEAT_ITEMS, "CHEAT-ITEMS", _s("Give Items"), "items", "A+i", nullptr },
+	{ KEYBIND_CHEAT_KARMA, "CHEAT-KARMA", _s("List Karma"), "karma", "A+k", nullptr },
+	{ KEYBIND_CHEAT_LEAVE, "CHEAT-LEAVE", _s("Leave Location"), "leave", "A+l", nullptr },
+	{ KEYBIND_CHEAT_MIXTURES, "CHEAT-MIXTURES", _s("Give Mixtures"), "mixtures", "A+m", nullptr },
+	{ KEYBIND_CHEAT_NO_COMBAT, "CHEAT-NOCOMBAT", _s("Combat Encounters"), "combat", "A+n", nullptr },
+	{ KEYBIND_CHEAT_OVERHEAD, "CHEAT_OVERHEAD", _s("Toggle Overhead View"), "overhead", "A+o", nullptr },
+	{ KEYBIND_CHEAT_PARTY, "CHEAT-PARTY", _s("Full Party"), "companions", "A+p", nullptr },
+	{ KEYBIND_CHEAT_REAGENTS, "CHEAT-REAGENTS", _s("Give Reagents"), "reagents", "A+r", nullptr },
+	{ KEYBIND_CHEAT_STATS, "CHEAT-STATS", _s("Full Stats"), "fullstats", "A+s", nullptr },
+	{ KEYBIND_CHEAT_TRANSPORT, "CHEAT-TRANSPORT", _s("Create Transport"), "transport", "A+t", nullptr },
+	{ KEYBIND_CHEAT_UP, "CHEAT-UP", _s("Up Level"), "up", "A+UP", nullptr },
+	{ KEYBIND_CHEAT_DOWN, "CHEAT-DOWN", _s("Down Level"), "down", "A+DOWN", nullptr },
+	{ KEYBIND_CHEAT_VIRTUE, "CHEAT-VIRTUE", _s("Grant Virtue"), "virtue", "A+v", nullptr },
+ 	{ KEYBIND_CHEAT_WIND, "CHEAT-WIND", _s("Change Wind"), "wind", "A+w", nullptr },
 
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord INPUT_KEYS[] = {
-	{ KEYBIND_ESCAPE, "ESCAPE", "Abort Action", "", "ESCAPE", nullptr },
+	{ KEYBIND_ESCAPE, "ESCAPE", _s("Abort Action"), "", "ESCAPE", nullptr },
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord DIRECTION_KEYS[] = {
-	{ KEYBIND_ESCAPE, "ESCAPE", "Escape", nullptr, "ESCAPE", nullptr },
-	{ KEYBIND_UP, "UP", "Up", nullptr, "UP", nullptr },
-	{ KEYBIND_DOWN, "DOWN", "Down", nullptr, "DOWN", nullptr },
-	{ KEYBIND_LEFT, "LEFT", "Left", nullptr, "LEFT", nullptr },
-	{ KEYBIND_RIGHT, "RIGHT", "Right", nullptr, "RIGHT", nullptr },
+	{ KEYBIND_ESCAPE, "ESCAPE", _s("Escape"), nullptr, "ESCAPE", nullptr },
+	{ KEYBIND_UP, "UP", _s("Up"), nullptr, "UP", nullptr },
+	{ KEYBIND_DOWN, "DOWN", _s("Down"), nullptr, "DOWN", nullptr },
+	{ KEYBIND_LEFT, "LEFT", _s("Left"), nullptr, "LEFT", nullptr },
+	{ KEYBIND_RIGHT, "RIGHT", _s("Right"), nullptr, "RIGHT", nullptr },
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord MENU_KEYS[] = {
-	{ KEYBIND_INTERACT, "INTERACT", "Interact", "interact", "RETURN", nullptr },
-	{ KEYBIND_ESCAPE, "ESCAPE", "Escape", nullptr, "ESCAPE", nullptr },
-	{ KEYBIND_UP, "UP", "Up", nullptr, "UP", nullptr },
-	{ KEYBIND_DOWN, "DOWN", "Down", nullptr, "DOWN", nullptr },
-	{ KEYBIND_LEFT, "LEFT", "Left", nullptr, "LEFT", nullptr },
-	{ KEYBIND_RIGHT, "RIGHT", "Right", nullptr, "RIGHT", nullptr },
+	{ KEYBIND_INTERACT, "INTERACT", _s("Interact"), "interact", "RETURN", nullptr },
+	{ KEYBIND_ESCAPE, "ESCAPE", _s("Escape"), nullptr, "ESCAPE", nullptr },
+	{ KEYBIND_UP, "UP", _s("Up"), nullptr, "UP", nullptr },
+	{ KEYBIND_DOWN, "DOWN", _s("Down"), nullptr, "DOWN", nullptr },
+	{ KEYBIND_LEFT, "LEFT", _s("Left"), nullptr, "LEFT", nullptr },
+	{ KEYBIND_RIGHT, "RIGHT", _s("Right"), nullptr, "RIGHT", nullptr },
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 


Commit: a091a8ffb62608c7f421356b3e71a6a3bbba6852
    https://github.com/scummvm/scummvm/commit/a091a8ffb62608c7f421356b3e71a6a3bbba6852
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: ULTIMA4: Consistent wording in keymapper action descriptions

Changed paths:
    engines/ultima/ultima4/metaengine.cpp


diff --git a/engines/ultima/ultima4/metaengine.cpp b/engines/ultima/ultima4/metaengine.cpp
index 782021203ff..9a51cbf29b6 100644
--- a/engines/ultima/ultima4/metaengine.cpp
+++ b/engines/ultima/ultima4/metaengine.cpp
@@ -40,7 +40,7 @@ struct KeybindingRecord {
 
 static const KeybindingRecord NORMAL_KEYS[] = {
 	{ KEYBIND_INTERACT, "INTERACT", _s("Interact"), "interact", "RETURN", nullptr },
-	{ KEYBIND_ESCAPE, "ESCAPE", _s("Abort Action"), "", "ESCAPE", nullptr },
+	{ KEYBIND_ESCAPE, "ESCAPE", _s("Abort action"), "", "ESCAPE", nullptr },
 	{ KEYBIND_UP, "UP", _s("Up"), "move up", "UP", nullptr },
 	{ KEYBIND_DOWN, "DOWN", _s("Down"), "move down", "DOWN", nullptr },
 	{ KEYBIND_LEFT, "LEFT", _s("Left"), "move left", "LEFT", nullptr },
@@ -53,35 +53,35 @@ static const KeybindingRecord NORMAL_KEYS[] = {
 	{ KEYBIND_ENTER, "ENTER", _s("Enter"), "enter", "e", nullptr },
 	{ KEYBIND_EXIT, "EXIT", _s("Exit"), "exit", "x", nullptr },
 	{ KEYBIND_FIRE, "FIRE", _s("Fire"), "fire", "f", nullptr },
-	{ KEYBIND_GET, "GET", _s("Get Chest"), "get", "g", nullptr },
-	{ KEYBIND_HOLE_UP, "HOLE-UP", _s("Hole Up & Camp"), "camp", "h", nullptr },
+	{ KEYBIND_GET, "GET", _s("Get chest"), "get", "g", nullptr },
+	{ KEYBIND_HOLE_UP, "HOLE-UP", _s("Hole up & camp"), "camp", "h", nullptr },
 	{ KEYBIND_JIMMY, "JIMMY", _s("Jimmy"), "jimmy", "j", nullptr },
 	{ KEYBIND_IGNITE, "IGNITE", _s("Ignite"), "ignite", "i", nullptr },
-	{ KEYBIND_LOCATE, "LOCATE", _s("Locate Position"), "locate", "l", nullptr },
-	{ KEYBIND_MIX, "MIX", _s("Mix Reagents"), "mix", "m", nullptr },
-	{ KEYBIND_NEW_ORDER, "NEW-ORDER", _s("New Order"), "order", "n", nullptr },
+	{ KEYBIND_LOCATE, "LOCATE", _s("Locate position"), "locate", "l", nullptr },
+	{ KEYBIND_MIX, "MIX", _s("Mix reagents"), "mix", "m", nullptr },
+	{ KEYBIND_NEW_ORDER, "NEW-ORDER", _s("New order"), "order", "n", nullptr },
 	{ KEYBIND_OPEN_DOOR, "OPEN-DOOR", _s("Open door"), "open", "o", nullptr },
 	{ KEYBIND_PASS, "PASS", _s("Pass"), "pass", "SPACE", nullptr },
 	{ KEYBIND_PEER, "PEER", _s("Peer"), "peer", "p", nullptr },
-	{ KEYBIND_QUIT_SAVE, "QUIT-SAVE", _s("Quit and Save"), "quitAndSave", "q", nullptr },
-	{ KEYBIND_READY_WEAPON, "READY-WEAPON", _s("Ready Weapon"), "ready", "r", nullptr },
+	{ KEYBIND_QUIT_SAVE, "QUIT-SAVE", _s("Quit and save"), "quitAndSave", "q", nullptr },
+	{ KEYBIND_READY_WEAPON, "READY-WEAPON", _s("Ready weapon"), "ready", "r", nullptr },
 	{ KEYBIND_SEARCH, "SEARCH", _s("Search"), "search", "s", nullptr },
 	{ KEYBIND_STATS, "STATS", _s("Stats"), "stats", "z", nullptr },
 	{ KEYBIND_TALK, "TALK", _s("Talk"), "talk", "t", nullptr },
 	{ KEYBIND_USE, "USE", _s("Use"), "use", "u", nullptr },
-	{ KEYBIND_WEAR, "WEAR", _s("Wear Armor"), "wear", "w", nullptr },
+	{ KEYBIND_WEAR, "WEAR", _s("Wear armor"), "wear", "w", nullptr },
 	{ KEYBIND_YELL, "YELL", _s("Yell"), "yell", "y", nullptr },
 
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord CONFIG_KEYS[] = {
-	{ KEYBIND_SPEED_UP, "SPEED-UP", _s("Speed Up"), "speed up", "KP_PLUS", nullptr },
-	{ KEYBIND_SPEED_DOWN, "SPEED-DOWN", _s("Speed Down"), "speed down", "KP_MINUS", nullptr },
-	{ KEYBIND_SPEED_NORMAL, "SPEED-NORMAL", _s("Speed Normal"), "speed normal", "KP_ENTER", nullptr },
-	{ KEYBIND_COMBATSPEED_UP, "COMBATSPEED-UP", _s("Combat Speed Up"), "combat_speed up", "A+KP_PLUS", nullptr },
-	{ KEYBIND_COMBATSPEED_DOWN, "COMBATSPEED-DOWN", _s("Combat Speed Down"), "combat_speed down", "A+KP_MINUS", nullptr },
-	{ KEYBIND_COMBATSPEED_NORMAL, "COMBATSPEED-NORMAL", _s("Combat Speed Normal"), "combat_speed normal", "A+KP_ENTER", nullptr },
+	{ KEYBIND_SPEED_UP, "SPEED-UP", _s("Speed up"), "speed up", "KP_PLUS", nullptr },
+	{ KEYBIND_SPEED_DOWN, "SPEED-DOWN", _s("Speed down"), "speed down", "KP_MINUS", nullptr },
+	{ KEYBIND_SPEED_NORMAL, "SPEED-NORMAL", _s("Speed normal"), "speed normal", "KP_ENTER", nullptr },
+	{ KEYBIND_COMBATSPEED_UP, "COMBATSPEED-UP", _s("Combat speed up"), "combat_speed up", "A+KP_PLUS", nullptr },
+	{ KEYBIND_COMBATSPEED_DOWN, "COMBATSPEED-DOWN", _s("Combat speed down"), "combat_speed down", "A+KP_MINUS", nullptr },
+	{ KEYBIND_COMBATSPEED_NORMAL, "COMBATSPEED-NORMAL", _s("Combat speed normal"), "combat_speed normal", "A+KP_ENTER", nullptr },
 
