[Scummvm-tracker] [ScummVM :: Bugs] #13910: AGI: Goldrush timing not correct again (regession?)

ScummVM :: Bugs trac at scummvm.org
Mon Mar 11 18:18:48 UTC 2024


#13910: AGI: Goldrush timing not correct again (regession?)
---------------------+--------------------------
Reporter:  Muyfa666  |       Owner:  sluicebox
    Type:  defect    |      Status:  closed
Priority:  normal    |   Component:  Engine: AGI
 Version:            |  Resolution:  fixed
Keywords:            |        Game:  Goldrush
---------------------+--------------------------
Comment (by sluicebox):

 Yes! You probably saw this too, but it seems like an AGI script patcher
 could reasonably support injecting bytecode, unlike SCI where there are
 too many offsets in the script resource. In AGI it's just the initial
 offset to the message section, and then it would be straightforward to
 parse the bytecode and automatically adjust the offsets in `goto` and
 `test` opcodes. (Maybe you've already made that!)

 Also I'm having a lot of fun learning AGI this year, thanks for the clean
 codebase! =)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/13910#comment:8>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list