July 2020 Archives by thread
Starting: Wed Jul 1 07:48:51 UTC 2020
Ending: Fri Jul 31 21:39:29 UTC 2020
Messages: 486
- [Scummvm-tracker] [ScummVM :: Bugs] #11527: Unknown game variant for cge (russian translation of Soltys)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11528: DUCKMAN: Crash after options menu "times out"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11530: Missing end credits
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11531: Save at end of game causes crash when loaded
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11532: PAJAMA: Kitchen music gets stuck in infinite loop
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11525: Discworld II crashes in the university garden - ps vita (was: psvita only!! bag to scummvm all version please help!!!)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11533: Hang in the fan control panel location at promenade deck
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11525: Discworld II crashes in the university garden - ps vita
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11368: Unknown game variant for tinsel - Discworld (PSX, Japanese)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10509: SCI: Various crashes in LSL1 (Polish)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10509: SCI: Font errors in Polish games (was: SCI: Various crashes in LSL1 (Polish))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10509: SCI: Font errors in Polish games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11049: Circus quest - no sound (win10 x32)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6988: COMPILER: --enable-c++11 breaks compilation in commandline.cpp (AmigaOS4) (was: COMPILER: --enable-c++11 breaks compilation of commandline.cpp (AmigaOS4))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10584: SCI: LSL 7 - Background animation slows down (when inventory window is open) (was: SCI: Larry7 - Animation slows down when inventory window is open)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3533: SCUMM/HE: Freddi Fish 4 - Incorrect talk animation (was: SCUMM: HE - FREDDI4 - Luther posessed and ghost whispering)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4767: SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head (was: SCUMM: HE - SPYFOX 3 - Sprite problem with Spyfox's head)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4801: SCUMM/HE: Spyfox 2 - Broken talk animation (was: SCUMM: HE - SPYFOX 2 - Actor talk animation broken)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11534: Blade Runner Balcony crash
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6941: GUI: Performance issues in higher resolutions
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11506: Unknown game variant for EOB Spanish
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11471: TINSEL: Unreadable Black Subtitles in Mac Discworld
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11518: ScummGlk status line has no left margin
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] Batch modify: #6470, #11471
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3533: SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation (was: SCUMM/HE: Freddi Fish 4 - Incorrect talk animation)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3533: SCUMM/HE: Freddi Fish 4 - Incorrect/Missing talk animation
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4801: SCUMM/HE: Spyfox 2 - Broken talk animation
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4767: SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6612: WME: Vsevolod (DEMO) - Crash in Intro (was: WME: Vsevolod (DEMO) - Assertion in Intro)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6612: WME: Vsevolod (DEMO) - Crash in Intro
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #2016: GUI: non-english chars in directory names not supported
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4259: DIG: Cursor delays to appear after scene skip
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6096: PUTTRACE: Missing an animation during musical
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6236: TOLTECS: Actor "vanishes" and won't be displayed any more
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6329: GOB3: Spectacles hotspot active after taking spectacles
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6330: GOB3: Incorrect Name of Coin in Chessboard
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11535: GOB: Goblin Quest 3 - Head of ego partly vanishes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11536: GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6331: GOB3: Moving figure onto occupied square on the chessboard
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6333: TONY: Flickering sprites at Shack's Door left of Lorenz
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6356: AGOS: Simon1 Crash in Dwarf Cave
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6573: WME: Rosemary - Font error
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6687: SCI: Quitting while MIDI plays causes hanging notes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6710: SCUMM: PUTT-PUTT - Colour corruption upon pressing Escape too quickly
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6712: SPYFOX3: Text drawing glitch in "Radioactive Trash Collector"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6713: SPYFOX3: No transparency in "Radioactive Trash Collector"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6804: SWORD25: add option to choose language speech
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6716: Implement descriptive error message on save failure
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4618: GOB3: Actor annimation is stuck or something
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4620: GOB3: Duplicate main character sprite
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4647: GOB3: Ooya can walk in the air
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6953: GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! (was: Can select Fingus or Winkle when you click on stairs!!!)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7032: AGI: Sorceror`s appraisal, can`t crash skull tells me i didn`t put it
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7045: AGI: KQ1 - Graham Facing Away from King after Bowing (was: KQ1AGI: Graham Facing Away from King after Bowing)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7083: GUI: Browser's "Go Up" button appears pressed when it's not
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7103: GUI: GMM Options dialog doesn't adapt to changing resolutions
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7108: GUI: When shift is pressed, tooltips disappear quickly without moving the mouse
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7124: GUI: Buttons don't highlight when mouse press is released over them
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7150: SCUMM (possibly HE-only): Issues when playing multiple sound effects