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
@@ -101,33 +101,33 @@ static const KeybindingRecord PARTY_KEYS[] = {
 };
 
 static const KeybindingRecord CHEAT_KEYS[] = {
-	{ KEYBIND_CHEAT_DESTROY_CREATURES, "CHEAT-DESTROY_CREATURES", _s("Destroy All Creatures"), "destroy_creatures", "A+a", nullptr },
-	{ KEYBIND_CHEAT_COLLISIONS, "CHEAT-COLLISIONS", _s("Toggle Collision Handling"), "collisions", "A+c", nullptr },
-	{ KEYBIND_CHEAT_DESTROY, "CHEAT-DESTROY", _s("Destroy Object"), "destroy", "A+d", nullptr },
-	{ KEYBIND_CHEAT_EQUIPMENT, "CHEAT-EQUIPMENT", _s("Full Equipment"), "equipment", "A+e", nullptr },
-	{ KEYBIND_CHEAT_FLEE, "CHEAT_FLEE", _s("Flee Combat"), "flee", "A+f", nullptr },
+	{ KEYBIND_CHEAT_DESTROY_CREATURES, "CHEAT-DESTROY_CREATURES", _s("Destroy all creatures"), "destroy_creatures", "A+a", nullptr },
+	{ KEYBIND_CHEAT_COLLISIONS, "CHEAT-COLLISIONS", _s("Toggle collision handling"), "collisions", "A+c", nullptr },
+	{ KEYBIND_CHEAT_DESTROY, "CHEAT-DESTROY", _s("Destroy object"), "destroy", "A+d", nullptr },
+	{ KEYBIND_CHEAT_EQUIPMENT, "CHEAT-EQUIPMENT", _s("Full equipment"), "equipment", "A+e", nullptr },
+	{ KEYBIND_CHEAT_FLEE, "CHEAT_FLEE", _s("Flee combat"), "flee", "A+f", nullptr },
 	{ KEYBIND_CHEAT_GOTO, "CHEAT-GOTO", _s("Goto location"), "goto", "A+g", nullptr },
 	{ KEYBIND_CHEAT_HELP, "CHEAT-HELP", _s("Help - Teleport to Lord British"), "goto", "A+h", nullptr },
-	{ KEYBIND_CHEAT_ITEMS, "CHEAT-ITEMS", _s("Give Items"), "items", "A+i", nullptr },
-	{ KEYBIND_CHEAT_KARMA, "CHEAT-KARMA", _s("List Karma"), "karma", "A+k", nullptr },
-	{ KEYBIND_CHEAT_LEAVE, "CHEAT-LEAVE", _s("Leave Location"), "leave", "A+l", nullptr },
-	{ KEYBIND_CHEAT_MIXTURES, "CHEAT-MIXTURES", _s("Give Mixtures"), "mixtures", "A+m", nullptr },
-	{ KEYBIND_CHEAT_NO_COMBAT, "CHEAT-NOCOMBAT", _s("Combat Encounters"), "combat", "A+n", nullptr },
-	{ KEYBIND_CHEAT_OVERHEAD, "CHEAT_OVERHEAD", _s("Toggle Overhead View"), "overhead", "A+o", nullptr },
-	{ KEYBIND_CHEAT_PARTY, "CHEAT-PARTY", _s("Full Party"), "companions", "A+p", nullptr },
-	{ KEYBIND_CHEAT_REAGENTS, "CHEAT-REAGENTS", _s("Give Reagents"), "reagents", "A+r", nullptr },
-	{ KEYBIND_CHEAT_STATS, "CHEAT-STATS", _s("Full Stats"), "fullstats", "A+s", nullptr },
-	{ KEYBIND_CHEAT_TRANSPORT, "CHEAT-TRANSPORT", _s("Create Transport"), "transport", "A+t", nullptr },
-	{ KEYBIND_CHEAT_UP, "CHEAT-UP", _s("Up Level"), "up", "A+UP", nullptr },
-	{ KEYBIND_CHEAT_DOWN, "CHEAT-DOWN", _s("Down Level"), "down", "A+DOWN", nullptr },
-	{ KEYBIND_CHEAT_VIRTUE, "CHEAT-VIRTUE", _s("Grant Virtue"), "virtue", "A+v", nullptr },
- 	{ KEYBIND_CHEAT_WIND, "CHEAT-WIND", _s("Change Wind"), "wind", "A+w", nullptr },
+	{ KEYBIND_CHEAT_ITEMS, "CHEAT-ITEMS", _s("Give items"), "items", "A+i", nullptr },
+	{ KEYBIND_CHEAT_KARMA, "CHEAT-KARMA", _s("List karma"), "karma", "A+k", nullptr },
+	{ KEYBIND_CHEAT_LEAVE, "CHEAT-LEAVE", _s("Leave location"), "leave", "A+l", nullptr },
+	{ KEYBIND_CHEAT_MIXTURES, "CHEAT-MIXTURES", _s("Give mixtures"), "mixtures", "A+m", nullptr },
+	{ KEYBIND_CHEAT_NO_COMBAT, "CHEAT-NOCOMBAT", _s("Combat encounters"), "combat", "A+n", nullptr },
+	{ KEYBIND_CHEAT_OVERHEAD, "CHEAT_OVERHEAD", _s("Toggle overhead view"), "overhead", "A+o", nullptr },
+	{ KEYBIND_CHEAT_PARTY, "CHEAT-PARTY", _s("Full party"), "companions", "A+p", nullptr },
+	{ KEYBIND_CHEAT_REAGENTS, "CHEAT-REAGENTS", _s("Give reagents"), "reagents", "A+r", nullptr },
+	{ KEYBIND_CHEAT_STATS, "CHEAT-STATS", _s("Full stats"), "fullstats", "A+s", nullptr },
+	{ KEYBIND_CHEAT_TRANSPORT, "CHEAT-TRANSPORT", _s("Create transport"), "transport", "A+t", nullptr },
+	{ KEYBIND_CHEAT_UP, "CHEAT-UP", _s("Up level"), "up", "A+UP", nullptr },
+	{ KEYBIND_CHEAT_DOWN, "CHEAT-DOWN", _s("Down level"), "down", "A+DOWN", nullptr },
+	{ KEYBIND_CHEAT_VIRTUE, "CHEAT-VIRTUE", _s("Grant virtue"), "virtue", "A+v", nullptr },
+ 	{ KEYBIND_CHEAT_WIND, "CHEAT-WIND", _s("Change wind"), "wind", "A+w", nullptr },
 
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord INPUT_KEYS[] = {
-	{ KEYBIND_ESCAPE, "ESCAPE", _s("Abort Action"), "", "ESCAPE", nullptr },
+	{ KEYBIND_ESCAPE, "ESCAPE", _s("Abort action"), "", "ESCAPE", nullptr },
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr, nullptr }
 };
 


Commit: bf380494b22a825569b4359a6554f39181760f52
    https://github.com/scummvm/scummvm/commit/bf380494b22a825569b4359a6554f39181760f52
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: ULTIMA8: Consistent wording in keymapper action descriptions

Changed paths:
    engines/ultima/ultima8/metaengine.cpp


diff --git a/engines/ultima/ultima8/metaengine.cpp b/engines/ultima/ultima8/metaengine.cpp
index 7a24f416976..5277ace37d3 100644
--- a/engines/ultima/ultima8/metaengine.cpp
+++ b/engines/ultima/ultima8/metaengine.cpp
@@ -44,66 +44,66 @@ static const KeybindingRecord COMMON_KEYS[] = {
 	{ ACTION_QUICKSAVE, "QUICKSAVE", _s("Quick save"), "F1", nullptr },
 	{ ACTION_SAVE, "SAVE", _s("Save game"), "F5", nullptr },
 	{ ACTION_LOAD, "LOAD", _s("Load game"), "F7", nullptr },
-	{ ACTION_COMBAT, "COMBAT", _s("Draw Weapon / Combat"), "c", "JOY_X" },
-	{ ACTION_MENU, "MENU", _s("Game Menu"), "ESCAPE", "JOY_Y" },
+	{ ACTION_COMBAT, "COMBAT", _s("Draw weapon / Combat"), "c", "JOY_X" },
+	{ ACTION_MENU, "MENU", _s("Game menu"), "ESCAPE", "JOY_Y" },
 	{ ACTION_TURN_LEFT, "TURN_LEFT", _s("Turn left"), "LEFT", "KP4" },
 	{ ACTION_TURN_RIGHT, "TURN_RIGHT", _s("Turn right"), "RIGHT", "KP6" },
 	{ ACTION_MOVE_FORWARD, "MOVE_FORWARD", _s("Move forward"), "UP", "KP8" },
-	{ ACTION_MOVE_BACK, "MOVE_BACK", _s("Move Back"), "DOWN", "KP2" },
-	{ ACTION_MOVE_UP, "MOVE_UP", _s("Move Up"), nullptr, "JOY_UP" },
-	{ ACTION_MOVE_DOWN, "MOVE_DOWN", _s("Move Down"), nullptr, "JOY_DOWN" },
-	{ ACTION_MOVE_LEFT, "MOVE_LEFT", _s("Move Left"), nullptr, "JOY_LEFT" },
-	{ ACTION_MOVE_RIGHT, "MOVE_RIGHT", _s("Move Right"), nullptr, "JOY_RIGHT" },
+	{ ACTION_MOVE_BACK, "MOVE_BACK", _s("Move back"), "DOWN", "KP2" },
+	{ ACTION_MOVE_UP, "MOVE_UP", _s("Move up"), nullptr, "JOY_UP" },
+	{ ACTION_MOVE_DOWN, "MOVE_DOWN", _s("Move down"), nullptr, "JOY_DOWN" },
+	{ ACTION_MOVE_LEFT, "MOVE_LEFT", _s("Move left"), nullptr, "JOY_LEFT" },
+	{ ACTION_MOVE_RIGHT, "MOVE_RIGHT", _s("Move right"), nullptr, "JOY_RIGHT" },
 	{ ACTION_MOVE_RUN, "MOVE_RUN", _s("Run"), "LSHIFT", "JOY_RIGHT_TRIGGER" },
-	{ ACTION_HIGHLIGHT_ITEMS, "HIGHLIGHT_ITEMS", _s("Highlight Items"), "h", nullptr },
+	{ ACTION_HIGHLIGHT_ITEMS, "HIGHLIGHT_ITEMS", _s("Highlight items"), "h", nullptr },
 
 	{ ACTION_NONE, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord U8_KEYS[] = {
-	{ ACTION_BEDROLL, "BEDROLL", _s("Use Bedroll"), "b", nullptr },
-	{ ACTION_BACKPACK, "BACKPACK", _s("Open Backpack"), "i", "JOY_LEFT_SHOULDER" },
-	{ ACTION_KEYRING, "KEYRING", _s("Use Keyring"), "k", "JOY_RIGHT_STICK" },
-	{ ACTION_MINIMAP, "MINIMAP", _s("Open Minimap"), "m", "JOY_BACK" },
-	{ ACTION_RECALL, "RECALL", _s("Use Recall"), "r", nullptr },
-	{ ACTION_INVENTORY, "INVENTORY", _s("Open Inventory & Statistics"), "z", "JOY_LEFT_STICK" },
+	{ ACTION_BEDROLL, "BEDROLL", _s("Use bedroll"), "b", nullptr },
+	{ ACTION_BACKPACK, "BACKPACK", _s("Open backpack"), "i", "JOY_LEFT_SHOULDER" },
+	{ ACTION_KEYRING, "KEYRING", _s("Use keyring"), "k", "JOY_RIGHT_STICK" },
+	{ ACTION_MINIMAP, "MINIMAP", _s("Open minimap"), "m", "JOY_BACK" },
+	{ ACTION_RECALL, "RECALL", _s("Use recall"), "r", nullptr },
+	{ ACTION_INVENTORY, "INVENTORY", _s("Open inventory & statistics"), "z", "JOY_LEFT_STICK" },
 	// I18N: gump is Graphical User Menu Pop-up
-	{ ACTION_CLOSE_GUMPS, "CLOSE_GUMPS", _s("Close All Displays"), "BACKSPACE", nullptr },
+	{ ACTION_CLOSE_GUMPS, "CLOSE_GUMPS", _s("Close all displays"), "BACKSPACE", nullptr },
 	{ ACTION_JUMP, "JUMP", _s("Jump (fake both-button-click)"), "SPACE", nullptr },
-	{ ACTION_MOVE_STEP, "MOVE_STEP", _s("Careful Step"), "LCTRL", "JOY_LEFT_TRIGGER" },
+	{ ACTION_MOVE_STEP, "MOVE_STEP", _s("Careful step"), "LCTRL", "JOY_LEFT_TRIGGER" },
 
