[Scummvm-devel] Displaying subtitles in voice-only games

BeleG beleg.mrv at gmail.com
Wed Dec 22 13:36:08 CET 2010


Well, from what I read I think this could be separated into two different
issues:

- First, implementing the system itself (engine by engine). In this field
nobody could tell how difficult it'd be to implement such a system from the
technical point of view apart from you, the developers. I understand y**ou're
a reduced team of skilled people, already busy with loads of engine
implementations, so it's up to you to decide where to focus your efforts in
development.

- Second, transcribing the lines. Here is where I think there should be less
trouble, speaking in terms of human resources. Anybody with a decent level
of English could participate in the job of transcribing the lines. There's
no need to waste the time of a developer in this kind of subjects when we
could ask for volunteers to do so. ScummVM has a huge community of followers
who'd be eager to lend a hand to the project but just can't do nothing
productive, due to the high level of skill needed to perform the tasks
you're engaged into. So, in my opinion, this should be a matter of
organizing a team of transcribers to ensure a proper order and completion.

So, if you found this feature technically feasible and desirable as a future
goal of the ScummVM project, I think it would be a good chance for
"subcontracting". It's also possible that I'm overstimating the willingness
of the community, I sometimes tend to do so, but I think it'd be worth a
try, maybe consulting via forum.

I'll go file it as a feature request, as you suggested.

BeleG
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