[Scummvm-tracker] [ScummVM :: Bugs] #15458: SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions
ScummVM :: Bugs
trac at scummvm.org
Mon Apr 28 17:46:13 UTC 2025
#15458: SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions
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Reporter: CitricTabby | Owner: dwatteau
Type: feature request | Status: closed
Priority: normal | Component: Engine:
| SCUMM
Version: | Resolution: fixed
Keywords: ega amiga palette scumm dos loom | Game:
monkey island |
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Comment (by dwatteau):
In [changeset:"a9ece36075edf1e6c3688174f037c803f597b5a9" a9ece360]:
{{{#!CommitTicketReference repository=""
revision="a9ece36075edf1e6c3688174f037c803f597b5a9"
SCUMM: Allow using the Amiga palette again for Loom/Monkey1/Passport
(Trac#15458)
This restores the popular ScummVM < 2.7.0 behavior of allowing the Amiga
renderer mode to be used for all the DOS v2-v4 EGA titles (that is:
Maniac Mansion V2, Zak V2, Indy3 EGA, Loom EGA, Monkey Island 1 EGA, and
the Passport to Adventure EGA demo).
Many players like it for the softer palette and/or more natural skin tone
it gives to most characters.
This relaxes commit 2fe65d95ef86433460c2c59eca9de022564c2926 a bit.
(cherry picked from commit 6f7f61aff9ff2a22ccb163f305d87ff959f80bd8)
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/15458#comment:13>
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