 	{ ACTION_NONE, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord CRUSADER_KEYS[] = {
-	{ ACTION_NEXT_WEAPON, "NEXT_WEAPON", _s("Cycle through Weapon Inventory"), "w", "KP_MULTIPLY" },
-	{ ACTION_NEXT_INVENTORY, "NEXT_INVENTORY", _s("Cycle through Item Inventory"), "i", "KP_MINUS" },
-	{ ACTION_USE_INVENTORY, "USE_INVENTORY", _s("Use Inventory Item"), "u", "KP_PERIOD" },
-	{ ACTION_USE_MEDIKIT, "USE_MEDIKIT", _s("Use Medikit"), "m", nullptr },
-	{ ACTION_USE_ENERGYCUBE, "USE_ENERGYCUBE", _s("Use Energy Cube"), "e", nullptr },
-	{ ACTION_DETONATE_BOMB, "DETONATE_BOMB", _s("Detonate Bomb"), "b", nullptr },
+	{ ACTION_NEXT_WEAPON, "NEXT_WEAPON", _s("Cycle through weapon inventory"), "w", "KP_MULTIPLY" },
+	{ ACTION_NEXT_INVENTORY, "NEXT_INVENTORY", _s("Cycle through item inventory"), "i", "KP_MINUS" },
+	{ ACTION_USE_INVENTORY, "USE_INVENTORY", _s("Use inventory item"), "u", "KP_PERIOD" },
+	{ ACTION_USE_MEDIKIT, "USE_MEDIKIT", _s("Use medikit"), "m", nullptr },
+	{ ACTION_USE_ENERGYCUBE, "USE_ENERGYCUBE", _s("Use energy cube"), "e", nullptr },
+	{ ACTION_DETONATE_BOMB, "DETONATE_BOMB", _s("Detonate bomb"), "b", nullptr },
 	// TODO: The same key should be "use datalink" in no regret.
-	{ ACTION_DROP_WEAPON, "DROP_WEAPON", _s("Drop Weapon"), "C+d", nullptr },
-	{ ACTION_SELECT_ITEMS, "SELECT_ITEM", _s("Search / Select Item"), "s", "KP_PLUS" },
-	{ ACTION_USE_SELECTION, "USE_SELECTION", _s("Use Selection"), "RETURN", "KP_ENTER" },
-	{ ACTION_GRAB_ITEMS, "GRAB_ITEM", _s("Grab Items"), "g", nullptr },
-	{ ACTION_ATTACK, "ATTACK", _s("Fire Weapon"), "SPACE", "KP0" },
+	{ ACTION_DROP_WEAPON, "DROP_WEAPON", _s("Drop weapon"), "C+d", nullptr },
+	{ ACTION_SELECT_ITEMS, "SELECT_ITEM", _s("Search / Select item"), "s", "KP_PLUS" },
+	{ ACTION_USE_SELECTION, "USE_SELECTION", _s("Use selection"), "RETURN", "KP_ENTER" },
+	{ ACTION_GRAB_ITEMS, "GRAB_ITEM", _s("Grab items"), "g", nullptr },
+	{ ACTION_ATTACK, "ATTACK", _s("Fire weapon"), "SPACE", "KP0" },
 	{ ACTION_CAMERA_AVATAR, "CAMERA_AVATAR", _s("Center screen on Silencer"), "z", nullptr },
 	{ ACTION_JUMP, "JUMP", _s("Jump / Roll / Crouch"), "LCTRL", nullptr },
-	{ ACTION_SHORT_JUMP, "SHORT_JUMP", _s("Short Jump"), "TAB", "j" },
-	{ ACTION_STEP_LEFT, "STEP_LEFT", _s("Sidestep Left"), "DELETE", "KP7" },
-	{ ACTION_STEP_RIGHT, "STEP_RIGHT", _s("Sidestep Right"), "PAGEDOWN", "KP9" },
-	{ ACTION_STEP_FORWARD, "STEP_FORWARD", _s("Step Forward"), "HOME", "KP_DIVIDE" },
-	{ ACTION_STEP_BACK, "STEP_BACK", _s("Step Back"), "END", "KP2" },
-	{ ACTION_ROLL_LEFT, "ROLL_LEFT", _s("Roll Left"), "INSERT", "KP1" },
-	{ ACTION_ROLL_RIGHT, "ROLL_RIGHT", _s("Roll Right"), "PAGEUP", "KP3" },
-	{ ACTION_TOGGLE_CROUCH, "TOGGLE_CROUCH", _s("Toggle Crouch"), "KP5", nullptr },
+	{ ACTION_SHORT_JUMP, "SHORT_JUMP", _s("Short jump"), "TAB", "j" },
+	{ ACTION_STEP_LEFT, "STEP_LEFT", _s("Sidestep left"), "DELETE", "KP7" },
+	{ ACTION_STEP_RIGHT, "STEP_RIGHT", _s("Sidestep Rright"), "PAGEDOWN", "KP9" },
+	{ ACTION_STEP_FORWARD, "STEP_FORWARD", _s("Step forward"), "HOME", "KP_DIVIDE" },
+	{ ACTION_STEP_BACK, "STEP_BACK", _s("Step back"), "END", "KP2" },
+	{ ACTION_ROLL_LEFT, "ROLL_LEFT", _s("Roll left"), "INSERT", "KP1" },
+	{ ACTION_ROLL_RIGHT, "ROLL_RIGHT", _s("Roll right"), "PAGEUP", "KP3" },
+	{ ACTION_TOGGLE_CROUCH, "TOGGLE_CROUCH", _s("Toggle crouch"), "KP5", nullptr },
 	{ ACTION_MOVE_STEP, "MOVE_STEP", _s("Side step / Advance / Retreat"), "LALT", "JOY_RIGHT_SHOULDER" },
 	{ ACTION_NONE, nullptr, nullptr, nullptr, nullptr }
 };
 
 static const KeybindingRecord CHEAT_KEYS[] = {
-	{ ACTION_CLIPPING, "CLIPPING", _s("Toggle Clipping"), "M+INSERT", nullptr },
+	{ ACTION_CLIPPING, "CLIPPING", _s("Toggle clipping"), "M+INSERT", nullptr },
 	{ ACTION_MOVE_ASCEND, "ASCEND", _s("Ascend"), "M+HOME", nullptr },
 	{ ACTION_MOVE_DESCEND, "DESCEND", _s("Descend"), "M+END", nullptr },
 
@@ -112,14 +112,14 @@ static const KeybindingRecord CHEAT_KEYS[] = {
 
 #ifndef RELEASE_BUILD
 static const KeybindingRecord DEBUG_KEYS[] = {
-	{ ACTION_TOGGLE_TOUCHING, "TOUCHING", _s("Show Touching Items"), "C+h", nullptr },
-	{ ACTION_TOGGLE_PAINT, "TOGGLE_PAINT", _s("Show Editor Items"), "F9", nullptr },
-	{ ACTION_DEC_SORT_ORDER, "DEC_SORT_ORDER", _s("Decrement Map Sort Order"), "LEFTBRACKET", nullptr },
-	{ ACTION_INC_SORT_ORDER, "INC_SORT_ORDER", _s("Increment Map Sort Order"), "RIGHTBRACKET", nullptr },
-	{ ACTION_FRAME_BY_FRAME, "FRAME_BY_FRAME", _s("Toggle Frame By Frame"), "F12", nullptr },
-	{ ACTION_ADVANCE_FRAME, "ADVANCE_FRAME", _s("Advance Frame"), "f", nullptr },
-	{ ACTION_TOGGLE_STASIS, "TOGGLE_STASIS", _s("Toggle Avatar In Stasis"), "F10", nullptr },
-	{ ACTION_SHAPE_VIEWER, "SHAPE_VIEWER", _s("Show Shape Viewer"), "F11", nullptr },
+	{ ACTION_TOGGLE_TOUCHING, "TOUCHING", _s("Show touching items"), "C+h", nullptr },
+	{ ACTION_TOGGLE_PAINT, "TOGGLE_PAINT", _s("Show editor items"), "F9", nullptr },
+	{ ACTION_DEC_SORT_ORDER, "DEC_SORT_ORDER", _s("Decrement map sort order"), "LEFTBRACKET", nullptr },
+	{ ACTION_INC_SORT_ORDER, "INC_SORT_ORDER", _s("Increment map sort order"), "RIGHTBRACKET", nullptr },
+	{ ACTION_FRAME_BY_FRAME, "FRAME_BY_FRAME", _s("Toggle frame by frame"), "F12", nullptr },
+	{ ACTION_ADVANCE_FRAME, "ADVANCE_FRAME", _s("Advance frame"), "f", nullptr },
+	{ ACTION_TOGGLE_STASIS, "TOGGLE_STASIS", _s("Toggle Avatar in stasis"), "F10", nullptr },
+	{ ACTION_SHAPE_VIEWER, "SHAPE_VIEWER", _s("Show shape viewer"), "F11", nullptr },
 
 	{ ACTION_NONE, nullptr, nullptr, nullptr, nullptr }
 };


Commit: f5c34aae73a2e95bf0c0aa94c15e3bcb9e098be7
    https://github.com/scummvm/scummvm/commit/f5c34aae73a2e95bf0c0aa94c15e3bcb9e098be7
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: GOT: Consistent wording in keymapper action descriptions

Changed paths:
    engines/got/metaengine.cpp


diff --git a/engines/got/metaengine.cpp b/engines/got/metaengine.cpp
index 835b2fb3eb1..2024fa7b045 100644
--- a/engines/got/metaengine.cpp
+++ b/engines/got/metaengine.cpp
@@ -61,7 +61,7 @@ static const KeybindingRecord GAME_KEYS[] = {
     { KEYBIND_SELECT, "SELECT", _s("Select"), "SPACE", "JOY_X" },
     // I18N: ESC key
     { KEYBIND_ESCAPE, "ESCAPE", _s("Escape"), "ESCAPE", "JOY_Y" },
-    { KEYBIND_THOR_DIES, "THOR_DIES", _s("Thor Dies"), "d", nullptr },
+    { KEYBIND_THOR_DIES, "THOR_DIES", _s("Thor dies"), "d", nullptr },
     { KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr }
 };
 


Commit: 9f37265de8c16b9d8596249747abdbceb8564c73
    https://github.com/scummvm/scummvm/commit/9f37265de8c16b9d8596249747abdbceb8564c73
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: HPL1: Consistent wording in keymapper action descriptions

Changed paths:
    engines/hpl1/metaengine.cpp


diff --git a/engines/hpl1/metaengine.cpp b/engines/hpl1/metaengine.cpp
index 819e542f0a9..2db08721ecf 100644
--- a/engines/hpl1/metaengine.cpp
+++ b/engines/hpl1/metaengine.cpp
@@ -75,17 +75,17 @@ Common::Array<Common::Keymap *> Hpl1MetaEngine::initKeymaps(const char *target)
 	Keymap *movement = new Keymap(Keymap::kKeymapTypeGame, "HPL1_MOVEMENT", "Movement");
 	movement->addAction(createKeyBoardAction("FORWARD", _("Forward"), "w", Common::KEYCODE_w));
 	movement->addAction(createKeyBoardAction("BACKWARD", _("Backward"), "s", Common::KEYCODE_s));
-	movement->addAction(createKeyBoardAction("LEFT", _("Strafe Left"), "a", Common::KEYCODE_a));
-	movement->addAction(createKeyBoardAction("RIGHT", _("Strafe Right"), "d", Common::KEYCODE_d));
-	movement->addAction(createKeyBoardAction("LEAN_LEFT", _("Lean Left"), "q", Common::KEYCODE_q));
-	movement->addAction(createKeyBoardAction("LEAN_RIGHT", _("Lean Right"), "e", Common::KEYCODE_e));
+	movement->addAction(createKeyBoardAction("LEFT", _("Strafe left"), "a", Common::KEYCODE_a));
+	movement->addAction(createKeyBoardAction("RIGHT", _("Strafe right"), "d", Common::KEYCODE_d));
+	movement->addAction(createKeyBoardAction("LEAN_LEFT", _("Lean left"), "q", Common::KEYCODE_q));
+	movement->addAction(createKeyBoardAction("LEAN_RIGHT", _("Lean right"), "e", Common::KEYCODE_e));
 	movement->addAction(createKeyBoardAction("RUN", _("Run"), "LSHIFT", Common::KEYCODE_LSHIFT));
 	movement->addAction(createKeyBoardAction("JUMP", _("Jump"), "SPACE", Common::KEYCODE_SPACE));
 	movement->addAction(createKeyBoardAction("CROUCH", _("Crouch"), "LCTRL", Common::KEYCODE_LCTRL));
 
 	Keymap *actions = new Keymap(Keymap::kKeymapTypeGame, "HPL1_ACTIONS", "Actions");
-	actions->addAction(createKeyBoardAction("INTERACTMODE", _("Interact Mode"), "r", Common::KEYCODE_r));
-	actions->addAction(createMouseAction("LOOK_MODE", _("Look Mode"), "MOUSE_MIDDLE", Common::EVENT_MBUTTONDOWN));
+	actions->addAction(createKeyBoardAction("INTERACTMODE", _("Interact mode"), "r", Common::KEYCODE_r));
+	actions->addAction(createMouseAction("LOOK_MODE", _("Look mode"), "MOUSE_MIDDLE", Common::EVENT_MBUTTONDOWN));
 	actions->addAction(createKeyBoardAction("HOLSTER", _("Holster"), "x", Common::KEYCODE_x));
 	actions->addAction(createMouseAction("EXAMINE", _("Examine"), "MOUSE_LEFT", Common::EVENT_LBUTTONDOWN));
 	actions->addAction(createMouseAction("INTERACT", _("Interact"), "MOUSE_RIGHT", Common::EVENT_RBUTTONDOWN));
@@ -93,7 +93,7 @@ Common::Array<Common::Keymap *> Hpl1MetaEngine::initKeymaps(const char *target)
 	Keymap *misc = new Keymap(Keymap::kKeymapTypeGame, "HPL1_MISC", "Misc");
 	misc->addAction(createKeyBoardAction("INVENTORY", _("Inventory"), "TAB", Common::KEYCODE_TAB));
 	misc->addAction(createKeyBoardAction("NOTEBOOK", _("Notebook"), "n", Common::KEYCODE_n));
-	misc->addAction(createKeyBoardAction("PERSONAL_NOTES", _("Personal Notes"), "p", Common::KEYCODE_p));
+	misc->addAction(createKeyBoardAction("PERSONAL_NOTES", _("Personal notes"), "p", Common::KEYCODE_p));
 	misc->addAction(createKeyBoardAction("FLASHLIGHT", _("Flashlight"), "f", Common::KEYCODE_f));
 	misc->addAction(createKeyBoardAction("GLOWSTICK", _("Glowstick"), "g", Common::KEYCODE_f));
 


Commit: 146ea9ce56a24aca3ae3436d521a3613d808f5db
    https://github.com/scummvm/scummvm/commit/146ea9ce56a24aca3ae3436d521a3613d808f5db
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: KYRA: EOB: Consistent wording in keymapper action descriptions