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7175: SCUMM: Sam and Max - Wrong music cue at bigfoot party (was: SAM: Wrong music cue at bigfoot party)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9591: SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music (was: Zak McKracken FM Towns Intro runs too fast)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9707: AGI: PQ1 - Segfault during restore via GMM at cards game (was: PQ1AGI: Segfault during restore via GMM at cards game)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9707: AGI: PQ1 - Segfault during restore via GMM at cards game
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9682: GOB: Goblins Quest 3 - graphic issue on first level (was: GOB3: graphics issues on first level)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11325: LAUNCHER: EventRecorder crashes app
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11379: Implement keymapping for bikefights
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11439: Ultimate Kings Quest 4 with Amiga sounds and Munt Support
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11435: Macintosh Space Quest 1 VGA Remake: broken music
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11379: SCUMM: FT - Implement keymapping for bikefights (was: Implement keymapping for bikefights)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9829: AGI: SQX - The Lost Chapter - No sound (was: SQX: The Lost Chapter No sound)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9967: SCUMM: Zak McKracken (FM-Towns) shows no graphics in windowed mode (OpenGL/RGB555) (was: OPENGL: FM Towns Zak McKracken shows no graphics in windowed mode)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10010: SAGA: IHNM (Ellen) - Anubis problems at end (was: IHNM: Ellen Scenario Anubis problems at end)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10012: SAGA: IHNM - End game area easy to get stuck near beginning (was: IHNM: End game area easy to get stuck near beginning)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10045: LAUNCHER: Record / Playback crashes the app (was: Record / Playback crashes the app)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10176: TINSEL: DW2 (German) - displaced pixels in Intro (was: displaced pixels in Discworld 2 (Intro) / German)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10295: SCI: QFG1 (VGA) - stat screen at night issue (was: QFG1VGA stat screen at night issue)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9991: BACKENDS: Gamecube - Wrong colors regression (was: Wrong colors regression on GameCube)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10004: BACKENDS: Android - Virt Keyboard modifier keys inconsistent after reopening keypad (was: Android: Virt Keyboard modifier keys inconsistent after reopening keypad)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10286: BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens (was: SDL: GMM and game resolution doesn't scale together for enhanced graphics on small screens)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10333: BACKENDS: Android - Unable to browse the storage (was: ANDROID: Unable to browse the storage)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10347: Pegasus: Unknown version of Pegasus prime (was: Pegasus: Unknown version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10364: QUEEN: Support Amiga German Translation (was: QUEEN - Amiga German Translation)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10370: BACKENDS: MacOSX - PPC 2.0.0 release has MT-32 stutter issue (was: Mac PPC 2.0.0 release has MT-32 stutter issue)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10371: BACKENDS: MacOSX - System cursor always visible when in fullscreen mode. (was: MACOSX: System cursor always visible when in fullscreen mode.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10400: BACKENDS: Linux - Ubuntu port is missing FluidSynth (was: Ubuntu port is missing FluidSynth)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10408: BACKENDS: Wii - Static sound in Discworld (was: Static sound in Discworld on Wii)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10411: GFX: 720x400 fullscreen doesn't have the correct aspect ratio (was: 720x400 fullscreen doesn't have the correct aspect ratio)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10464: BACKENDS: MacOSX - Localised documentation resources are not bundled/used (was: macOS: Localised documentation resources are not bundled/used)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10425: SKY: BaSS - invalid mode debug window/crash (was: BASS: invalid mode debug window/crash)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10356: TSAGE: RtR - Error when you don't use Quinn (was: TSAGE: Error when you don't use Quinn)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10433: AGI: Gold Rush - not detected in nightly build (was: Gold Rush! not detected in nightly build)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10439: SKY: BASS - vkeybd only allows 1 keyboard input at a time (was: BASS: vkeybd only allows 1 keyboard input at a time)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10447: SCUMM: MI (Sega MegaCD/JP) - Character speech display does not match that of Mega CD behaviour (was: [monkey-sega-jp] Character speech display does not match that of Mega CD behaviour)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10451: BACKENDS: Android - Crash when GUI language is set to certain languages (was: ANDROID: Crash when GUI language is set to certain languages)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10473: SCUMM: COMI - Barbery Coast theme starts before the introductory theme finishes (was: COMI: Barbery Coast theme starts before the introductory theme finishes)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10500: BACKENDS: iOS - Could not initialize color format (Broken Sword 2.5) (was: Broken Sword 2.5 Apple IOS Could not initialize color format)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10530: SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending (was: ZAK: Cutscene stack overflow after (FM-TOWNS) ending)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10546: BACKENDS: Android - Destruction Derby not completable in Full Throttle (was: FT: Destrution Derby not completable on Android)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10569: FULLPIPE: Unrecognized version of Full Pipe
