[Scummvm-tracker] [ScummVM :: Bugs] #13137: AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't
ScummVM :: Bugs
trac at scummvm.org
Thu Mar 7 23:23:25 UTC 2024
#13137: AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't
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Reporter: EstrangedEstranged | Owner: sluicebox
Type: defect | Status: closed
Priority: normal | Component: Engine: AGI
Version: | Resolution: fixed
Keywords: original | Game: Leisure Suit Larry 1
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Changes (by sluicebox):
* keywords: => original
* owner: digitall => sluicebox
* status: pending => closed
* resolution: outdated => fixed
Comment:
Fixed in:
https://github.com/scummvm/scummvm/commit/ee5a70598e7143643bc8d686787825b2f8845be4
Thanks for reporting this and including those save game files. It's a bug
in the original game and occurs in all versions. If it weren't for your
save game files I'd have never figured this out.
The bug occurs when you leave the hooker's bedroom (room 17) via the
stairs instead of the window. This leaves a flag set that disables
priority triggers in all rooms, but there's only one other priority
trigger in this game: the convenience store entrance. That's why you can
walk out without the script checking to see if you've paid.
I totally forgot posting my comment on this two years ago! But this year
I'm learning AGI, so now I can participate.
--
Ticket URL: <https://bugs.scummvm.org/ticket/13137#comment:10>
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