Changed paths:
    engines/kyra/engine/eobcommon.cpp


diff --git a/engines/kyra/engine/eobcommon.cpp b/engines/kyra/engine/eobcommon.cpp
index f16667c175d..8da1dd3d2f9 100644
--- a/engines/kyra/engine/eobcommon.cpp
+++ b/engines/kyra/engine/eobcommon.cpp
@@ -368,23 +368,23 @@ Common::KeymapArray EoBCoreEngine::initKeymaps(const Common::String &gameId) {
 	addKeymapAction(keyMap, Common::kStandardActionRightClick, _("Right click"), &Common::Action::setRightClickEvent, "MOUSE_RIGHT", "JOY_B");
 	addKeymapAction(keyMap, "MVF", _("Move forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
 	addKeymapAction(keyMap, "MVB", _("Move backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
-	addKeymapAction(keyMap, "MVL", _("Move Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
-	addKeymapAction(keyMap, "MVR", _("Move Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
+	addKeymapAction(keyMap, "MVL", _("Move left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
+	addKeymapAction(keyMap, "MVR", _("Move right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
 	addKeymapAction(keyMap, "TL", _("Turn left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
 	addKeymapAction(keyMap, "TR", _("Turn right"), Common::KeyState(Common::KEYCODE_PAGEUP), "PAGEUP", "JOY_RIGHT");
-	addKeymapAction(keyMap, "INV", _("Open/Close Inventory"), Common::KeyState(Common::KEYCODE_i, 'i'), "i", "JOY_X");
-	addKeymapAction(keyMap, "SCE", _("Switch Inventory/Character screen"), Common::KeyState(Common::KEYCODE_p, 'p'), "p", "JOY_Y");
+	addKeymapAction(keyMap, "INV", _("Open/Close inventory"), Common::KeyState(Common::KEYCODE_i, 'i'), "i", "JOY_X");
+	addKeymapAction(keyMap, "SCE", _("Switch inventory/Character screen"), Common::KeyState(Common::KEYCODE_p, 'p'), "p", "JOY_Y");
 	addKeymapAction(keyMap, "CMP", _("Camp"), Common::KeyState(Common::KEYCODE_c, 'c'), "c", "");
-	addKeymapAction(keyMap, "CSP", _("Cast Spell"), Common::KeyState(Common::KEYCODE_SPACE, ' '), "SPACE", "JOY_LEFT_SHOULDER");
+	addKeymapAction(keyMap, "CSP", _("Cast spell"), Common::KeyState(Common::KEYCODE_SPACE, ' '), "SPACE", "JOY_LEFT_SHOULDER");
 	// TODO: Spell cursor, but this needs more thought, since different
 	// game versions use different keycodes.
-	addKeymapAction(keyMap, "SL1", _("Spell Level 1"), Common::KeyState(Common::KEYCODE_1, '1'), "1", "");
-	addKeymapAction(keyMap, "SL2", _("Spell Level 2"), Common::KeyState(Common::KEYCODE_2, '2'), "2", "");
-	addKeymapAction(keyMap, "SL3", _("Spell Level 3"), Common::KeyState(Common::KEYCODE_3, '3'), "3", "");
-	addKeymapAction(keyMap, "SL4", _("Spell Level 4"), Common::KeyState(Common::KEYCODE_4, '4'), "4", "");
-	addKeymapAction(keyMap, "SL5", _("Spell Level 5"), Common::KeyState(Common::KEYCODE_5, '5'), "5", "");
+	addKeymapAction(keyMap, "SL1", _("Spell level 1"), Common::KeyState(Common::KEYCODE_1, '1'), "1", "");
+	addKeymapAction(keyMap, "SL2", _("Spell level 2"), Common::KeyState(Common::KEYCODE_2, '2'), "2", "");
+	addKeymapAction(keyMap, "SL3", _("Spell level 3"), Common::KeyState(Common::KEYCODE_3, '3'), "3", "");
+	addKeymapAction(keyMap, "SL4", _("Spell level 4"), Common::KeyState(Common::KEYCODE_4, '4'), "4", "");
+	addKeymapAction(keyMap, "SL5", _("Spell level 5"), Common::KeyState(Common::KEYCODE_5, '5'), "5", "");
 	if (gameId == "eob2")
-		addKeymapAction(keyMap, "SL6", _("Spell Level 6"), Common::KeyState(Common::KEYCODE_6, '6'), "6", "");
+		addKeymapAction(keyMap, "SL6", _("Spell level 6"), Common::KeyState(Common::KEYCODE_6, '6'), "6", "");
 
 	return Common::Keymap::arrayOf(keyMap);
 }


Commit: 174630bc789db76d601fce5ac5c422ab4d894eac
    https://github.com/scummvm/scummvm/commit/174630bc789db76d601fce5ac5c422ab4d894eac
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: KYRA: LOL: Consistent wording in keymapper action descriptions

Changed paths:
    engines/kyra/engine/lol.cpp


diff --git a/engines/kyra/engine/lol.cpp b/engines/kyra/engine/lol.cpp
index 444945897f2..44fbb1bbf20 100644
--- a/engines/kyra/engine/lol.cpp
+++ b/engines/kyra/engine/lol.cpp
@@ -506,16 +506,16 @@ Common::KeymapArray LoLEngine::initKeymaps() {
 	addKeymapAction(keyMap2, "AT1", _("Attack 1"), Common::KeyState(Common::KEYCODE_F1, Common::ASCII_F1), "F1", "JOY_X");
 	addKeymapAction(keyMap2, "AT2", _("Attack 2"), Common::KeyState(Common::KEYCODE_F2, Common::ASCII_F2), "F2", "JOY_Y");
 	addKeymapAction(keyMap2, "AT3", _("Attack 3"), Common::KeyState(Common::KEYCODE_F3, Common::ASCII_F3), "F3", "JOY_LEFT_SHOULDER");
-	addKeymapAction(keyMap2, "MAP", _("Show Map"), Common::KeyState(Common::KEYCODE_m, 'm'), "m", "");
+	addKeymapAction(keyMap2, "MAP", _("Show map"), Common::KeyState(Common::KEYCODE_m, 'm'), "m", "");
 	addKeymapAction(keyMap2, "MVF", _("Move forward"), Common::KeyState(Common::KEYCODE_UP), "UP", "JOY_UP");
 	addKeymapAction(keyMap2, "MVB", _("Move backwards"), Common::KeyState(Common::KEYCODE_DOWN), "DOWN", "JOY_DOWN");
-	addKeymapAction(keyMap2, "SLL", _("Slide Left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
-	addKeymapAction(keyMap2, "SLR", _("Slide Right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
+	addKeymapAction(keyMap2, "SLL", _("Slide left"), Common::KeyState(Common::KEYCODE_LEFT), "LEFT", "JOY_LEFT_TRIGGER");
+	addKeymapAction(keyMap2, "SLR", _("Slide right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
 	addKeymapAction(keyMap2, "TL", _("Turn left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
 	addKeymapAction(keyMap2, "TR", _("Turn right"), Common::KeyState(Common::KEYCODE_PAGEUP), "PAGEUP", "JOY_RIGHT");
 	addKeymapAction(keyMap2, "RST", _("Rest"), Common::KeyState(Common::KEYCODE_r, 'r'), "r", "");
 	addKeymapAction(keyMap2, "OPT", _("Options"), Common::KeyState(Common::KEYCODE_o, 'o'), "o", "");
-	addKeymapAction(keyMap2, "SPL", _("Choose Spell"), Common::KeyState(Common::KEYCODE_SLASH, '/'), "SLASH", "");
+	addKeymapAction(keyMap2, "SPL", _("Choose spell"), Common::KeyState(Common::KEYCODE_SLASH, '/'), "SLASH", "");
 	res.push_back(keyMap2);
 
 	return res;


Commit: 62471959c40019289c1037685b553d63aefbcb1e
    https://github.com/scummvm/scummvm/commit/62471959c40019289c1037685b553d63aefbcb1e
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: MM: MM1: Consistent wording in keymapper action descriptions

Changed paths:
    engines/mm/mm1/metaengine.cpp


diff --git a/engines/mm/mm1/metaengine.cpp b/engines/mm/mm1/metaengine.cpp
index 1c650169592..bff0a3d82d0 100644
--- a/engines/mm/mm1/metaengine.cpp
+++ b/engines/mm/mm1/metaengine.cpp
@@ -51,12 +51,12 @@ static const KeybindingRecord MENU_KEYS[] = {
 };
 
 static const KeybindingRecord PARTY_KEYS[] = {
-	{ KEYBIND_VIEW_PARTY1, "PARTY1", _s("View Party Member 1"), "1", nullptr },
-	{ KEYBIND_VIEW_PARTY2, "PARTY2", _s("View Party Member 2"), "2", nullptr },
-	{ KEYBIND_VIEW_PARTY3, "PARTY3", _s("View Party Member 3"), "3", nullptr },
-	{ KEYBIND_VIEW_PARTY4, "PARTY4", _s("View Party Member 4"), "4", nullptr },
-	{ KEYBIND_VIEW_PARTY5, "PARTY5", _s("View Party Member 5"), "5", nullptr },
-	{ KEYBIND_VIEW_PARTY6, "PARTY6", _s("View Party Member 6"), "6", nullptr },
+	{ KEYBIND_VIEW_PARTY1, "PARTY1", _s("View party member 1"), "1", nullptr },
+	{ KEYBIND_VIEW_PARTY2, "PARTY2", _s("View party member 2"), "2", nullptr },
+	{ KEYBIND_VIEW_PARTY3, "PARTY3", _s("View party member 3"), "3", nullptr },
+	{ KEYBIND_VIEW_PARTY4, "PARTY4", _s("View party member 4"), "4", nullptr },
+	{ KEYBIND_VIEW_PARTY5, "PARTY5", _s("View party member 5"), "5", nullptr },
+	{ KEYBIND_VIEW_PARTY6, "PARTY6", _s("View party member 6"), "6", nullptr },
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr }
 };
 
@@ -72,7 +72,7 @@ static const KeybindingRecord COMBAT_KEYS[] = {
 	// I18N: Combat command in Might & Magic 1
 	{ KEYBIND_COMBAT_FIGHT, "COMBAT_FIGHT", _s("Fight"), "f", nullptr },
 	// I18N: Combat command in Might & Magic 1
-	{ KEYBIND_QUICKREF, "QUICKREF", _s("Quick Reference"), "q", nullptr },
+	{ KEYBIND_QUICKREF, "QUICKREF", _s("Quick reference"), "q", nullptr },
 	// I18N: Combat command in Might & Magic 1
 	{ KEYBIND_COMBAT_RETREAT, "COMBAT_RETREAT", _s("Retreat"), "r", nullptr },
 	// I18N: Combat command in Might & Magic 1
@@ -96,13 +96,13 @@ static const KeybindingRecord NORMAL_KEYS[] = {
 	{ KEYBIND_BACKWARDS, "BACKWARDS", _s("Backwards"), "DOWN", nullptr },
 	{ KEYBIND_TURN_LEFT, "TURN_LEFT", _s("Turn left"), "LEFT", nullptr },
 	{ KEYBIND_TURN_RIGHT, "TURN_RIGHT", _s("Turn right"), "RIGHT", nullptr },
-	{ KEYBIND_STRAFE_LEFT, "STRAFE_LEFT", _s("Strafe Left"), "C+LEFT", nullptr },
-	{ KEYBIND_STRAFE_RIGHT, "STRAFE_RIGHT", _s("Strafe Right"), "C+RIGHT", nullptr },
+	{ KEYBIND_STRAFE_LEFT, "STRAFE_LEFT", _s("Strafe left"), "C+LEFT", nullptr },
+	{ KEYBIND_STRAFE_RIGHT, "STRAFE_RIGHT", _s("Strafe right"), "C+RIGHT", nullptr },
 
-	{ KEYBIND_SPELL, "CAST", _s("Cast Spell"), "c", nullptr },
-	{ KEYBIND_MAP, "MAP", _s("Show Map"), "m", nullptr },
-	{ KEYBIND_MINIMAP, "MINIMAP", _s("Toggle Minimap"), "=", nullptr },
-	{ KEYBIND_ORDER, "ORDER", _s("Reorder Party"), "o", nullptr },
+	{ KEYBIND_SPELL, "CAST", _s("Cast spell"), "c", nullptr },
+	{ KEYBIND_MAP, "MAP", _s("Show map"), "m", nullptr },
+	{ KEYBIND_MINIMAP, "MINIMAP", _s("Toggle minimap"), "=", nullptr },
+	{ KEYBIND_ORDER, "ORDER", _s("Reorder party"), "o", nullptr },
 	// I18N: Action of hero party in Might & Magic 1
 	{ KEYBIND_PROTECT, "PROTECT", _s("Protect"), "p", nullptr },
 	// I18N: Action of hero party in Might & Magic 1
@@ -113,7 +113,7 @@ static const KeybindingRecord NORMAL_KEYS[] = {
 	{ KEYBIND_BASH, "BASH", _s("Bash"), "b", nullptr },
 	// I18N: Action of hero party in Might & Magic 1
 	{ KEYBIND_UNLOCK, "UNLOCK", _s("Unlock"), "u", nullptr },
-	{ KEYBIND_QUICKREF, "QUICKREF", _s("Quick Reference"), "q", nullptr },
+	{ KEYBIND_QUICKREF, "QUICKREF", _s("Quick reference"), "q", nullptr },
 
 	{ KEYBIND_NONE, nullptr, nullptr, nullptr, nullptr }
 };


Commit: e7ed288f1c3efb9460285695945598236d05a9c3
    https://github.com/scummvm/scummvm/commit/e7ed288f1c3efb9460285695945598236d05a9c3
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: TWP: Consistent wording in keymapper action descriptions