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10571: SCUMM: MI1 - Object 907 stopped with active cutscene/override! (was: MONKEY1: Object 907 stopped with active cutscene/override!)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10587: BACKENDS: WIN32 - Launching (Myst) via .cmd file with OpenGL and Fullscreen fails on HiDPI displays (was: WIN32: Launching via .cmd file with openGL and fullscreen fails on HiDPI displays)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10596: MOHAWK: Myst ME - Do not play fullscreen Myst Island flyby (was: Myst: Do not play fullscreen Myst Island flyby)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10610: BACKENDS: Linux - Mismatch with libcurl3 from buildbot setup and libcurl4 from Debian/sid (was: Mismatch with libcurl3 from buildbot setup and libcurl4 from Debian/sid.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10622: PEGASUS: Pegasus Prime error/unknown version (was: Journeyman Project - Pegasus Prime error)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10630: SCUMM: BB2003 - won't play some sounds (was: SCUMMVM won't play some sounds in Backyard Baseball 2003)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10643: CINE: FW - screen change crash (was: FW screen change crash)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10644: SCUMM: MI 1+2 (Ultimate Talkie Patch) - preferences keyboard controls no longer function (was: Ultimate Talkie Monkey Island preferences keyboard controls no longer function)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10648: BACKENDS: NDS - Acekard 2i crash (was: ScummVM DS Acekard 2i crash)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10652: BASE: Errors (was: Errors)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10660: BACKENDS: Linux (Manjaro) - Build failure (was: BUILD: Build failure on Manjaro Linux)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10688: SCUMM: Indy3 (EGA) - Incorrect sprite ordering in the catacombs (was: Indy3 EGA: Incorrect sprite ordering in the catacombs)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10689: SCUMM: Indy3 (EGA) - "Führer" rendered as "Fhrer" (was: Indy3 EGA: "Führer" rendered as "Fhrer")
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10691: BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays (was: macOS: sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10695: BACKENDS: Talos II - ppc64le incorrectly detected as big endian (was: ppc64le incorrectly detected as big endian)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10696: SCUMM: MI1 (EGA) - CMS music has problems (was: Monkey Island EGA: CMS music has problems)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10698: BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen (was: OPENGL/SDL: BadMatch crash when switching from windowed to fullscreen)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10714: GOB: Woodruff - Couldn't talk to the Beast (was: WOODRUFF: Couldn't talk to the Beast)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10779: SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar (was: QFG4 floppy: Baba's pestle hovers above mortar)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10784: SCI: QFG4 (CD) - Berries item, desc knows bush's name before hero does (was: QFG4: Berries item, desc knows bush's name before hero does)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10785: SCI: QFG4 (Floppy) - Berries item, icon color is wrong (was: QFG4 floppy: Berries item, icon color is wrong)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10786: SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor (was: QFG4 floppy: Note 'left on chest' appears on the floor)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10790: SCI: Hoyle4 - Sample is cut short in Crazy Eights / incorrect game pacing (was: HOYLE4: Sample is cut short in Crazy Eights / incorrect game pacing)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10803: AGOS: StS2 (Amiga CD32) - Support foreign subtitles (patches included) (was: Simon The Sorcerer 2 CD32 foreign subtitles?)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10821: ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') (was: Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x'))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10825: SCUMM/HE: Pajama Sam 2 (Rus) - Terminate called after throwing an instance of 'std::bad_alloc' (was: [Pajama Sam 2, RU] Terminate called after throwing an instance of 'std::bad_alloc')
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10831: SCI: QFG3 - Harami escape speed uncapped (was: QFG3 Harami escape speed uncapped)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10836: SHERLOCK: Scalpel - inventory glitch (was: SHERLOCK: Serrated Scalpel inventory glitch)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10838: SHERLOCK: Scalpel - Bad sound effect (was: SHERLOCK: Bad sound effect in The Case of the Serrated Scalpel)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10854: SCUMM: MI1 (Floppy) - Color cycling in lava cave backwards (was: MI1 Floppy: Color cycling in lava cave backwards)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10872: AGI: SQ1 - version 1.0x - game hangs just before Skimmer (Kerona desert) arcade starts (was: SQ1 - AGI - version 1.0x - game hangs just before Skimmer (Kerona desert) arcade starts)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10875: BACKENDS: WIN32 - In-build Add Game Screen doesn't work (was: In-build Add Game Screen doesn't work)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10913: GOB: Woodruff - Can't load a save game from main menu (was: WOODRUFF: Can't load a save game from main menu)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10928: SCUMM: Dig - Fonts are not working in Traditional Chinese version (was: Fonts are not working in Traditional Chinese version of The Dig.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10929: BACKENDS: Android (ARM) - Discworld 1 crash in cutscene (was: Discworld crash on ARM)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10940: AGOS: StS1 - savegame causes hang after first interaction (quick save/load) (was: SimonI savegame causes hang after first interaction)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10947: SCUMM: MM (C64) - flashlight graphics aren't correct to original (was: MANIAC-C64: flashlight graphics aren't correct to original)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10949: MOHAWK: Just Grandma and Me - only English starts, German and French doesn't (was: Game "Just Grandma and Me" starts only in English. German and French doesn't start)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10951: SCUMM: ZAK (C64) - flashlight graphics aren't correct to original (was: ZAK-V1: flashlight graphics aren't correct to original)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10957: TINSEL: DW1 - Psy office event not triggered (was: [Discworld 1 CD/DOS] Psy office event not triggered)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10999: SCUMM: Big Thinkers Kindergarten - stray vertical line on all labyrinths (was: Big Thinkers Kindergarten: stray vertical line on all labyrinths)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11003: MOHAWK: Unknown game (The New Kid on the Block) (was: Unknown Mohawk engine game for The New Kid on the Block)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11071: SCI: The Dating Pool (2019 One Day Demo) - Missing or damaged resources reported (was: Missing or damaged resources reported in The Dating Pool - 2019 One Day Demo)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11076: BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb (was: BACKENDS: Aspect ratio correction doesn't work with SDL1 or SDL2 modes in Dreamweb)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11149: BACKENDS: Android - Blade Runner Engine crash (SDL) (was: AndroidSDL Blade Runner Engine crash)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11184: MOHAWK: Undetected game (Dr. Seuss Preschool [v2.0]) (was: Undetected game: Dr. Seuss Preschool [v2.0])
