[Scummvm-tracker] [ScummVM :: Bugs] #12914: AGS: 7 Days A Skeptic - Audio volume issues

ScummVM :: Bugs trac at scummvm.org
Fri Sep 10 18:39:46 UTC 2021


#12914: AGS: 7 Days A Skeptic - Audio volume issues
--------------------------------------------+--------------------------
Reporter:  antoniou79                       |       Owner:  (none)
    Type:  defect                           |      Status:  new
Priority:  normal                           |   Component:  Engine: AGS
 Version:                                   |  Resolution:
Keywords:  7 Days A Skeptic, Audio, Volume  |        Game:
--------------------------------------------+--------------------------
Description changed by antoniou79:

Old description:

> This is tested on Windows 10 x64, daily development build (ScummVM
> 2.4.0git186-g592f8b42c8 (Sep  8 2021 05:56:07)) and a local build
> (Windows, msys2, latest checkout from master).
>
> Here are the issues I've noticed:
> - The in-game sound volume controls which show up when putting the mouse
> cursor at the top of the screen do not seem to affect sound. There are
> two volume controls there, labelled "music" and "sound", and none of them
> affects sound (steps, ambient sound). However, I was not able to test
> them affecting music volume, since during intro when music is played,
> this in-game panel is not available.
> - Setting the volume from the in-game controls is also not synched with
> any of ScummVM's own GMM sound options.
> - Setting volume from the GMM, affects in-game sound only when changing
> the SFX volume. This affects both steps sound and ambient sound. The
> music (playing during intro) is not affected when changing music volume
> from GMM.

New description:

 This is tested on Windows 10 x64, daily development build (ScummVM
 2.4.0git186-g592f8b42c8 (Sep  8 2021 05:56:07)) and a local build
 (Windows, msys2, latest checkout from master).

 Here are the issues I've noticed:
 - The in-game sound volume controls which show up when putting the mouse
 cursor at the top of the screen do not seem to affect sound. There are two
 volume controls there, labelled "music" and "sound", and none of them
 affects sound (steps, ambient sound). However, I was not able to test them
 affecting music volume, since during intro when music is played, this in-
 game panel is not available.
 - Setting the volume from the in-game controls is also not synched with
 any of ScummVM's own GMM sound options.
 - ~~Setting volume from the GMM, affects in-game sound only when changing
 the SFX volume. This affects both steps sound and ambient sound. The music
 (playing during intro) is not affected when changing music volume from
 GMM.~~ Edit: This seems to be fixed by
 https://github.com/scummvm/scummvm/commit/f9630d6981fa9747804f4cb0346950cc681b578e

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Ticket URL: <https://bugs.scummvm.org/ticket/12914#comment:2>
ScummVM :: Bugs <https://bugs.scummvm.org>
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