Changed paths:
    engines/twp/metaengine.cpp


diff --git a/engines/twp/metaengine.cpp b/engines/twp/metaengine.cpp
index 143e2d6eabd..85a094e8fda 100644
--- a/engines/twp/metaengine.cpp
+++ b/engines/twp/metaengine.cpp
@@ -155,25 +155,25 @@ Common::Array<Common::Keymap *> TwpMetaEngine::initKeymaps(const char *target) c
 		{Common::kStandardActionMoveDown, _s("Down"), Twp::kMoveDown, "DOWN|JOY_LEFT_STICK_Y+", Common::EVENT_INVALID, Common::KEYCODE_DOWN},
 		{"GOTONPREVOBJECT", _s("Go to previous object"), Twp::kGotoPreviousObject, "JOY_LEFT_SHOULDER", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
 		{"GOTONEXTOBJECT", _s("Go to next object"), Twp::kGotoNextObject, "JOY_RIGHT_SHOULDER", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELVERBINVENOTRYLEFT", _s("Select verb/item Left"), Twp::kSelectVerbInventoryLeft, "JOY_LEFT", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELVERBINVENOTRYRIGHT", _s("Select verb/item Right"), Twp::kSelectVerbInventoryRight, "JOY_RIGHT", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELVERBINVENOTRYUP", _s("Select verb/item Up"), Twp::kSelectVerbInventoryUp, "JOY_UP", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELVERBINVENOTRYDOWN", _s("Select verb/item Down"), Twp::kSelectVerbInventoryDown, "JOY_DOWN", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELVERBINVENOTRYLEFT", _s("Select verb/item left"), Twp::kSelectVerbInventoryLeft, "JOY_LEFT", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELVERBINVENOTRYRIGHT", _s("Select verb/item right"), Twp::kSelectVerbInventoryRight, "JOY_RIGHT", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELVERBINVENOTRYUP", _s("Select verb/item up"), Twp::kSelectVerbInventoryUp, "JOY_UP", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELVERBINVENOTRYDOWN", _s("Select verb/item down"), Twp::kSelectVerbInventoryDown, "JOY_DOWN", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
 		{"SKIPCUTSCENE", _s("Skip cutscene"), Twp::kSkipCutscene, "ESCAPE|JOY_Y", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTACTOR1", _s("Select Actor 1"), Twp::kSelectActor1, "1", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTACTOR2", _s("Select Actor 2"), Twp::kSelectActor2, "2", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTACTOR3", _s("Select Actor 3"), Twp::kSelectActor3, "3", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTACTOR4", _s("Select Actor 4"), Twp::kSelectActor4, "4", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTACTOR5", _s("Select Actor 5"), Twp::kSelectActor5, "5", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTCHOICE1", _s("Select Choice 1"), Twp::kSelectChoice1, "1", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTCHOICE2", _s("Select Choice 2"), Twp::kSelectChoice2, "2", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTCHOICE3", _s("Select Choice 3"), Twp::kSelectChoice3, "3", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTCHOICE4", _s("Select Choice 4"), Twp::kSelectChoice4, "4", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTCHOICE5", _s("Select Choice 5"), Twp::kSelectChoice5, "5", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTCHOICE6", _s("Select Choice 6"), Twp::kSelectChoice6, "6", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTNEXTACTOR", _s("Select Next Actor"), Twp::kSelectNextActor, "0|JOY_RIGHT_TRIGGER", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELECTPREVACTOR", _s("Select Previous Actor"), Twp::kSelectPreviousActor, "9|JOY_LEFT_TRIGGER", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SKIPTEXT", _s("Skip Text"), Twp::kSkipText, "MOUSE_MIDDLE|PERIOD|JOY_B", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTACTOR1", _s("Select actor 1"), Twp::kSelectActor1, "1", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTACTOR2", _s("Select actor 2"), Twp::kSelectActor2, "2", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTACTOR3", _s("Select actor 3"), Twp::kSelectActor3, "3", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTACTOR4", _s("Select actor 4"), Twp::kSelectActor4, "4", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTACTOR5", _s("Select actor 5"), Twp::kSelectActor5, "5", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTCHOICE1", _s("Select choice 1"), Twp::kSelectChoice1, "1", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTCHOICE2", _s("Select choice 2"), Twp::kSelectChoice2, "2", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTCHOICE3", _s("Select choice 3"), Twp::kSelectChoice3, "3", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTCHOICE4", _s("Select choice 4"), Twp::kSelectChoice4, "4", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTCHOICE5", _s("Select choice 5"), Twp::kSelectChoice5, "5", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTCHOICE6", _s("Select choice 6"), Twp::kSelectChoice6, "6", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTNEXTACTOR", _s("Select next Actor"), Twp::kSelectNextActor, "0|JOY_RIGHT_TRIGGER", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELECTPREVACTOR", _s("Select previous actor"), Twp::kSelectPreviousActor, "9|JOY_LEFT_TRIGGER", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SKIPTEXT", _s("Skip text"), Twp::kSkipText, "MOUSE_MIDDLE|PERIOD|JOY_B", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
 		{"SHOWHOTSPOTS", _s("Show hotspots"), Twp::kShowHotspots, "TAB", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
 		{"OPEN", _s("Open"), Twp::kOpen, "q", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
 		{"CLOSE", _s("Close"), Twp::kClose, "a", Common::EVENT_INVALID, Common::KEYCODE_INVALID},


Commit: 183724c0c423527e82453d1cd868725c58267af4
    https://github.com/scummvm/scummvm/commit/183724c0c423527e82453d1cd868725c58267af4
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Consistent use of " / " in keymapper action descriptions in engines

Changed paths:
    engines/agos/metaengine.cpp
    engines/asylum/metaengine.cpp
    engines/cge/metaengine.cpp
    engines/crab/input/input.cpp
    engines/draci/metaengine.cpp
    engines/grim/grim.cpp
    engines/hopkins/metaengine.cpp
    engines/kyra/engine/eobcommon.cpp
    engines/nancy/input.cpp
    engines/pegasus/pegasus.cpp
    engines/sky/metaengine.cpp
    engines/sword1/metaengine.cpp
    engines/tinsel/metaengine.cpp
    engines/touche/metaengine.cpp
    engines/tsage/metaengine.cpp
    engines/twp/metaengine.cpp
    engines/vcruise/metaengine.cpp


diff --git a/engines/agos/metaengine.cpp b/engines/agos/metaengine.cpp
index acc5dbefad2..d3195091e58 100644
--- a/engines/agos/metaengine.cpp
+++ b/engines/agos/metaengine.cpp
@@ -265,17 +265,17 @@ Common::KeymapArray AgosMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("PLUS");
 	gameKeyMap->addAction(act);
 
-	act = new Action("MUTEMSC", _("Toggle music on/off"));
+	act = new Action("MUTEMSC", _("Toggle music on / off"));
 	act->setCustomEngineActionEvent(kActionToggleMusic);
 	act->addDefaultInputMapping("m");
 	gameKeyMap->addAction(act);
 
-	act = new Action("SNDEFFECT", _("Toggle sound effects on/off"));
+	act = new Action("SNDEFFECT", _("Toggle sound effects on / off"));
 	act->setCustomEngineActionEvent(kActionToggleSoundEffects);
 	act->addDefaultInputMapping("s");
 	gameKeyMap->addAction(act);
 
-	act = new Action("FSTMODE", _("Toggle fast mode on/off"));
+	act = new Action("FSTMODE", _("Toggle fast mode on / off"));
 	act->setCustomEngineActionEvent(kActionToggleFastMode);
 	act->addDefaultInputMapping("C+f");
 	gameKeyMap->addAction(act);
@@ -343,7 +343,7 @@ Common::KeymapArray AgosMetaEngine::initKeymaps(const char *target) const {
 		gameKeyMap->addAction(act);
 
 		if (gameId == "simon2") {
-			act = new Action("BACKGRNDSND", _("Toggle background sounds on/off"));
+			act = new Action("BACKGRNDSND", _("Toggle background sounds on / off"));
 			act->setCustomEngineActionEvent(kActionToggleBackgroundSound);
 			act->addDefaultInputMapping("b");
 			gameKeyMap->addAction(act);
@@ -358,7 +358,7 @@ Common::KeymapArray AgosMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_X");
 		gameKeyMap->addAction(act);
 
-		act = new Action("TOGGLEHITBOX", _("Toggle hitbox names on/off"));
+		act = new Action("TOGGLEHITBOX", _("Toggle hitbox names on / off"));
 		act->setCustomEngineActionEvent(kActionToggleHitboxName);
 		act->addDefaultInputMapping("F9");
 		gameKeyMap->addAction(act);
diff --git a/engines/asylum/metaengine.cpp b/engines/asylum/metaengine.cpp
index f739413c6f0..bd0af13713e 100644
--- a/engines/asylum/metaengine.cpp
+++ b/engines/asylum/metaengine.cpp
@@ -223,7 +223,7 @@ Common::KeymapArray AsylumMetaEngine::initKeymaps(const char *target) const {
 	act->allowKbdRepeats();
 	resviewerKeyMap->addAction(act);
 
-	act = new Action("ANIMATE", _("Toggle animation on/off"));
+	act = new Action("ANIMATE", _("Toggle animation on / off"));
 	act->setCustomEngineActionEvent(kAsylumActionAnimate);
 	act->addDefaultInputMapping("RETURN");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/cge/metaengine.cpp b/engines/cge/metaengine.cpp
index 73396165b8d..cbf1899c240 100644
--- a/engines/cge/metaengine.cpp
+++ b/engines/cge/metaengine.cpp
@@ -212,7 +212,7 @@ Common::KeymapArray CGEMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_B");
 	keymap->addAction(act);
 
-	act = new Action(kStandardActionSkip, _("Exit/Skip"));
+	act = new Action(kStandardActionSkip, _("Exit / Skip"));
 	act->setCustomEngineActionEvent(kActionEscape);
 	act->addDefaultInputMapping("ESCAPE");
 	act->addDefaultInputMapping("JOY_X");
@@ -254,42 +254,42 @@ Common::KeymapArray CGEMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_Y");
 	keymap->addAction(act);
 
-	act = new Action("INV1", _("Inventory Item 1 (Select/Deselect)"));
+	act = new Action("INV1", _("Inventory Item 1 (Select / Deselect)"));
 	act->setCustomEngineActionEvent(kActionInv1);
 	act->addDefaultInputMapping("1");
 	keymap->addAction(act);
 
-	act = new Action("INV2", _("Inventory Item 2 (Select/Deselect)"));
+	act = new Action("INV2", _("Inventory Item 2 (Select / Deselect)"));
 	act->setCustomEngineActionEvent(kActionInv2);
 	act->addDefaultInputMapping("2");
 	keymap->addAction(act);
 
-	act = new Action("INV3", _("Inventory Item 3 (Select/Deselect)"));
+	act = new Action("INV3", _("Inventory Item 3 (Select / Deselect)"));
 	act->setCustomEngineActionEvent(kActionInv3);
 	act->addDefaultInputMapping("3");
 	keymap->addAction(act);
 
-	act = new Action("INV4", _("Inventory Item 4 (Select/Deselect)"));
+	act = new Action("INV4", _("Inventory Item 4 (Select / Deselect)"));
 	act->setCustomEngineActionEvent(kActionInv4);
 	act->addDefaultInputMapping("4");
 	keymap->addAction(act);
 
-	act = new Action("INV5", _("Inventory Item 5 (Select/Deselect)"));
+	act = new Action("INV5", _("Inventory Item 5 (Select / Deselect)"));
 	act->setCustomEngineActionEvent(kActionInv5);
 	act->addDefaultInputMapping("5");
 	keymap->addAction(act);
 
-	act = new Action("INV6", _("Inventory Item 6 (Select/Deselect)"));
+	act = new Action("INV6", _("Inventory Item 6 (Select / Deselect)"));
 	act->setCustomEngineActionEvent(kActionInv6);
 	act->addDefaultInputMapping("6");
 	keymap->addAction(act);
 
-	act = new Action("INV7", _("Inventory Item 7 (Select/Deselect)"));
+	act = new Action("INV7", _("Inventory Item 7 (Select / Deselect)"));
 	act->setCustomEngineActionEvent(kActionInv7);
 	act->addDefaultInputMapping("7");
 	keymap->addAction(act);
 
-	act = new Action("INV8", _("Inventory Item 8 (Select/Deselect)"));
+	act = new Action("INV8", _("Inventory Item 8 (Select / Deselect)"));
 	act->setCustomEngineActionEvent(kActionInv8);
 	act->addDefaultInputMapping("8");
 	keymap->addAction(act);
diff --git a/engines/crab/input/input.cpp b/engines/crab/input/input.cpp
index ac5991be8e4..da2f3c24023 100644
--- a/engines/crab/input/input.cpp
+++ b/engines/crab/input/input.cpp
@@ -116,7 +116,7 @@ Common::Keymap* InputManager::getDefaultKeyMapsForGame() {
 	act->addDefaultInputMapping("JOY_RIGHT");
 	keymap->addAction(act);
 
-	act = new Action("TALK", _("Talk/Interact"));
+	act = new Action("TALK", _("Talk / Interact"));
 	act->setCustomEngineActionEvent(IG_TALK);
 	act->addDefaultInputMapping("RETURN");
 	act->addDefaultInputMapping("JOY_A");
diff --git a/engines/draci/metaengine.cpp b/engines/draci/metaengine.cpp
index 2a6d1d0f606..38d5386e7d0 100644
--- a/engines/draci/metaengine.cpp
+++ b/engines/draci/metaengine.cpp
@@ -150,7 +150,7 @@ Common::KeymapArray DraciMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
 
-	act = new Action("ESCAPE", _("Skip intro/Exit map or inventory"));
+	act = new Action("ESCAPE", _("Skip intro / Exit map or inventory"));
 	act->setCustomEngineActionEvent(kActionEscape);
 	act->addDefaultInputMapping("ESCAPE");
 	act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
diff --git a/engines/grim/grim.cpp b/engines/grim/grim.cpp
index 12c4c6e1f2a..9bab6c23953 100644
--- a/engines/grim/grim.cpp
+++ b/engines/grim/grim.cpp
@@ -508,12 +508,12 @@ Common::KeymapArray GrimEngine::initKeymapsGrim(const char *target) {
 	act->addDefaultInputMapping("JOY_X");
 	engineKeyMap->addAction(act);
 
-	act = new Action("BUSE", _("Use/Talk"));
+	act = new Action("BUSE", _("Use / Talk"));
 	act->setKeyEvent(KeyState(KEYCODE_u, 'u'));
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action("PICK", _("Pick up/Put away"));
+	act = new Action("PICK", _("Pick up / Put away"));
 	act->setKeyEvent(KeyState(KEYCODE_p, 'p'));
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
@@ -603,17 +603,17 @@ Common::KeymapArray GrimEngine::initKeymapsEMI(const char *target) {
 	act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 	engineKeyMap->addAction(act);
 