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11187: BASE: Plugins - Must load entire Engine implementation to access the corresponding MetaEngine (was: Must load entire Engine implementation to access the corresponding MetaEngine)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11193: SCUMM: BF2001 - Error: (11:298:0:180) Cannot Read Resource! (was: BF 2001 Error: (11:298:0:180) Cannot Read Resource!)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11198: SCUMM: COMI - Interacting with dog bowl will cause Guybrush to wander into infinity (was: COMI: Interacting with dog bowl will cause Guybrush to wander into infinity)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11199: BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting (was: SWITCH: Cloud saves feature on Nintendo Switch is not connecting)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11201: BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm (was: scummvm 2.1 vita 3.72 duckman "add game" freezes scummvm)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11203: BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6. (was: MAC OS X: 32 bit v2.1.0 release crashes on launch on macOS 10.6.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11204: GUI: Add support for RTL (right-to-left) languages (was: Add support for RTL (right-to-left) languages)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11205: GUI: Until RTL is supported, don't choose RTL (right-to-left) languages, at least not by default (was: Until RTL is supported, don't choose RTL (right-to-left) languages, at least not by default)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11206: GUI: Please rephrase the "Switch the GUI language to the game language" setting (was: Please rephrase the "Switch the GUI language to the game language" setting)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11209: AGI: Black Cauldron (AppleIIgs) - minor save/restore bug (was: minor IIgs Black Cauldron save/restore bug)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11210: AGI: Mixed-Up Mother Goose (AppleIIgs) - possible issue with MUMG and other AGI games (was: possible issue with Mixed-Up Mother Goose IIgs and other AGI games)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11224: BACKENDS: Android - Right Click doesn't work in Beavis & Butthead - Virtual Stupidity (was: Right Click doesn't work (Beavis & Butthead - Virtual Stupidity))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11225: BACKENDS: Switch - Physical Key Remap for Indy 3 (was: Physical Key Remap for Indy 3)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11227: SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly (was: Fighting in Indy 3 with Keypad keys doesn't work correctly)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11230: SCI: QFG4 - exported character unable to import to QFG5 (was: QFG4 exported character unable to import to QFG5)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11232: ADL: Mystery House - 1980's official French version (was: 1980 Mystery House official French version.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11233: BACKENDS: Android - Fluidsynth without soundfont causes app to exit for no apparent reason (was: ANDROID: Fluidsynth without soundfont causes app to exit for no apparent reason)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11259: COMPILER: configure unable to find sdl2-config if it can also be found via /usr/sbin (was: configure unable to find sdl2-config if it can also be found via /usr/sbin)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11265: SCI: SQ4 - audio problem (was: Space Quest 4 audio problem)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11285: BACKENDS: Wacom Intuos Tablet - pointer does not work (was: Wacom Intuos Tablet poniter does not work)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11286: NEVERHOOD: Is the game running slower than it should? (was: Is the Neverhood running slower than it should?)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11305: BACKENDS: MacOSX - Dark Mode is not supported (was: Dark Mode is not supported)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11313: BACKENDS: Android - Cannot access S9's internal memory (was: ANDROID: Cannot access S9's internal memory)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11316: GUI: RTL - Hebrew is reversed (Left to Right instead of Right to Left) (was: Hebrew is reversed (Left to Right instead of Right to Left))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11322: GUI: RTL - cannot give Hebrew names (maybe even any Unicode char?) to saved games (was: ALL: cannot give Hebrew names (maybe even any Unicode char?) to saved games)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11332: BACKENDS: iOS - Cannot use high quality video scaling in SCI games (was: iOS: Cannot use high quality video scaling in SCI games)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #1631: SCUMM: FT - Frequent crashing (was: FT: Frequent crashing)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #1946: SCUMM: Adlib Emulation doesn't Respect Volume Settings (was: ADLIB: Adlib Emulation doesn't Respect Volume Settings)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #2062: SCUMM: SAM - Crash entering Frog Rock first time (Spanish version) (was: SAM: Crash entering Frog Rock first time (Spanish version))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #2226: SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" (was: BASS: "game frozen" / "actor stuck" / "Invalid Mode(16)")
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #2377: SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach (was: MI VGA: Guybrush doesn't appear immediately at the 1st beach)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #2536: SCUMM: MM (NES) - Minor newgame sound glitch (was: MANIACNES: Minor newgame sound glitch)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #2538: SCUMM: MM (NES) - Sound glitches (was: MANIACNES: Sound glitches)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3070: SCUMM: MM (NES) - Actor drawing glitch: standing next to fence (was: MANIACNES: Actor drawing glitch: standing next to fence)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3110: SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane (was: ZAK: Time bug in airplane)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3215: SCUMM: Zak McKracken - intro behavior + movement (was: ZAK: intro behavior + movement)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3259: SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect (was: MONKEY SEGA: Text display incorrect)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3326: SCUMM: COMI - Occasional missing speech... (was: COMI: Occasional missing speech...)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3454: SCUMM: COMI - Part 5: Clickable sky behaves strangely (was: COMI: Part 5: Clickable sky behaves strangely)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3467: SCUMM: MM - Feeding Meat Eating Plant doesn't work correctly (was: MANIAC V1: Feeding Meat Eating Plant doesn't work correctly)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3493: SCUMM: Dig - Rat Trap Puzzle Error (was: DIG: Rat Trap Puzzle Error)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3494: SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 (was: ZAK: PCJR/Tandy emulation differs from actual Tandy 1000)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3594: SCUMM: MM (NES) - Text artifacts (was: MANIACNES: Text artifacts)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3709: SCUMM: SAM - text off screen in german version (was: SAM: text off screen in german version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3757: AGOS: StS1 - Bad sync in Italian CD version (was: SIMON1: Bad sync Iin Italian CD version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10660: BACKENDS: Linux (Manjaro) - Build failure
