[Scummvm-tracker] [ScummVM :: Bugs] #13910: AGI: Goldrush timing not correct again (regession?)
ScummVM :: Bugs
trac at scummvm.org
Mon Mar 11 18:18:48 UTC 2024
#13910: AGI: Goldrush timing not correct again (regession?)
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Reporter: Muyfa666 | Owner: sluicebox
Type: defect | Status: closed
Priority: normal | Component: Engine: AGI
Version: | Resolution: fixed
Keywords: | Game: Goldrush
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Comment (by sluicebox):
Yes! You probably saw this too, but it seems like an AGI script patcher
could reasonably support injecting bytecode, unlike SCI where there are
too many offsets in the script resource. In AGI it's just the initial
offset to the message section, and then it would be straightforward to
parse the bytecode and automatically adjust the offsets in `goto` and
`test` opcodes. (Maybe you've already made that!)
Also I'm having a lot of fun learning AGI this year, thanks for the clean
codebase! =)
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Ticket URL: <https://bugs.scummvm.org/ticket/13910#comment:8>
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