-	act = new Action("EXAM", _("Examine/Look"));
+	act = new Action("EXAM", _("Examine / Look"));
 	act->setKeyEvent(KeyState(KEYCODE_e, 'e'));
 	act->addDefaultInputMapping("JOY_X");
 	engineKeyMap->addAction(act);
 
-	act = new Action("BUSE", _("Use/Talk"));
+	act = new Action("BUSE", _("Use / Talk"));
 	act->setKeyEvent(KeyState(KEYCODE_u, 'u'));
 	act->addDefaultInputMapping("JOY_A");
 	engineKeyMap->addAction(act);
 
-	act = new Action("PICK", _("Pick up/Put away"));
+	act = new Action("PICK", _("Pick up / Put away"));
 	act->setKeyEvent(KeyState(KEYCODE_KP_PLUS, '+'));
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
diff --git a/engines/hopkins/metaengine.cpp b/engines/hopkins/metaengine.cpp
index 262ba735a72..792c6f16c66 100644
--- a/engines/hopkins/metaengine.cpp
+++ b/engines/hopkins/metaengine.cpp
@@ -220,7 +220,7 @@ Common::KeymapArray HopkinsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
 
-	act = new Action("ESCAPE", _("Exit/Skip"));
+	act = new Action("ESCAPE", _("Exit / Skip"));
 	act->setCustomEngineActionEvent(kActionEscape);
 	act->addDefaultInputMapping("ESCAPE");
 	act->addDefaultInputMapping("JOY_BACK");
diff --git a/engines/kyra/engine/eobcommon.cpp b/engines/kyra/engine/eobcommon.cpp
index 8da1dd3d2f9..e209ffaa648 100644
--- a/engines/kyra/engine/eobcommon.cpp
+++ b/engines/kyra/engine/eobcommon.cpp
@@ -372,8 +372,8 @@ Common::KeymapArray EoBCoreEngine::initKeymaps(const Common::String &gameId) {
 	addKeymapAction(keyMap, "MVR", _("Move right"), Common::KeyState(Common::KEYCODE_RIGHT), "RIGHT", "JOY_RIGHT_TRIGGER");
 	addKeymapAction(keyMap, "TL", _("Turn left"), Common::KeyState(Common::KEYCODE_HOME), "HOME", "JOY_LEFT");
 	addKeymapAction(keyMap, "TR", _("Turn right"), Common::KeyState(Common::KEYCODE_PAGEUP), "PAGEUP", "JOY_RIGHT");
-	addKeymapAction(keyMap, "INV", _("Open/Close inventory"), Common::KeyState(Common::KEYCODE_i, 'i'), "i", "JOY_X");
-	addKeymapAction(keyMap, "SCE", _("Switch inventory/Character screen"), Common::KeyState(Common::KEYCODE_p, 'p'), "p", "JOY_Y");
+	addKeymapAction(keyMap, "INV", _("Open / Close inventory"), Common::KeyState(Common::KEYCODE_i, 'i'), "i", "JOY_X");
+	addKeymapAction(keyMap, "SCE", _("Switch inventory / Character screen"), Common::KeyState(Common::KEYCODE_p, 'p'), "p", "JOY_Y");
 	addKeymapAction(keyMap, "CMP", _("Camp"), Common::KeyState(Common::KEYCODE_c, 'c'), "c", "");
 	addKeymapAction(keyMap, "CSP", _("Cast spell"), Common::KeyState(Common::KEYCODE_SPACE, ' '), "SPACE", "JOY_LEFT_SHOULDER");
 	// TODO: Spell cursor, but this needs more thought, since different
diff --git a/engines/nancy/input.cpp b/engines/nancy/input.cpp
index 430bcf1c51b..dbae5afb1d3 100644
--- a/engines/nancy/input.cpp
+++ b/engines/nancy/input.cpp
@@ -233,7 +233,7 @@ void InputManager::initKeymaps(Common::KeymapArray &keymaps, const char *target)
 	if (gameId == "nancy3" || gameId == "nancy6") {
 		Keymap *mazeKeymap = new Keymap(Keymap::kKeymapTypeGame, _mazeKeymapID, _("Nancy Drew - Maze"));
 
-		act = new Action("RAYCM", _("Show/hide maze map"));
+		act = new Action("RAYCM", _("Show / hide maze map"));
 		act->setCustomEngineActionEvent(kNancyActionShowRaycastMap);
 		act->addDefaultInputMapping("m");
 		act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index 17074f8849d..5f3669f2908 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -2721,7 +2721,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 
 	Action *act;
 
-	act = new Action(kStandardActionMoveUp, _("Up/Zoom in/Move forward/Open door"));
+	act = new Action(kStandardActionMoveUp, _("Up / Zoom in / Move forward / Open door"));
 	act->setCustomEngineActionEvent(kPegasusActionUp);
 	act->addDefaultInputMapping("UP");
 	act->addDefaultInputMapping("KP8");
@@ -2729,7 +2729,7 @@ Common::KeymapArray PegasusEngine::initKeymaps() {
 	act->addDefaultInputMapping("MOUSE_WHEEL_UP");
 	engineKeyMap->addAction(act);
 
-	act = new Action(kStandardActionMoveDown, _("Down/Zoom out"));
+	act = new Action(kStandardActionMoveDown, _("Down / Zoom out"));
 	act->setCustomEngineActionEvent(kPegasusActionDown);
 	act->addDefaultInputMapping("DOWN");
 	act->addDefaultInputMapping("KP5");
diff --git a/engines/sky/metaengine.cpp b/engines/sky/metaengine.cpp
index 0b23332148d..60ad98a466b 100644
--- a/engines/sky/metaengine.cpp
+++ b/engines/sky/metaengine.cpp
@@ -128,12 +128,12 @@ Common::KeymapArray SkyMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("p");
 	shortcutsKeymap->addAction(act);
 
-	act = new Action("FAST", _("Toggle fast mode on/off"));
+	act = new Action("FAST", _("Toggle fast mode on / off"));
 	act->setCustomEngineActionEvent(kSkyActionToggleFastMode);
 	act->addDefaultInputMapping("C+f");
 	shortcutsKeymap->addAction(act);
 
-	act = new Action("RFAST", _("Toggle really fast mode on/off"));
+	act = new Action("RFAST", _("Toggle really fast mode on / off"));
 	act->setCustomEngineActionEvent(kSkyActionToggleReallyFastMode);
 	act->addDefaultInputMapping("C+g");
 	shortcutsKeymap->addAction(act);
diff --git a/engines/sword1/metaengine.cpp b/engines/sword1/metaengine.cpp
index 7f2a5457668..7a9587549d5 100644
--- a/engines/sword1/metaengine.cpp
+++ b/engines/sword1/metaengine.cpp
@@ -280,7 +280,7 @@ Common::KeymapArray SwordMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
 
-	act = new Action("ESCAPE", _("Exit/Skip"));
+	act = new Action("ESCAPE", _("Exit / Skip"));
 	act->setCustomEngineActionEvent(kActionEscape);
 	act->addDefaultInputMapping("ESCAPE");
 	act->addDefaultInputMapping("JOY_BACK");
diff --git a/engines/tinsel/metaengine.cpp b/engines/tinsel/metaengine.cpp
index 5d66f6caa71..42c8b766be6 100644
--- a/engines/tinsel/metaengine.cpp
+++ b/engines/tinsel/metaengine.cpp
@@ -338,25 +338,25 @@ Common::KeymapArray TinselMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("A+q");
 	gameKeyMap->addAction(act);
 
-	act = new Action("PGUPMENU", _("Page up in save/load menu"));
+	act = new Action("PGUPMENU", _("Page up in save / load menu"));
 	act->setCustomEngineActionEvent(kActionPageUp);
 	act->addDefaultInputMapping("PAGEUP");
 	act->addDefaultInputMapping("KP9");
 	saveloadKeyMap->addAction(act);
 
-	act = new Action("PGDOWNMENU", _("Page down in save/load menu"));
+	act = new Action("PGDOWNMENU", _("Page down in save / load menu"));
 	act->setCustomEngineActionEvent(kActionPageDown);
 	act->addDefaultInputMapping("PAGEDOWN");
 	act->addDefaultInputMapping("KP3");
 	saveloadKeyMap->addAction(act);
 
-	act = new Action("STARTOFMENU", _("Go to start of save/load menu"));
+	act = new Action("STARTOFMENU", _("Go to start of save / load menu"));
 	act->setCustomEngineActionEvent(kActionHome);
 	act->addDefaultInputMapping("HOME");
 	act->addDefaultInputMapping("KP7");
 	saveloadKeyMap->addAction(act);
 
-	act = new Action("ENDOFMENU", _("Go to end of save/load menu"));
+	act = new Action("ENDOFMENU", _("Go to end of save / load menu"));
 	act->setCustomEngineActionEvent(kActionEnd);
 	act->addDefaultInputMapping("END");
 	act->addDefaultInputMapping("KP1");
diff --git a/engines/touche/metaengine.cpp b/engines/touche/metaengine.cpp
index 6b4380b5c57..d4e9a321a48 100644
--- a/engines/touche/metaengine.cpp
+++ b/engines/touche/metaengine.cpp
@@ -132,7 +132,7 @@ Common::KeymapArray ToucheMetaEngine::initKeymaps(const char *target) const {
 	engineKeyMap->addAction(act);
 
 	{
-		act = new Action("SKIPORQUIT", _("Skip sequence/open quit dialogue"));
+		act = new Action("SKIPORQUIT", _("Skip sequence / open quit dialogue"));
 		act->setCustomEngineActionEvent(kToucheActionSkipOrQuit);
 		act->addDefaultInputMapping("ESCAPE");
 		act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
@@ -170,7 +170,7 @@ Common::KeymapArray ToucheMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("JOY_RIGHT_STICK");
 		gameKeyMap->addAction(act);
 
-		act = new Action("TGGLTALKTEXT", _("Toggle between voice/text/text and voice"));
+		act = new Action("TGGLTALKTEXT", _("Toggle between voice / text / text and voice"));
 		act->setCustomEngineActionEvent(kToucheActionToggleTalkTextMode);
 		act->addDefaultInputMapping("t");
 		act->addDefaultInputMapping("JOY_RIGHT");
diff --git a/engines/tsage/metaengine.cpp b/engines/tsage/metaengine.cpp
index 2b2a49826d5..d77b745b4ae 100644
--- a/engines/tsage/metaengine.cpp
+++ b/engines/tsage/metaengine.cpp
@@ -275,14 +275,14 @@ Common::KeymapArray TSageMetaEngine::initKeymaps(const char *target) const {
 		act->allowKbdRepeats();
 		gameKeyMap->addAction(act);
 
-		act = new Common::Action("LEFT", _("Turn left/Crawl West"));
+		act = new Common::Action("LEFT", _("Turn left / Crawl West"));
 		act->setCustomEngineActionEvent(kActionMoveLeftCrawlWest);
 		act->addDefaultInputMapping("LEFT");
 		act->addDefaultInputMapping("KP4");
 		act->allowKbdRepeats();
 		gameKeyMap->addAction(act);
 
-		act = new Common::Action("RIGHT", _("Turn right/Crawl East"));
+		act = new Common::Action("RIGHT", _("Turn right / Crawl East"));
 		act->setCustomEngineActionEvent(kActionMoveRightCrawlEast);
 		act->addDefaultInputMapping("RIGHT");
 		act->addDefaultInputMapping("KP6");
diff --git a/engines/twp/metaengine.cpp b/engines/twp/metaengine.cpp
index 85a094e8fda..f905d80246b 100644
--- a/engines/twp/metaengine.cpp
+++ b/engines/twp/metaengine.cpp
@@ -155,10 +155,10 @@ Common::Array<Common::Keymap *> TwpMetaEngine::initKeymaps(const char *target) c
 		{Common::kStandardActionMoveDown, _s("Down"), Twp::kMoveDown, "DOWN|JOY_LEFT_STICK_Y+", Common::EVENT_INVALID, Common::KEYCODE_DOWN},
 		{"GOTONPREVOBJECT", _s("Go to previous object"), Twp::kGotoPreviousObject, "JOY_LEFT_SHOULDER", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
 		{"GOTONEXTOBJECT", _s("Go to next object"), Twp::kGotoNextObject, "JOY_RIGHT_SHOULDER", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELVERBINVENOTRYLEFT", _s("Select verb/item left"), Twp::kSelectVerbInventoryLeft, "JOY_LEFT", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELVERBINVENOTRYRIGHT", _s("Select verb/item right"), Twp::kSelectVerbInventoryRight, "JOY_RIGHT", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELVERBINVENOTRYUP", _s("Select verb/item up"), Twp::kSelectVerbInventoryUp, "JOY_UP", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
-		{"SELVERBINVENOTRYDOWN", _s("Select verb/item down"), Twp::kSelectVerbInventoryDown, "JOY_DOWN", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELVERBINVENOTRYLEFT", _s("Select verb / item left"), Twp::kSelectVerbInventoryLeft, "JOY_LEFT", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELVERBINVENOTRYRIGHT", _s("Select verb / item right"), Twp::kSelectVerbInventoryRight, "JOY_RIGHT", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELVERBINVENOTRYUP", _s("Select verb / item up"), Twp::kSelectVerbInventoryUp, "JOY_UP", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
+		{"SELVERBINVENOTRYDOWN", _s("Select verb / item down"), Twp::kSelectVerbInventoryDown, "JOY_DOWN", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
 		{"SKIPCUTSCENE", _s("Skip cutscene"), Twp::kSkipCutscene, "ESCAPE|JOY_Y", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
 		{"SELECTACTOR1", _s("Select actor 1"), Twp::kSelectActor1, "1", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
 		{"SELECTACTOR2", _s("Select actor 2"), Twp::kSelectActor2, "2", Common::EVENT_INVALID, Common::KEYCODE_INVALID},
diff --git a/engines/vcruise/metaengine.cpp b/engines/vcruise/metaengine.cpp
index 3e952e84f0b..b922f3cf612 100644
--- a/engines/vcruise/metaengine.cpp
+++ b/engines/vcruise/metaengine.cpp
@@ -198,12 +198,12 @@ Common::Array<Common::Keymap *> VCruiseMetaEngine::initKeymaps(const char *targe
 	keymap->addAction(act);
 