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #1631: SCUMM: FT - Frequent crashing
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #3838: GOB: LIT - palette issue with sprites (was: LOST IN TIME: palette issue with sprites)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4078: AGOS: StS2 - Cat disappears and doesn't reappear (was: SIMON2: Cat disappears and doesn't reappear)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4111: SCUMM: MM - Meteor Police never arrives (was: MANIAC V2: Meteor Police never arrives)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4129: SCUMM: MI2 - Waterfall sound breaks up (was: MI2: Waterfall sound breaks up)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4144: GROOVIE: T7G - Starting Apparition out of sync (was: T7G: Starting Apparition out of sync)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4259: SCUMM: Dig - Cursor delays to appear after scene skip (was: DIG: Cursor delays to appear after scene skip)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4303: SCUMM: COMI - The menu doesn't work properly (was: COMI: The menu doesn't work properly)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4391: SCUMM: COMI - No digital iMUSE fades (was: COMI: No digital iMUSE fades)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4410: SCUMM: Dig - Subtitles are sometimes not displayed (was: DIG: Subtitles are sometimes not displayed)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4424: SCUMM: COMI - Guybrush walks in place when examing certain objects (was: COMI: Guybrush walks in place when examing certain objects)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4480: SAGA: ITE - Graphics glitches in rat cave (was: ITE: Graphics glitches in rat cave)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4493: SCUMM: Indy3 (MAC) - Credits Overwritten (was: INDY3 MAC: Credits Overwritten)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4494: SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games (was: INDY3 MAC: Music Does Not Play When Loading Games)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4499: SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes (was: MI2: MIXER: bad wiring in adlib and mixed midi modes)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4502: BASE: ScummVM won't quit if error() is called in a timer callback (was: ScummVM won't quit if error() is called in a timer callback)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4535: SCUMM: MI (Amiga) - Voodoo lady palette glitches (was: MONKEY: Voodoo lady palette glitches in Amiga version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4562: SCUMM: Spy Fox: Cheese Chase - can't create new levels (was: CHASE: can't create new levels)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4575: SCUMM: FT - Issue with subtitles in French version (was: FT: Issue with subtitles in French version)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4594: SCUMM: Zak McKracken - Zak keeps walk animation without moving (was: ZAK: Zak keeps walk animation without moving)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4601: SCUMM: Zak McKracken (FM-Towns) - shopkeeper keeps walking (was: ZAK FM-TOWNS: shopkeeper keeps walking)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4618: GOB: Goblins Quest 3 - Actor animation is stuck or something (was: GOB3: Actor annimation is stuck or something)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4620: GOB: Goblins Quest 3 - Duplicate main character sprite (was: GOB3: Duplicate main character sprite)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4635: SCUMM: COMI - Barbary Coast music switch too soon (was: COMI: The Barbary Coast music switch too soon.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4647: GOB: Goblins Quest 3 - Ooya can walk in the air (was: GOB3: Ooya can walk in the air)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4649: GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared (was: GOB3: Divinity (last) level: left doorbell dissapeared)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4687: SAGA: ITE - Jail bug after speaking to Shiala (was: ITE: Jail bug after speaking to Shiala)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4775: GOB: Gobliins 2 - Machine hotspot disappears in armor room (was: GOB2: Machine hotspot disappears in armor room)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4776: SCUMM: FREDDI1 - Graphical Glitch in opening cutscene (was: FREDDI 1: Graphical Glitch in opening cutscene)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4872: BACKENDS: Symbian - Bud Tucker quits after a minute of play (was: SYMBIAN: TUCKER: game quits after a minute of play)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4876: BACKENDS: iOS - Skip gesture does not work in 'click-and-drag' mode (was: IPHONE: Skip gesture does not work in 'click-and-drag' mode)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4879: BACKENDS: iOS - iPad rotation lock not handled properly (was: IPHONE: iPad rotation lock not handled properly)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4883: BACKENDS: Symbian - COMI ingame music sounds like static noise (was: COMI/SYMBIAN: ingame music sounds like static noise)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4911: SCUMM: COMI - crash on 1-st scene (Russian version) (was: COMI: crash on 1-st scene (Russian version))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4926: TOOLS: descumm "} else {" blocks (was: descumm "} else {" blocks)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4935: AGOS: Elvira2 - Gameplay issue / Fighting bugs (was: ELVIRA2: Gameplay issue / Fighting bugs)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5312: SCUMM: MI1 - navigator pointing bug (related to actor faces actor) (was: MI1: navigator (related to actor faces actor))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5320: BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases (was: MT-32 MIDI in OSX Broken Between 1.0 and 1.1 Releases)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5368: SCUMM: MM (NES) - Character stuck after opening lab door (was: MANIACNES: Character stuck after opening lab door)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5380: GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play (was: GOB3: Non-cinematic level "introductions" always play)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5381: GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" (was: GOB3: Flickering cursor in "semi-cinematics")
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5405: GOB: Woodruff - Can't Get Master's Powers (was: WOODRUFF: Can't Get Master's Powers)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5406: GOB: Woodruff - Menu Graphics Glitch In High Morals Club (was: WOODRUFF: Menu Graphics Glitch In High Morals Club)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5409: GOB: Woodruff - Annoying scrolling behaviour in windowed mode (was: WOODRUFF: Annoying scrolling behaviour in windowed mode)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5413: WGOB: Woodruff - Possible lockup in the prison tower (was: WOODRUFF: Possible lockup in the prison tower)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5413: GOB: Woodruff - Possible lockup in the prison tower (was: WGOB: Woodruff - Possible lockup in the prison tower)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5624: SCUMM: Zak McKracken (FM-Towns) - Opening hostel door (Mars) corrupts cutscene index (was: ZAKTOWNS: Opening hostel door (Mars) corrupts cutscene index)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5638: SAGA: IHNM - Animations speed/sequence is off (was: IHNM: Animations speed/sequence is off)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5724: MOHAWK: LB - Unaccounted for game: arg (was: LB: Unaccounted for game: arg)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5732: BACKENDS: Dreamcast - Toonstruck (demo) launch error (was: DC: Toonstruck demo launch error)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5745: SAGA: ITE (Floppy) - Audio loops and game stops responding (was: ITE Floppy: Audio loops and game stops responding)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5752: BACKENDS: WinCE - Fascination: Multifuncion mapping (was: WinCE: Fascination: Multifuncion mapping)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5760: GOB: Goblin Quest 3 - Cannot move Blount in the Brain level (was: GOB3: Cannot move Blount in the Brain level)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5760: GOB: Goblins Quest 3 - Cannot move Blount in the Brain level (was: GOB: Goblin Quest 3 - Cannot move Blount in the Brain level)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5802: BACKENDS: Symbian - Bad green colors on Nokia N73 Music Edition (was: SYMBIAN: Bad green colors on Nokia N73 Music Edition)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5809: BACKENDS: iOS - Fullscreen Mode Cropped (was: IPHONE: Fullscreen Mode Cropped)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5828: SAGA: IHNM - Character selection animations often miss a frame (was: IHNM: Character selection animations often miss a frame)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5855: MADE: Unknown Version of "The Manhole"
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5861: BACKENDS: Dingux - LOL - Random Slowdowns Fighting Enemies (was: DINGUX: LOL - Random Slowdowns Fighting Enemies)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4815: PARALLACTION: Nippon - Explanation verbs stuck (was: NIPPON: Explanation verbs stuck)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4821: PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't (was: NIPPON: "Push the button" verb appears when it shouldn't)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5866: PARALLACTION: Nippon - Credits are drawn behind wall (was: NIPPON: Credits are drawn behind wall)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5894: SCUMM: Dig - Audio pops between (in)scene changes (was: The Dig: Audio pops between (in)scene changes)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5897: BACKENDS: Symbian - KQ6 windows won't start (was: Symbian: KQ6 windows won't start)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5901: GOB: Woodruff - Priest doesn't prevent you from taking the disk (was: WOODRUFF: Priest doesn't prevent you from taking the disk.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #5950: BACKENDS: iOS - Airplay Mirroring not working correctly (was: IPHONE: Airplay Mirroring not working correctly)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6008: BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled (was: DC: FT/Dig - Crash when subtitles are enabled)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6011: SCUMM: Loom (EGA) - Minor glitches when restoring (was: LOOM: Minor glitches when restoring)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6013: TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions (was: DW1: Act 2 Amazon dialog still skipping in GRA Versions)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6018: BACKENDS: Touchscreen Tablets - Fullscreen mode unusable (was: Fullscreen mode unusable on tablets (touchscreens) )
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6096: SCUMM/HE: PUTTRACE - Missing an animation during musical (was: PUTTRACE: Missing an animation during musical)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6131: BACKENDS: iOS (> v7) - Cursor disappearing in landscape mode (was: IPHONE: Cursor disappearing in landscape mode)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6810: BACKNDS: ARM - Various Crashes due to buggy ARM ASM optimizations (was: ARM: Various Crashes due to buggy ARM ASM optimizations)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6132: BACKENDS: ARM - USE_ARM_COSTUME_ASM is buggy (was: SCUMM: USE_ARM_COSTUME_ASM is buggy)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6214: BACKENDS: Android - improve mouse pointer movement in touchpad mode (was: Android: improve mouse pointer movement in touchpad mode)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6220: BACKENDS: OpenBSD - SIMON2 (DOS French) - SIGBUS with an early dialog on mips64el (was: SIMON2DOS French: SIGBUS with an early dialog on mips64el)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6266: MOHAWK: LB - Extended Characters in Living Books Outline File (was: LB: Extended Characters in Living Books Outline File)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6271: TINSEL: DW1 - Can't take custard book (was: DW1: Can't take custard book)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4354: AUDIO: MIDI - MidiParser::hangingNote(): Exceeded polyphony! (was: MIDI: MidiParser::hangingNote(): Exceeded polyphony!)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6275: GROOVIE: T7G - MIDI polyphony bug (was: T7G: MIDI polyphony bug)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6284: KYRA: LOL - multilanguage CD MD5 (was: Lands of Lore multilanguage CD MD5)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6285: KYRA: HOF - Faun disappears/reappears at the end of the intro (was: KYRA2: Faun disappears/reappears at the end of the intro)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6329: GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles (was: GOB3: Spectacles hotspot active after taking spectacles)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6330: GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard (was: GOB3: Incorrect Name of Coin in Chessboard)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6331: GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard (was: GOB3: Moving figure onto occupied square on the chessboard)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6337: SCUMM: COMI - Wrong music cue triggered (was: COMI: Wrong music cue triggered)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6380: MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French (was: LB: Bad config file causes engine abort in Sheila Rae