 
-	act = new Common::Action("VCRUISE_MUSIC_TOGGLE", _("Toggle music on/off"));
+	act = new Common::Action("VCRUISE_MUSIC_TOGGLE", _("Toggle music on / off"));
 	act->setCustomEngineActionEvent(VCruise::kKeymappedEventMusicToggle);
 	act->addDefaultInputMapping("F5");
 	keymap->addAction(act);
 
-	act = new Common::Action("VCRUISE_SOUND_TOGGLE", _("Toggle sound effects on/off"));
+	act = new Common::Action("VCRUISE_SOUND_TOGGLE", _("Toggle sound effects on / off"));
 	act->setCustomEngineActionEvent(VCruise::kKeymappedEventSoundToggle);
 	act->addDefaultInputMapping("F6");
 	keymap->addAction(act);


Commit: 52f1009e7a0ed05c535cb656be0978a28e8e2c20
    https://github.com/scummvm/scummvm/commit/52f1009e7a0ed05c535cb656be0978a28e8e2c20
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: ULTIMA: NUVIE: Add I18N comment for "gump" explaination

Changed paths:
    engines/ultima/nuvie/metaengine.cpp


diff --git a/engines/ultima/nuvie/metaengine.cpp b/engines/ultima/nuvie/metaengine.cpp
index bb2174262a7..873e22bfe31 100644
--- a/engines/ultima/nuvie/metaengine.cpp
+++ b/engines/ultima/nuvie/metaengine.cpp
@@ -75,6 +75,7 @@ static const NuvieActionDescription NuvieActionDescriptions[] = {
 	{ "MULTI_USE", _s("Multi-use"), "SEMICOLON", nullptr },
 	{ "SELECT_COMMAND_BAR", _s("Select command bar"), nullptr, nullptr },
 	{ "NEW_COMMAND_BAR", _s("Select new command bar"), "COMMA", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP", _s("Doll gump"), "i", nullptr },
 	{ "PREVIOUS_PARTY_MEMBER", _s("Previous party member"), "MINUS", "KP_MINUS" },
 	{ "NEXT_PARTY_MEMBER", _s("Next party member"), "PLUS", "KP_PLUS" },
@@ -105,6 +106,7 @@ static const NuvieActionDescription NuvieActionDescriptions[] = {
 	{ "SHOW_KEYS", _s("Show keys"), "h", nullptr },
 	{ "DECREASE_DEBUG", _s("Decrease debug"), "C+d", nullptr },
 	{ "INCREASE_DEBUG", _s("Increase debug"), "C+i", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "CLOSE_GUMPS", _s("Close gumps"), "z", nullptr },
 	//{ "USE_ITEM", _s("Use item"), nullptr, nullptr }, // TODO: this takes an item no parameter
 	{ "TOGGLE_ALT_CODE_MODE", _s("Enter ALT code (hold)"), "LALT", nullptr },
@@ -163,14 +165,23 @@ static const NuvieActionDescription PerPartyMemberActionDescriptions[] {
 	{ "INVENTORY_7", _s("Show inventory for party member 7"), "F7", nullptr },
 	{ "INVENTORY_8", _s("Show inventory for party member 8"), "F8", nullptr },
 	{ "INVENTORY_9", _s("Show inventory for party member 9"), "F9", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP_1", _s("Show doll gump for Avatar"), "S+F1", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP_2", _s("Show doll gump for party member 2"), "S+F2", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP_3", _s("Show doll gump for party member 3"), "S+F3", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP_4", _s("Show doll gump for party member 4"), "S+F4", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP_5", _s("Show doll gump for party member 5"), "S+F5", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP_6", _s("Show doll gump for party member 6"), "S+F6", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP_7", _s("Show doll gump for party member 7"), "S+F7", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP_8", _s("Show doll gump for party member 8"), "S+F8", nullptr },
+	// I18N: gump is Graphical User Menu Pop-up
 	{ "DOLL_GUMP_9", _s("Show doll gump for party member 9"), "S+F9", nullptr },
 };
 


Commit: 4dc18448ca729394c96dad0df24504fd85890946
    https://github.com/scummvm/scummvm/commit/4dc18448ca729394c96dad0df24504fd85890946
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: ULTIMA: NUVIE: Add I18N comment for "egg"  explaination

Changed paths:
    engines/ultima/nuvie/metaengine.cpp


diff --git a/engines/ultima/nuvie/metaengine.cpp b/engines/ultima/nuvie/metaengine.cpp
index 873e22bfe31..dbcd8843b55 100644
--- a/engines/ultima/nuvie/metaengine.cpp
+++ b/engines/ultima/nuvie/metaengine.cpp
@@ -124,8 +124,10 @@ static const NuvieActionDescription NuvieActionDescriptions[] = {
 
 static const NuvieActionDescription CheatKeyDescriptions[] = {
 	{ "ASSET_VIEWER", _s("Open the asset viewer"), nullptr, nullptr },
+	// I18N: Eggs are in-game hatchable objects that are normally invisible
 	{ "SHOW_EGGS", _s("Show eggs"), "e", nullptr },
 	{ "TOGGLE_HACKMOVE", _s("Toggle hack move"), "A+h", nullptr },
+	// I18N: Eggs are in-game hatchable objects that are normally invisible
 	{ "TOGGLE_EGG_SPAWN", _s("Toggle egg spawn"), "A+C+e", nullptr },
 	{ "TOGGLE_NO_DARKNESS", _s("Toggle no darkness"), "A+i", nullptr },
 	{ "TOGGLE_PICKPOCKET_MODE", _s("Toggle pickpocket mode"), "A+C+p", nullptr },


Commit: e3b442d3b46fe5f48f36f37daefba7b3100ff1a7
    https://github.com/scummvm/scummvm/commit/e3b442d3b46fe5f48f36f37daefba7b3100ff1a7
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Replace "dialogue" with "dialog"

Changed paths:
    engines/bladerunner/metaengine.cpp
    engines/cge2/metaengine.cpp
    engines/saga/metaengine.cpp
    engines/sludge/keymapper_tables.h
    engines/stark/metaengine.cpp
    engines/toltecs/metaengine.cpp
    engines/touche/metaengine.cpp
    engines/wintermute/keymapper_tables.h


diff --git a/engines/bladerunner/metaengine.cpp b/engines/bladerunner/metaengine.cpp
index 2a7d749a4c0..e17afba31b4 100644
--- a/engines/bladerunner/metaengine.cpp
+++ b/engines/bladerunner/metaengine.cpp
@@ -235,11 +235,11 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	act->addDefaultInputMapping("JOY_Y");
 	gameplayKeymap->addAction(act);
 
-	// I18N: This keymap allows skipping the current line of dialogue.
+	// I18N: This keymap allows skipping the current line of dialog.
 	// In Blade Runner's official localizations, there is a description of this keymap
 	// on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
-	// SKIP PAST CURRENT LINE OF DIALOGUE
-	act = new Action("SKIPDLG", _("Skip dialogue"));
+	// SKIP PAST CURRENT LINE OF DIALOG
+	act = new Action("SKIPDLG", _("Skip dialog"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpActionDialogueSkip);
 	act->addDefaultInputMapping("RETURN");
 	act->addDefaultInputMapping("KP_ENTER");
@@ -268,7 +268,7 @@ Common::KeymapArray BladeRunnerMetaEngine::initKeymaps(const char *target) const
 	gameplayKeymap->addAction(act);
 
 	// I18N: This keymap works within the KIA Save Game screen
-	// and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
+	// and allows confirming popup dialog prompts (eg. for save game deletion or overwriting)
 	// and also submitting a new save game name, or choosing an existing save game for overwriting.
 	act = new Action("KIACONFIRMDLG", _("Confirm"));
 	act->setCustomEngineActionEvent(BladeRunnerEngine::kMpConfirmDlg);
diff --git a/engines/cge2/metaengine.cpp b/engines/cge2/metaengine.cpp
index 0ec2c1b4df8..ccd5b25b422 100644
--- a/engines/cge2/metaengine.cpp
+++ b/engines/cge2/metaengine.cpp
@@ -225,8 +225,8 @@ Common::KeymapArray CGE2MetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_B");
 	keymap->addAction(act);
 
-	// I18N: This closes the Dialogue/text box.
-	act = new Common::Action("CLOSEBOX", _("Close the Dialogue box"));
+	// I18N: This closes the Dialog/text box.
+	act = new Common::Action("CLOSEBOX", _("Close the dialog box"));
 	act->setCustomEngineActionEvent(kActionEscape);
 	act->addDefaultInputMapping("ESCAPE");
 	act->addDefaultInputMapping("JOY_X");
diff --git a/engines/saga/metaengine.cpp b/engines/saga/metaengine.cpp
index f62ced78df3..f7afad2c9ec 100644
--- a/engines/saga/metaengine.cpp
+++ b/engines/saga/metaengine.cpp
@@ -341,7 +341,7 @@ Common::KeymapArray SagaMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("SPACE");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SHOWDILOG", _("Show dialogue"));
+		act = new Action("SHOWDILOG", _("Show dialog"));
 		act->setCustomEngineActionEvent(kActionShowDialogue);
 		act->addDefaultInputMapping("r");
 		gameKeyMap->addAction(act);
diff --git a/engines/sludge/keymapper_tables.h b/engines/sludge/keymapper_tables.h
index f2f420c02c9..2903f509b45 100644
--- a/engines/sludge/keymapper_tables.h
+++ b/engines/sludge/keymapper_tables.h
@@ -67,13 +67,13 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SPEEDUP", _("Speed up dialogue"));
+		act = new Action("SPEEDUP", _("Speed up dialog"));
 		act->setKeyEvent(KeyState(KEYCODE_PLUS, '+'));
 		act->addDefaultInputMapping("PLUS");
 		act->addDefaultInputMapping("JOY_UP");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SPEEDDOWN", _("Slow down dialogue"));
+		act = new Action("SPEEDDOWN", _("Slow down dialog"));
 		act->setKeyEvent(KeyState(KEYCODE_MINUS, '-'));
 		act->addDefaultInputMapping("MINUS");
 		act->addDefaultInputMapping("JOY_DOWN");
@@ -86,7 +86,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Skip dialogue"));
+		act = new Action(kStandardActionRightClick, _("Skip dialog"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
@@ -135,7 +135,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Skip dialogue"));
+		act = new Action(kStandardActionRightClick, _("Skip dialog"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
@@ -191,7 +191,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_RIGHT");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SKIPDLG", _("Skip dialogue"));
+		act = new Action("SKIPDLG", _("Skip dialog"));
 		act->setKeyEvent(KeyState(KEYCODE_PERIOD, '.'));
 		act->addDefaultInputMapping("PERIOD");
 		act->addDefaultInputMapping("JOY_X");
@@ -265,7 +265,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_RIGHT");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SKIPDLG", _("Skip dialogue"));
+		act = new Action("SKIPDLG", _("Skip dialog"));
 		act->setKeyEvent(KeyState(KEYCODE_PERIOD, '.'));
 		act->addDefaultInputMapping("PERIOD");
 		act->addDefaultInputMapping("JOY_X");
@@ -278,7 +278,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Examine / Skip dialogue"));
+		act = new Action(kStandardActionRightClick, _("Examine / Skip dialog"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
@@ -290,12 +290,12 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SPEEDUP", _("Speed up dialogue"));
+		act = new Action("SPEEDUP", _("Speed up dialog"));
 		act->setKeyEvent(KeyState(KEYCODE_PLUS, '+'));
 		act->addDefaultInputMapping("PLUS");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SPEEDDOWN", _("Slow down dialogue"));
+		act = new Action("SPEEDDOWN", _("Slow down dialog"));
 		act->setKeyEvent(KeyState(KEYCODE_MINUS, '-'));
 		act->addDefaultInputMapping("MINUS");
 		gameKeyMap->addAction(act);
@@ -389,7 +389,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Skip dialogue"));
+		act = new Action(kStandardActionRightClick, _("Skip dialog"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
@@ -420,7 +420,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		gameKeyMap->addAction(act);
 
 	} else if (gameId == "leptonsquest") {
-		act = new Action(kStandardActionLeftClick, _("Move / Interact / Skip dialogue"));
+		act = new Action(kStandardActionLeftClick, _("Move / Interact / Skip dialog"));
 		act->setLeftClickEvent();
 		act->addDefaultInputMapping("MOUSE_LEFT");
 		act->addDefaultInputMapping("JOY_A");
@@ -449,7 +449,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SKIPDLG", _("Skip dialogue"));
+		act = new Action("SKIPDLG", _("Skip dialog"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping(".");
@@ -481,7 +481,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Skip dialogue"));
+		act = new Action(kStandardActionRightClick, _("Skip dialog"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
@@ -507,13 +507,13 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 
 	