French)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6387: BACKENDS: Android - Error handling ends in segfault (was: ANDROID: Error handling ends in segfault)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6466: TSAGE: Ringworld2 - In-game menu different from the original (was: RINGWORLD2: In-game menu different from the original)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6467: TSAGE: Ringworld2 - Digitized percussion sounds slightly off (was: RINGWORLD2: Digitized percussion sounds slightly off)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6495: TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong (was: RINGWORLD2: "Meanwhile..." intro screen looks wrong)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6502: TSAGE: Ringworld2 - Graphics glitches when going to Ringworld (was: RINGWORLD2: Graphics glitches when going to Ringworld)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6518: TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door (was: RINGWORLD2: Seeker never gives up trying to open the wrong elevator door)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6609: GOB3: Pollen in Bizoo screen disappears after looking at the news page
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6609: GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus (was: GOB3: Pollen in Bizoo screen disappears after looking at the news page)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6617: TSAGE: Ringworld2 - Pathfinding glitch when using the flute (was: RINGWORLD2: Pathfinding glitch when using the flute)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6627: TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off (was: RINGWORLD2: Missing sounds when ship is landing/taking off)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6628: TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair (was: RINGWORLD2: Pathfinding glitch when walking through doorways in vampire lair)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6633: TSAGE: Ringworld2 - Cursor doesn't always update properly (was: RINGWORLD2: Cursor doesn't always update properly)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6673: BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler (was: IRIX: build and runtime failures when building with MIPSPro compiler)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6680: SCUMM: INDY3 - 'What is' command glitch on Actor 10 (Venice/Brunwald) (was: INDY3: 'What is' command glitch in the Library)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6685: GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click (was: GOB3 Hebrew - Right Hand doesn't respond to click)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6712: SCUMM: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector" (was: SPYFOX3: Text drawing glitch in "Radioactive Trash Collector")
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6713: SCUMM: SPYFOX3 - No transparency in "Radioactive Trash Collector" (was: SPYFOX3: No transparency in "Radioactive Trash Collector")
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6738: BACKENDS: Dingux - Not possible to save in Simon 1 (was: SIMON1: Not possible to save the game on Dingux)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6779: BACKENDS: Symbian - ZVISION is unusable because of a bug in scanf() (was: ZVISION Is unusable on Symbian because of a bug in scanf())
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6809: BASE: FSNode's getParent()->getName() is inconsistent. (was: FSNode's getParent()->getName() is inconsistent.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6811: BACKENDS: Android - kyra.dat error on loading EOB (was: ANDROID: kyra.dat error on loading EOB)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6819: AGOS: StS - Music Issue (was: Simon the Sorcerer Original Talkie - Music Issue)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6855: SCUMM: FT - music stops (was: FULL THROTTLE: music stops)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6856: BACKENDS: Android - Touchscreen Hover Function Malfunction (was: ANDROID: Touchscreen Hover Function Malfunction)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #4620: GOB: Goblins Quest 3 - Duplicate main character sprite
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6879: GOB: Goblins Quest 3 - Blount stuck in chair in Queen level (was: GOB3: Blount stuck in chair in Queen level)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6944: GUI: UI mangles dead keys (was: UI mangles dead keys)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6945: BACKENDS: Android - SCUMM: Subtitle speed settings being disregarded (was: Android: SCUMM: Subtitle speed settings being disregarded)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6949: TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché (was: General MIDI: note hangs in 'Rouen' music track of Touché)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6957: BACKENDS: ARM - ARM ASM sound code causes distorted audio on 32 bit armv6 (was: AUDIO: ARM ASM sound code causes distorted audio on 32 bit armv6)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6810: BACKENDS: ARM - Various Crashes due to buggy ARM ASM optimizations (was: BACKNDS: ARM - Various Crashes due to buggy ARM ASM optimizations)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7013: SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles (was: DOTT: Stuck in Dialog At Lab When Talking To Tentacles)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7027: LAUNCHER: Mass Add picks wrong directory when adding Zork: Grand Inquisitor (was: ZGI: Mass Add picks wrong directory to add)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7047: TINSEL: DW - Graphic Glitch when opening inventory (was: DW: Graphic Glitch when opening inventory)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7048: MADE: RTZ - Second menu on rotten meat for vultures. (was: RTZ: Second menu on rotten meat for vultures.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7049: AGI: KQ2 - Bell Sound for PC Speaker Is Off (was: KQ2: Bell Sound for PC Speaker Is Off)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10949: MOHAWK: Just Grandma and Me - only English starts, German and French doesn't
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7066: LB: Error at start of Just Grandma and Me (German)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7066: MOHAWK: LB - Error at start of Just Grandma and Me (German) (was: LB: Error at start of Just Grandma and Me (German))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7072: ACCESS: Amazon - Spanish version doesn't start (was: AMAZON: Spanish version doesn't start)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7081: BACKENDS: Linux - ScummVM 1.7.0 Ubuntu package do not contain AppStream compatible metadata (was: ScummVM 1.7.0 Ubuntu package do not contain AppStream compatible metadata)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7130: SHERLOCK: Rose Tattoo - cleopatras needle, cannot end the case (was: HOLMES2: cleopatras needle, cannot end the case)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7137: BACKENDS: iOS - rotation doesn't catch up when switching apps. (was: iOS-rotation doesn't catch up when switching apps.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7138: MADE: RTZ - Sound issue (wind fx at 1st location broken) for any newer ScummVM than git1668-g365f06d (was: RTZ/MADE: Sound issue (wind fx at 1st location broken) for any newer ScummVM than git1668-g365f06d)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7152: BACKENDS: Win32 - Strange Mouse Cursor Bug (was: Strange Mouse Cursor Bug)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7176: ZVISION: Nemesis - missing temple fountain sound effects (was: Zork Nemesis: missing temple fountain sound effects)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11537: SCUMM: Cut off text in the Macintosh version of Loom
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #7182: LURE: DOS/ITALIAN - stuck characters (was: Lure of Temptress (DOS/ITALIAN): stuck characters)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9549: SCUMM: Game looking for DAT rather than DXA (was: Game looking for DAT rather than DXA)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9625: TINSEL: DW2 - out of sound reels (was: Discworld 2 out of sound reels)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9629: AGOS: StS - Hebrew version ignores subtitle speed setting (was: SIMON1: Hebrew version ignores subtitle speed setting)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9647: CINE: FW - Mouse requires long/multiple clicks to register (was: FW: Mouse requires long/multiple clicks to register)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9664: BACKENDS: Win64 - Conf parameter still creates files in %appdata% (was: Conf parameter still creates files in %appdata%)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9697: BACKENDS: RPi3 - mouse / desktop capture issue (was: Raspberry Pi 3: mouse / desktop capture issue)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9708: TSAGE: Ringworld2 - save game progress no longer works (was: R2R: Return to Ringworld save game progress no longer works)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #9710: GOB: LIT - Palette corruption (was: LOST IN TIME: Palette corruption)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10427: BACKENDS: Android - SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games (was: ANDROID : SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10428: BACKENDS: Android - SCUMMVM 2.0 does not start on ACER ICONIA TAB (was: ANDROID : SCUMMVM 2.0 does not start on ACER ICONIA TAB)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11345: BACKENDS: Android - SDL: Not loading from assets directory by default (was: ANDROIDSDL: Not loading from assets directory by default)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11352: BACKENDS: Android - Loss of right click functionality from Galaxy Tab S4 stylus button (was: Loss of right click functionality from Galaxy Tab S4 stylus button.)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11354: SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle (was: CASTLEBRAIN: Stereo audio flipped in hourglass puzzle)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11355: PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset (was: Nippon Safes intro reset [AMIGA] [DOS])
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11358: BACKENDS: 3DS - Blurry text in KQ6 (was: 3DS: Blurry text in KQ6)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11360: SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) (was: MONKEY-SEGA: scrolling should be smooth (also a special cursor while loading data))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11361: SCI: KQV (russian fan translation) - detected as unknown game variant (but still working!) (was: King's Quest V with russian fan translation detected as unknown game variant (but still working!))
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11362: VIDEO: Hardware accelerated scaling of video (was: Hardware accelerated scaling of video)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11365: BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita (was: LAURABOW2: Missing or corrupt game resources (GOG version) on PS Vita)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11374: BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet (was: macOS: sound output does not follow "active output" selected from audio applet)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11380: BACKENDS: Win32 - Error when building with MSVC 2019 (was: WIN32: Error when building with MSVC 2019)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11393: AUDIO: ScummVM engaging Windows Surround Sound plugins (was: ScummVM engaging Windows Surround Sound plugins)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11405: BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game (was: Raspberry Pi 3/4+PulseAudio: hoarse sound on any game)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11407: BLADERUNNER: Behavior of Enter key (was: Behavior of Enter key in Blade Runner)
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11538: ODR violations
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11436: Officially mention the SCI debug console shortcut of Ctrl-Shift-D
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11539: Amiga support
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11540: Speed control
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10630: SCUMM: BB2003 - won't play some sounds
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11414: Can't log out from this bug tracker
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11541: FEEBLE: Unrecognized md5, GERMAN
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #6800: ZVISION Cannot be compiled on Android - FreeType2 isn't available
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #10546: BACKENDS: Android - Destruction Derby not completable in Full Throttle
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11542: Ultima 4 - Can't [U]se Item in Battle
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11543: SCI: KQ5 (FRE/ITA): 2nd dialog box in Crispin's house (109.scr) instantly closes
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11286: NEVERHOOD: Is the game running slower than it should?
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11544: Incorrect palate color in Oracle scene Winged Guard portrait
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11209: AGI: Black Cauldron (AppleIIgs) - minor save/restore bug
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11210: AGI: Mixed-Up Mother Goose (AppleIIgs) - possible issue with MUMG and other AGI games
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11545: AGI: Bad detection entry for winnie-2gs
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11546: Unknown game variant for Tony Tough and the Night of Roasted Moths
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11547: CINE: FW: Game crashes during intro with MT-32 music
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11236: ILLUSIONS: Endianness issue in text handling
ScummVM :: Bugs
- [Scummvm-tracker] [ScummVM :: Bugs] #11549: TONY: Not detected German "Shoe Box" Version
ScummVM :: Bugs
Last message date:
Fri Jul 31 21:39:29 UTC 2020
Archived on: Fri Jul 31 21:39:31 UTC 2020
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