 	} else if (gameId == "nsc") {
-		act = new Action(kStandardActionLeftClick, _("Move / Interact / Skip dialogue"));
+		act = new Action(kStandardActionLeftClick, _("Move / Interact / Skip dialog"));
 		act->setLeftClickEvent();
 		act->addDefaultInputMapping("MOUSE_LEFT");
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Inventory / Skip dialogue"));
+		act = new Action(kStandardActionRightClick, _("Inventory / Skip dialog"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
@@ -532,7 +532,7 @@ inline Common::KeymapArray getSludgeKeymaps(const char *target, const Common::St
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action(kStandardActionRightClick, _("Skip dialogue"));
+		act = new Action(kStandardActionRightClick, _("Skip dialog"));
 		act->setRightClickEvent();
 		act->addDefaultInputMapping("MOUSE_RIGHT");
 		act->addDefaultInputMapping("JOY_B");
diff --git a/engines/stark/metaengine.cpp b/engines/stark/metaengine.cpp
index 5766f62a4e9..1f3e80bff65 100644
--- a/engines/stark/metaengine.cpp
+++ b/engines/stark/metaengine.cpp
@@ -303,36 +303,36 @@ Common::KeymapArray StarkMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 	gameKeyMap->addAction(act);
 
-	act = new Action("SCROLLUPDILOG", _("Scroll up in your dialogues"));
+	act = new Action("SCROLLUPDILOG", _("Scroll up in your dialogs"));
 	act->setCustomEngineActionEvent(kActionDialogueScrollUp);
 	act->addDefaultInputMapping("PAGEUP");
 	act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 	gameKeyMap->addAction(act);
 
-	act = new Action("SCROLLDOWNDILOG", _("Scroll down in your dialogues"));
+	act = new Action("SCROLLDOWNDILOG", _("Scroll down in your dialogs"));
 	act->setCustomEngineActionEvent(kActionDialogueScrollDown);
 	act->addDefaultInputMapping("PAGEDOWN");
 	act->addDefaultInputMapping("JOY_RIGHT_SHOULDER");
 	gameKeyMap->addAction(act);
 
-	act = new Action("SCROLLUPINVPREVDILOG", _("Go to next dialogue"));
+	act = new Action("SCROLLUPINVPREVDILOG", _("Go to next dialog"));
 	act->setCustomEngineActionEvent(kActionNextDialogue);
 	act->addDefaultInputMapping("DOWN");
 	gameKeyMap->addAction(act);
 
-	act = new Action("SCROLLDOWNINVNEXTDILOG", _("Go to previous dialogues"));
+	act = new Action("SCROLLDOWNINVNEXTDILOG", _("Go to previous dialogs"));
 	act->setCustomEngineActionEvent(kActionPrevDialogue);
 	act->addDefaultInputMapping("UP");
 	gameKeyMap->addAction(act);
 
-	act = new Action("SELECTDILOG", _("Select dialogue"));
+	act = new Action("SELECTDILOG", _("Select dialog"));
 	act->setCustomEngineActionEvent(kActionSelectDialogue);
 	act->addDefaultInputMapping("RETURN");
 	act->addDefaultInputMapping("KP_ENTER");
 	act->addDefaultInputMapping("JOY_RIGHT");
 	gameKeyMap->addAction(act);
 
-	act = new Action("SKIP", _("Skip video sequence or dialogue"));
+	act = new Action("SKIP", _("Skip video sequence or dialog"));
 	act->setCustomEngineActionEvent(kActionSkip);
 	act->addDefaultInputMapping("ESCAPE");
 	act->addDefaultInputMapping("JOY_BACK");
diff --git a/engines/toltecs/metaengine.cpp b/engines/toltecs/metaengine.cpp
index 11f3515647e..2859f62d188 100644
--- a/engines/toltecs/metaengine.cpp
+++ b/engines/toltecs/metaengine.cpp
@@ -225,7 +225,7 @@ Common::KeymapArray ToltecsMetaEngine::initKeymaps(const char *target) const {
 	act->addDefaultInputMapping("JOY_B");
 	engineKeyMap->addAction(act);
 
-	act = new Action("SKIPDLG", _("Skip dialogue"));
+	act = new Action("SKIPDLG", _("Skip dialog"));
 	act->setCustomEngineActionEvent(kActionSkipDialog);
 	act->addDefaultInputMapping("SPACE");
 	act->addDefaultInputMapping("JOY_X");
diff --git a/engines/touche/metaengine.cpp b/engines/touche/metaengine.cpp
index d4e9a321a48..9cb6c836863 100644
--- a/engines/touche/metaengine.cpp
+++ b/engines/touche/metaengine.cpp
@@ -132,13 +132,13 @@ Common::KeymapArray ToucheMetaEngine::initKeymaps(const char *target) const {
 	engineKeyMap->addAction(act);
 
 	{
-		act = new Action("SKIPORQUIT", _("Skip sequence / open quit dialogue"));
+		act = new Action("SKIPORQUIT", _("Skip sequence / open quit dialog"));
 		act->setCustomEngineActionEvent(kToucheActionSkipOrQuit);
 		act->addDefaultInputMapping("ESCAPE");
 		act->addDefaultInputMapping("JOY_LEFT_SHOULDER");
 		gameKeyMap->addAction(act);
 
-		act = new Action("SKIPDILOG", _("Skip dialogue"));
+		act = new Action("SKIPDILOG", _("Skip dialog"));
 		act->setCustomEngineActionEvent(kToucheActionSkipDialogue);
 		act->addDefaultInputMapping("SPACE");
 		act->addDefaultInputMapping("JOY_X");
diff --git a/engines/wintermute/keymapper_tables.h b/engines/wintermute/keymapper_tables.h
index efe4f0c06e8..69bc85a39f8 100644
--- a/engines/wintermute/keymapper_tables.h
+++ b/engines/wintermute/keymapper_tables.h
@@ -1616,22 +1616,22 @@ inline Common::KeymapArray getWintermuteKeymaps(const char *target, const Common
 		act->addDefaultInputMapping("s"); // original keyboard
 		gameKeyMap->addAction(act);
 
-		act = new Action("ANSWR1", _("Dialogue answer 1"));
+		act = new Action("ANSWR1", _("Dialog answer 1"));
 		act->setKeyEvent(KeyState(KEYCODE_1, '1'));
 		act->addDefaultInputMapping("1"); // original keyboard
 		gameKeyMap->addAction(act);
 
-		act = new Action("ANSWR2", _("Dialogue answer 2"));
+		act = new Action("ANSWR2", _("Dialog answer 2"));
 		act->setKeyEvent(KeyState(KEYCODE_2, '2'));
 		act->addDefaultInputMapping("2"); // original keyboard
 		gameKeyMap->addAction(act);
 
-		act = new Action("ANSWR3", _("Dialogue answer 3"));
+		act = new Action("ANSWR3", _("Dialog answer 3"));
 		act->setKeyEvent(KeyState(KEYCODE_3, '3'));
 		act->addDefaultInputMapping("3"); // original keyboard
 		gameKeyMap->addAction(act);
 
-		act = new Action("ANSWR4", _("Dialogue answer 4"));
+		act = new Action("ANSWR4", _("Dialog answer 4"));
 		act->setKeyEvent(KeyState(KEYCODE_4, '4'));
 		act->addDefaultInputMapping("4"); // original keyboard
 		gameKeyMap->addAction(act);


Commit: 6e2958280fc6e335f5046164cd6e51e51089c4b2
    https://github.com/scummvm/scummvm/commit/6e2958280fc6e335f5046164cd6e51e51089c4b2
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: Replace "behaviour" with "behavior"

Changed paths:
    engines/twine/metaengine.cpp


diff --git a/engines/twine/metaengine.cpp b/engines/twine/metaengine.cpp
index c8bc7c6d99e..f4fdba51123 100644
--- a/engines/twine/metaengine.cpp
+++ b/engines/twine/metaengine.cpp
@@ -246,53 +246,53 @@ Common::KeymapArray TwinEMetaEngine::initKeymaps(const char *target) const {
 		act->addDefaultInputMapping("c");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGETONORMALBEHAVIOUR", _("Normal behaviour"));
+		act = new Action("CHANGETONORMALBEHAVIOUR", _("Normal behavior"));
 		act->setCustomEngineActionEvent(TwinEActionType::ChangeBehaviourNormal);
 		act->addDefaultInputMapping("1");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGETOATHLETICBEHAVIOUR", _("Athletic behaviour"));
+		act = new Action("CHANGETOATHLETICBEHAVIOUR", _("Athletic behavior"));
 		act->setCustomEngineActionEvent(TwinEActionType::ChangeBehaviourAthletic);
 		act->addDefaultInputMapping("2");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGETOAGGRESSIVEBEHAVIOUR", _("Aggressive behaviour"));
+		act = new Action("CHANGETOAGGRESSIVEBEHAVIOUR", _("Aggressive behavior"));
 		act->setCustomEngineActionEvent(TwinEActionType::ChangeBehaviourAggressive);
 		act->addDefaultInputMapping("3");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGETODISCREETBEHAVIOUR", _("Discreet behaviour"));
+		act = new Action("CHANGETODISCREETBEHAVIOUR", _("Discreet behavior"));
 		act->setCustomEngineActionEvent(TwinEActionType::ChangeBehaviourDiscreet);
 		act->addDefaultInputMapping("4");
 		gameKeyMap->addAction(act);
 
-		act = new Action("NORMALBEHAVIOUR", _("Normal behaviour"));
+		act = new Action("NORMALBEHAVIOUR", _("Normal behavior"));
 		act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourNormal);
 		act->addDefaultInputMapping("F1");
 		gameKeyMap->addAction(act);
 
-		act = new Action("ATHLETICBEHAVIOUR", _("Athletic behaviour"));
+		act = new Action("ATHLETICBEHAVIOUR", _("Athletic behavior"));
 		act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourAthletic);
 		act->addDefaultInputMapping("F2");
 		gameKeyMap->addAction(act);
 
-		act = new Action("AGGRESSIVEBEHAVIOUR", _("Aggressive behaviour"));
+		act = new Action("AGGRESSIVEBEHAVIOUR", _("Aggressive behavior"));
 		act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourAggressive);
 		act->addDefaultInputMapping("F3");
 		gameKeyMap->addAction(act);
 
-		act = new Action("DISCREETBEHAVIOUR", _("Discreet behaviour"));
+		act = new Action("DISCREETBEHAVIOUR", _("Discreet behavior"));
 		act->setCustomEngineActionEvent(TwinEActionType::QuickBehaviourDiscreet);
 		act->addDefaultInputMapping("F4");
 		gameKeyMap->addAction(act);
 
-		act = new Action("BEHAVIOURACTION", _("Behaviour action"));
+		act = new Action("BEHAVIOURACTION", _("Behavior action"));
 		act->setCustomEngineActionEvent(TwinEActionType::ExecuteBehaviourAction);
 		act->addDefaultInputMapping("SPACE");
 		act->addDefaultInputMapping("JOY_A");
 		gameKeyMap->addAction(act);
 
-		act = new Action("CHANGEBEHAVIOUR", _("Change behaviour"));
+		act = new Action("CHANGEBEHAVIOUR", _("Change behavior"));
 		act->setCustomEngineActionEvent(TwinEActionType::BehaviourMenu);
 		act->addDefaultInputMapping("LCTRL");
 		act->addDefaultInputMapping("RCTRL");


Commit: f085c8caa7be08acd8063c052ae9f0e237d432b2
    https://github.com/scummvm/scummvm/commit/f085c8caa7be08acd8063c052ae9f0e237d432b2
Author: aunnoman1 (aunnoman123 at outlook.com)
Date: 2025-06-25T00:20:56+02:00

Commit Message:
I18N: ULTIMA4: Improve keymapper action descriptions

Changed paths:
    engines/ultima/ultima4/metaengine.cpp


diff --git a/engines/ultima/ultima4/metaengine.cpp b/engines/ultima/ultima4/metaengine.cpp
index 9a51cbf29b6..c2590946b90 100644
--- a/engines/ultima/ultima4/metaengine.cpp
+++ b/engines/ultima/ultima4/metaengine.cpp
@@ -132,7 +132,7 @@ static const KeybindingRecord INPUT_KEYS[] = {
 };
 
 static const KeybindingRecord DIRECTION_KEYS[] = {
-	{ KEYBIND_ESCAPE, "ESCAPE", _s("Escape"), nullptr, "ESCAPE", nullptr },
+	{ KEYBIND_ESCAPE, "ESCAPE", _s("Abort action"), nullptr, "ESCAPE", nullptr },
 	{ KEYBIND_UP, "UP", _s("Up"), nullptr, "UP", nullptr },
 	{ KEYBIND_DOWN, "DOWN", _s("Down"), nullptr, "DOWN", nullptr },
 	{ KEYBIND_LEFT, "LEFT", _s("Left"), nullptr, "LEFT", nullptr },
@@ -142,7 +142,7 @@ static const KeybindingRecord DIRECTION_KEYS[] = {
 
 static const KeybindingRecord MENU_KEYS[] = {
 	{ KEYBIND_INTERACT, "INTERACT", _s("Interact"), "interact", "RETURN", nullptr },
-	{ KEYBIND_ESCAPE, "ESCAPE", _s("Escape"), nullptr, "ESCAPE", nullptr },
+	{ KEYBIND_ESCAPE, "ESCAPE", _s("Abort action"), nullptr, "ESCAPE", nullptr },
 	{ KEYBIND_UP, "UP", _s("Up"), nullptr, "UP", nullptr },
 	{ KEYBIND_DOWN, "DOWN", _s("Down"), nullptr, "DOWN", nullptr },
 	{ KEYBIND_LEFT, "LEFT", _s("Left"), nullptr, "LEFT", nullptr },




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